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=VG= Wooz2770

VG Clan Alumni
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Everything posted by =VG= Wooz2770

  1. what i?m trying to say is that, for a map like Chernarus, it would be awesome to plan larger ops from the carrier and having bigger choppers placed there, while the inland FOB could be movable and only have maybe 1 small chopper and a couple of transport vehicles.
  2. i think that the fixed base works well for domi and an MHQ works good for insurgency, but i think what were really need to do here, is to find something in between. I might have a suggestion here, 2 bases, an FOB somewhere that has humwee?s and maybe 1 transport chopper, and a "main" base, with heavier (yet limited)CAS options, and maybe make it so that you can "travel between" the 2 bases via flagpole. and now that i?ve written all this down, i know where i got the idea from, the CLAafghan mission...
  3. IF we are to give people the options to jump in helicopters at will, please make so that they have to be in TS, this way anyone else in TS can quickly get hold of them. and on the matter of planes, no, just no, planes are way to attractive, and people always end up crashing them some stupid ass place or attacking a box "because it was on the HUD", turns out that box was a friendly jeep. if planes are gonna be implemented, lock them for VG members only.
  4. i?m not gonna put down a vote, since i haven?t played PR that much on the server, but from what i have played it?s a fun game, faster paced than Arma, maybe we could schedule some all day event, like we did with I44? that turned out pretty good:D
  5. Oh wow, i?m in love with this whole idea, like being able to secure an area and set up you?re own FOB. I LOVE IT
  6. hey, no problem man, nothing more annoying than being undermanned, when someone doesnt show:D
  7. ok scratch that, im probably gonna make it anyway...
  8. sorry guys but something came up, so probably won?t be there:/
  9. hey, you asked me if i could make it for next friday, and i can, but i?m a bit confused, it says in the post it starts saturday 27???
  10. Hey Gaz you know which one doesn?t remind me of arma at all? the first one, the helicopter is still in one piece !lol
  11. How about inserting one/both of the teams north of the airfield and depending on the situation they'll either wait for the bradleys or engage when danger levels are high enough?
  12. If you wanna join the event i can train a bit oF ACE with you if you'd be interested?
  13. Great mission overall, no casualties, not that many wounded. i was an MG with FT2, i found it problematic that we had one guy in our squad that i think was new to ACE, he was running all over the place and when we needed him to take care of an injured, he didn?t know how to use the ACE medical system. i guess thats why we always start of on the training mission, but due to people having to go and him being a last minute join, didn?t have time to train him in the basics.(tired as hell, will correct any errors tomorrow)
  14. i have a suggestion on the next campaign The tech guys have tracked down the hackers that attacked the TS server. command wants these guys taken care of ASAP. you?ll have full air support and armor support. Our reckon teams have tracked them to a basement in (fill in dumb city), the house is rented by the name of woman, in her late 60?s, this leads us to believe that the suspects are living in they?re moms basement. further information pending.
  15. EDIT(by Castor): ''Well, good news(sort of) i no longer have broken legs, i?ve got enough food and drink to last me the whole trip and almost full blood level, but the game thought it was a good idea to spawn me back in on the docks south of chernagorsk...''
  16. I really like the idea of a fallujah mission, so far i havent really had a mission with pure urban combat. Like outlander said, maybe a night raid or an extraction? I would like to see more CQC. I also like the idea of more armored combat:)
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