The purpose of this is to not do it for each 2k map seperate.
The codelines must be added manually into the StrategicAreas.ai file :
aiStrategicArea.setTakeable 1 X (Team 1 / 0 = not takeable or 1 = takeable)
aiStrategicArea.setTakeable 2 X (Team 2 / 0 = not takeable or 1 = takeable)
Grozny
or
Kafr Halab
.... and all other 2k maps
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