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VETERANS-GAMING is celebrating 10 Years of COOP Gaming! For the last ten years, VG has been proud to host our servers and website for so many COOP gamers and teamwork focused players, and we are thrilled to be a home away from home for anyone looking for a casual place to hang out and play games with friends!  It's been a long road and many people have come and gone over the years, some even come back after awhile, happy to see their old stomping grounds still filled with the best COOP gamers and games, and with plenty of Bots ready to give a fight and to eat some virtual lead!  We hope you all will stay with us through the next ten years, and on!  Long live VETERANS-GAMING!!

=VG= SemlerPDX

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About =VG= SemlerPDX

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    Lieutenant Colonel
  • Birthday 07/03/1978

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  • Location
    Portland, OR
  • Interests
    Camping, hiking, shooting, and fast gaming computers
  • Occupation
    Scruffy looking Nerf Herder

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  1. I know PR is going to DIE!! Whats next?

    Solar mentioned GTFO, but it is small teams COOP, not large numbers like PR/Squad/Arma
  2. I know PR is going to DIE!! Whats next?

    Did you miss Fastjack's reply? best let sleeping dogs lie. These things happen, and people don't always get along or share the same vision, and things can break down. No need to dwell on the past. If it's not in the cards, it's not in the cards. But if you're ever able to patch up that bridge and enjoy doing the projects, you'll have some fans around here. Either way, PR ain't going anywhere anytime soon. WW2 is gonna be pretty cool! Like anything, I'm sure they won't be able to catch every issue in testing, so you know it will continue to be developed and patched for some time. Will probably bring in at least some interest -- PR is still the best free military battlefield like games of it's kind and it's a pretty rare kind, too. Top notch radios, excellent game structure.... I guess if no other games in the future truly measure up, we'll have to make one. But I bet Squad will keep moving forward, we'll see. Plenty of good games out there, but if/when PR is gone, it will be a genuine loss of a truly unique and well made COOP game. Those are too rare these days.
  3. Merch?

    Sounds very reasonable. Thanks, man! The first (last) item that was on the list YEARS ago was the 550 Paracord bracelets, BLuD wanted to get those on offer. And I love the Dog Tags idea, too! And others... so we will get one to three items to start... I'll dive into the logistics and details this weekend, got a dentist thing tomorrow, so I'll be sore from the holes he's gonna want to drill in my face most likely, will have some solid ideas and plans by Monday. Again, my goal is to have something(s) up by the start of March. If that date gets waylayed due to jackassery, I'll brief you all.
  4. This is another absolute gem of a video by the great B3rno at B3 Productions on YouTube -- smack the fullscreen button, crank the volume, and feel the G's!!
  5. I know PR is going to DIE!! Whats next?

    Why? Was there a string of mistakes back in the day that caused a loss of confidence? Or was it a social/personal conflict thing among team members? That just seems so illogical. We had an issue once with someone who had an issue with our PR COOP Server lead reviewing their work before it made it onto our server live... I could understand that shit.. but a working remake of a good map? I don't get it....
  6. Merch?

    Alright - everyone would need to go get a photo shoot of themselves in-game in their fav game, could even photoshop a name and quote, or sig... Problem is, while we're a little smaller than we were back in the day, we still have easily over 12 active members, but nowhere near 365. Not that we couldn't use duplicates, even same person in different game.... lots of us play many different games together. Neat idea... I like the dog tags and embroidered patch idea the best. In fact, there was a round of that years ago, when Eclipse sent a bunch of dedicated members some dog tags (if you've ever seen my avatar pic with my Glock and dog tags, those were them...) We'll get something up ASAP. I've been hunting down all VG graphics and polishing them up in PS for such things, and will put up a discussion post in the =VG= Forum Section so you all can provide input. I'll have some things for sale up in our commerce section by the start of March... March Merch? Embroidered patches are a little more expensive than tags or even die cut stickers, and one concern is minimum bulk order size. I did a little looking around yesterday, and I'd need to do some more research to find an affordable company that will sell smaller bulk orders. Probably gonna stop using google and look to China - there are a lot of great companies with affordable deals if one doesn't mind a week-two week shipping time, and then I can send them out from USA as they are ordered. ....The bottle openers I saw were affordable, but only had one color engraving (white) - would prefer something that would have a multi-colored logo of some kind. Might be a matter of ordering a bunch of logo decals on small metal pieces, then a bunch of blank items, and just affix them with a powerful epoxy... Again, not expecting massive ordering, so I'd have no issue manually doing this, the packaging, shipping, etc. and saving costs there... The other option is going with a company that provides branded items to-order, and the costs go up, and they take a pretty hefty cut to the tune of 30-60%+! A great idea for this would be that we wouldn't mark up the price too much from what we buy them for, but that the "profit" goes directly back into VG, like fundraisers. On a final note -- the logistics of export regulations, regional sales/import taxes, and general shipping costs are what make this the kind of thing that is difficult to dive right into. Takes some thought. We either offer to-order branded stuff using some other blokes website, or we do it all ourselves and benefit from the extra income to fund VG and any other VG ventures. (I prefer the second option)
  7. Microsoft Pulls Security Update Windows 10

