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=VG= Sphee

VG Clan Member
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About =VG= Sphee

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    sphee12

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  • Location
    Ras El Masri

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=VG= Sphee's Achievements

Lance Corporal

Lance Corporal (3/18)

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  1. Thank you all so much for attending! I'm quite satisfied with how this event turned out, obviously the amount of maps/layers could've been better as you likely would've noticed us playing the same maps for the day, and the issues with bots were very clear, but thankfully that issue was rectified although later on. I'll be planning to add more maps for the next event. and hopefully changing some of the existing ones. Thank you again Helpman for providing us with Bijar, Archer and Jabal, and Polish for providing us with Ghost Train, this event wouldn't have been possible without you, M8, Semler and Melon.
  2. Date is set, everything works as intended (thank you so much Semler, M8 and Melon!), I unfortunately have to announce that Operation Archer Inf sadly does not work and will be scrapped from the event, however we do have another removed map in it's place, the (arguably) beloved and infamous Operation Ghost Train!
  3. Hello! You may remember the Retro Maps Event I made almost 2 years ago featuring very, VERY old maps like Gulf of Oman, Battle for Qinling, and Daqing Oilfields. This was meant to be a follow-up event with more maps from the same pack, and the difficulty of maps increased exponentially due to the increased reports of easy and unchallenging maps. However, after some deeper insight, we thought that it would be more suitable to improve the maps from the retro pack first, before hosting another event with them, and potentially giving people a lackluster experience with much to desire. So instead, I've opted to host an event consisting of a 6-12 hours rotation (potentially 24 hour event) of Bijar Canyons, Operation Archer, Jabal Al Burj and additionally Operation Ghost Train, with all their layers, except Operation Archer INF. Thank you for attending! Hosted At: VETERANS-GAMING CO-OP Event Server Download Link Date: Saturday - Starts @ 20th December 2 PM GMT - 20/12/2025 Password: beejar Additional Map: Operation Ghost Train (INF) Bijar Canyons (LRG/STD/ALT/INF) Operation Archer (STD) Jabal Al Burj (LRG/STD/ALT/INF) Thank you Sir.Helpman for providing the maps, this event wouldn't be possible without you Thank you Polish for providing the map file for Operation Ghost Train! Please keep in mind that server crashes and balancing discrepancies (some layers easy, others hard) are expected due to the layers being completely untouched over the years they were removed. I am planning in the near future to revisit these maps, make additions, change factions, and hopefully include more playable maps in later events from the Retro map pack, but only time will tell.
  4. I was on at the time, I personally saw nothing wrong with this, as the mortar did pose a genuine threat to vehicles at residential and nearby, same with the quads but they were down for most of the round.
  5. Operator pls, if I can attend then I'll take 2IC if noone else signs up for it
  6. I know exactly what System is talking about because I've unfortunately seen this happening a lot lately, I think the issue is that the message of "Don't flag skip across 3 kilometers from the attackable flags to kill AA that isn't, or won't be a threat yet" isn't demonstrated clearly and sternly enough for it to be a thing that people avoid doing, I've seen some people that've wired themselves to that kind of behavior on most notably Muttrah, and it becomes their regular route. An example of a Muttrah round dumbed down would go something like: > Map starts, asset hogs spawn in > CAS flies to the fortress, kills the fortress emplacements, camps the ramp, kills all vehicles coming out with the excuse of "we're killing the emplacements, because the server allows you to flag skip to do it!" > APC and infantry take 10-15 minutes to cap docks and north, then start approaching/capping west city. > CAS (if you're lucky) goes around the attackable/defendable flags for a bit to clear them out. > CAS come back to the fortress after around 10-20 minutes of emplacements dying, to rinse and repeat, leaving no vehicles and equally no fun for other players. > They start going back and forth from the attackable flags to the fortress, and just by SOME luck, killing all the vehicles and barely any emplacements if counted. I will admit to being like this at some point a while ago, before obtaining a handful of extra braincells to not suck the fun from other players, now I just don't even join so people can have maximum fun! Personally I'll make sure to keep a keen eye on this issue and try to stop it from being practiced, because even though I do warn people for this exact move at the start of a Muttrah round, it's still somewhat common especially when there's no admins on.
  7. F-15C please, I need to make sure XOR and connor get teamkilled at some point.
  8. Glad to see you're in the flesh mate, I'm sure not much harm was done. There's absolutely no need to apologize for the actions of some random rascal like that, I'm only slightly disappointed I didn't get an offer of 1 million dollars too, but in the event that offer stands, I'm still up for it
  9. Welcome aboard, pleasure to shoot you (it was an accident I promise lmao)
  10. Bravo-6 please, I'll probably take 2IC if I can attend at the start and noone wants to fill the role like usual, but for now just keeping it free
  11. any slot where I won't be within 50 miles of deathdealer please
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