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Project Reality update 1.6.4.0 has been announced

 

 

 

Highlights : 

3 new maps (Adak, Icebound & Hiberna). Last 2 are seasonal maps that will be removed early next year

Different factions on same map depending on the layer

BMP3 Finally got the Thermals back.

 

https://www.realitymod.com/forum/showthread.php?p=2208264#post2208264

 

Edit : Update scheduled to be released tomorrow!

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PR:BF2 v1.6.4.1 Changelog (2020/12/19)
-----------------------
General:
Added new Vietnam themed Launcher background created by Hokunin.
Fixed an error showing up every time PR got closed through the main menu.
Fixed textures glitching on low light settings.

COOP:
Fixed a certain crash related with AI not using the correct weapon activation keys on some weapons.

Kits:
Fixed skinning of Dutch AT kits.


Vehicles:
Fixed a client crash when firing AMZ Dzik smoke launcher.
Fixed Scorpion gun sound looping when holding down fire button.

Weapons:
Fixed water container IED not having planting sound.

Levels:
Adak
Added below deck spawn points for China.
Fixed missing statics and textures.
Fixed floating buildings.
Fixed destructible walls having no destruction effect.
Updated flag localization.

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  • 2 months later...

PR:BF2 v1.6.4.2 Changelog (2021/02/28)
-----------------------
General:
Added auto-marking for mines placed on the map.
Improved support for non 16:9 widescreen.
Updated shaders to use newer DirectX 9 version.
Fixed "Ran out of memory" crash.
Fixed issues where spawn menu did not update after loading into server.
Fixed roads showing static shadows in thermals.
Fixed PLA and MEC not being able to arrest civilians in Insurgency.

Menu:
Added counter for current crew count in a vehicle along with the passenger counter.
Added options to change chat position and chat size.
Increased maximum chat length to 90 up from 60.
Fixed squad leader and flag icons sometimes not showing on the map.

Kits:
Added back Taliban grenadier to spawn menu and kit requesting.


Vehicles:
Added civilian Zil-131 truck.
Fixed black smoke from vehicle damage being always visible.
Fixed crash when dropping Wehrmacht ammobox.

Weapons:
Updated M1 Garand and G43 to kill in one hit again.
Updated deployed weapon deviation (LMG, MMG, DMR, Sniper).
Reduced settling time after deploying weapon and after moving
Deployed full auto weapons suffer greater penalty from firing
Deployed weapons suffer greater penalty from swaying
Updated required supply points to rearm infantry weapons. (Read more here)
Fixed AA missiles always targeting the furthest away target.

Levels:
General
Removed seaonal maps Icebound and Hiberna.

Adak
Added AAS32.
Updated lighting of soldiers and vehicles.
Fixed floaters and other reported issues.
Added new loading music made by Multi.
AAS64: Added one more APC to CH.
AAS64: Added 100 tickets to both teams.
AAS128: Updated assets and initial spawns.
AAS128: Added 100 tickets to both teams.

Al Basrah
Updated Insurgency, removed INS32, lowered view distance to 500m.

Burning Sands
AAS128: Lowered Huey spawn time to 5 minutes.
AAS128: Fixed GB crate in German base.

Bijar Canyons
Switched COOP and Vehicle Warefare to Dutch forces.
AAS/CNC replaced MEC BMP3 with MTLB 30mm.

Beirut
Added AAS32 and AAS128.

Dragon Fly
Replaced Lynx with .50 cal Lynx on all layers.

Fools Road
Reduced Militia tickets to 600 on AAS/CNC32.

Kafr Halab
Added INS32 FSA vs Iraqi Insurgents.

Shijia Valley
Added Skirmish 32 layer with boats.

Silent Eagle
Added AAS/CNC32 with US Army.
Added AAS/CNC128 with Canadian Army.

Vadso City
AAS/CNC32: Adjusted asset balance.

Xiangshan
AAS/CNC32: Added Polish vs. PLA.

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PR:BF2 v1.6.4.4 Changelog (2021/03/07)
-----------------------
General:
Updated Brazilian Portuguese localization.
Fixed client crash when joining server.
Fixed Argentinian FMK-1 AP, FMK-3 AT mines and Insurgent grenade trap not being auto-marked on map after fired.

COOP:
Fixed client crash when loading a layer with French Forces.


Weapons:
Fixed M79 Buckshot having 30 rounds in one 'magazine'.
Fixed QBU-88 with iron sights having infinite ammo in undeployed mode.
Fixed recoil and ammo usage systems not working for RPG-7 Iranian Tandem Heat.
Fixed ammo usage system not working for IDF ACOG M4.
Fixed ammo usage system not working for TNT.


Vehicles:
Fixed civilian Zil-131 dropping NVA crates.


Levels:
Kafr Halab
Added AAS16 - FSA vs Insurgents.
INS32: Replaced Insurgent logis with support technicals.

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4 hours ago, EuroStep said:

PR:BF2 v1.6.4.4 Changelog (2021/03/07)
-----------------------
General:
Updated Brazilian Portuguese localization.
Fixed client crash when joining server.
Fixed Argentinian FMK-1 AP, FMK-3 AT mines and Insurgent grenade trap not being auto-marked on map after fired.

COOP:
Fixed client crash when loading a layer with French Forces.


Weapons:
Fixed M79 Buckshot having 30 rounds in one 'magazine'.
Fixed QBU-88 with iron sights having infinite ammo in undeployed mode.
Fixed recoil and ammo usage systems not working for RPG-7 Iranian Tandem Heat.
Fixed ammo usage system not working for IDF ACOG M4.
Fixed ammo usage system not working for TNT.


Vehicles:
Fixed civilian Zil-131 dropping NVA crates.


Levels:
Kafr Halab
Added AAS16 - FSA vs Insurgents.
INS32: Replaced Insurgent logis with support technicals.

Server still down

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