    Thanks for the heads up, bro!! Glad I'm between updates right now, so I missed this one. Very happy Win10 Home Basic has the pause option for updates - helps when you've got an always on PC and leave your windows open so you can continue working the next day.... So long as MS does their due diligence re. faulty update modules, articles like that actually make me feel better about MS - they wouldn't have released that as part of the updates if it had not been tested and assumed to be well and proper -- and within a very short time finding out it was bad, they removed it and provided information about the issue. Software isn't perfect, and neither is any OS, including our old beloved Windows7... I kinda feel bad looking back at my opinions re. Win10 in the beginning, in that article here about Win10, but it was a true reflection of what I was feeling as an end user at the time I first started working with Win10, even going into it with an open mind, so I'm glad I have that to look back on as time moves forward. ...i still hate the default Win10 calc app, though... what an ugly piece of garbage! Black background is awesome, massive font size and tabbed function areas not so much.
  8. Merch?

    Yea, actually that stuff is on the list. We move a bit slow, but the commerce system is set up here on the site, ready for things to be added, etc. Would buy in bulk and use the proceeds to fund the swag purchases, and/or other website and server costs. The first step was getting the site secured, and that's been done. I'm wrapping up my current project and will put some time into this soon. One thing some places do is to use a 3rd party store that offers branded items to-order, shipping directly to the customer, and handling all that hassle of distribution (worldwide) - and we've been down this road before - but since we would not expect large volume orders, I wouldn't be opposed to just buying a dozen shirts in various sizes (or whatever), a few handfulls of keychains, 550-paracord bracelets, things like that. There are some technical details to work out on the site, specifically shipping calculations, but I'm sure I could get it sorted. I don't mind having something else to do around the house, and I have plenty of room for empty boxes and to store some swag.
  9. Hallo.. hello..

    Don't even worry about it! I was just teasing you!
  10. Hallo.. hello..

    Yea, I wish I had some of what y'all are smokin' He signed his name after his statement, that's all.... Like this... -Sem PS. the etymology of that nickname would come from Jamaica, spelled bludclot or bloodclot. No problem, mon. PPS. I shot the sheriff. PPPS. but I did not shoot the deputy
  11. Campaign Restart Request

    Thanks @=VG= BLuDKLoT! @Griffin I've edited the VG Day 1 Master Campaign Save and made things a lot easier on the DPRK -- many F-15's and strike packages have been permanently grounded. We'll see if that gives them a snowballs chance in hell. **The new Campaign Day 1 with the above changes will be started at 0500 ZULU (10pm USA West Coast). @Jeffu I have also created a simple tool for preparing the server for a restart to Day 1 -- our former Server Restart to Day-1 SOP had us opening up the Save Folder and deleting between 60-100 files all labeled "VGautoSave", and when this task was forgotten, the newly restarted Day 1 campaign / server would crash as soon as it tried to write to an existing file (the auto-save interval is always 1 hour) So the NEW SOP is to Double-Click the VG Icon for the VG BMS Server Tool on the desktop before you launch Falcon BMS and begin a new Campaign from the Day 1 Master File. This will delete any/all AutoSave files except the VG Day 1 Master save(s). There is a double check, too - it will ask you twice if it's okay to delete these files, but I'm not messing around with backups for simple auto-saves, so ONLY USE THIS WHEN RESTARTING TO DAY 1!!
  12. I know PR is going to DIE!! Whats next?

    Your donations are greatly appreciated, anything helps - thank you!! We've been here for 10 years, and we'll be here for another 10 years to come, I promise you that!! VG PR COOP isn't going to die -- what he meant was that eventually the player base would dwindle to the point where you could call the game "dead" despite it being playable/functional, a weekend-warrior game -- and if for some reason, we did not make our target support goal(s), we have more than a handful of dedicated VG Alumni who would manage to cover the amount and pay the bills, including myself - for the record, VG costs well under $2,000 a year to run, I'm a poor ass mofo with a kid in college but I'd sooner go into debt putting it all on a credit card before I saw this ship sink!! We would have a very hard time making this all work if we didn't have your support, and your dedication to each other, and playing the games you all like at VG. You all are VG - even those who don't get to wear the tags. But not all games in their current form will be here after that time, and it's just a fact of life: OP wants to know what direction to go for this same flavor of teamwork focused combined arms military gaming, with kick ass radios/comms like Mumble... There are a few contenders, but nothing will ever take the place of Project Reality. For that reason, we'll be hosting Project Reality COOP until the R-DEV's physically shut down the PR Master Server(s), and that is NOT coming anytime soon. For shit sake, they've all been working their asses off to get their latest project released to us all, and they are a very dedicated and talented team. There's always another good COOP game on the horizon, what you should ask is, what do I and all my PR buddies play at VG when PR COOP gets to boring, or the population is only large enough for good games on weekends and events? Got a lot of suggestions above: Arma 3 (vanilla), Arma 3 (mods), Squad, GTFO, even Insurgency is pretty fun... You all can give up on Project Reality COOP, we just hope you all don't give up on gaming at VG and hanging with all your friends here!
  13. Server issue

    Yea, don't know why it's acting up today. Gave it a hard restart again just a little while ago when Lowkey reported the problem again in TS3. We'll keep an eye on it. he noted Charlie Point and Jabal - both std
  14. Operation Frosty Dagger

    We've just set up TS3 for TFAR - Task Force Arrowhead Radio http://radio.task-force.ru/en/ So, might wanna make up some commands to help navigate those hotkeys, too... This mod will be used on our Arma 3 Mod server and for future A3 Events. We'll get used to it, make up some easy tips for the new users, and have some fun! When making missions (with radio mods in mind) consider the old ShackTac 'Rule of 3' -- a leader should never have to communicate with more than 3 leaders below them: For a Squad, this would be Squad Leader > Fire Team Leader 1 / Fire Team Leader 2 / Fire Team Leader 3 Each FireTeam could have 3-4 members and would all be in the same Squad Radio Channel (incremented by 1 for each fire team), but Fire Team Leaders have access to a mid-range radio such as the SL has for speaking to other SL's, etc. Everyone can hear anyone when talking on local, just like Mumble, or if they are near someone talking on a radio channel the are not on. When radios are not needed, we speak normally when all together, and it has 3D positional audio. AI Bots can hear this and zero in on location, and call out that they heard you, too. The Squad Leader uses a Long Range Radio (or a dedicated radio person to haul that shit) for calling Fire Support or communicating with Command For a Commander, this would be Commander > Squad Leader 1 / Squad Leader 2 / Squad Leader 3 For very huge events, multiple Commanders could comprise groups such as Platoons, from infantry to specialized infantry, to vehicle platoons, mechanized units, and even fire support, air support, and transportation / supplies. But starting small, the Rule of 3 can help keep the task of organization and leadership in a manageable and time tested form.
  15. Operation Frosty Dagger

    OOh... I'm snagging that old VG PayPal graphic! Front page update coming! ... (edit: aaaand... DONE. that was fun! hope everyone likes the new look below the ZULU clock ) WIth ACRE you know, anytime you talk (or use PTT if active) it transmits on the 'direct' channel where anyone in earshot can hear, even if you use a short or long range radio to talk to someone actually in your squad far away. With default A3 you manually have to change your 'channel' from Group to Side or Global, or Vehicle, or Direct - as desired. You are so right - really is not the best!