TEDF Posted April 9, 2017 at 11:04 AM Report Share Posted April 9, 2017 at 11:04 AM Operation "Red Tide" Part III 6th of May 7pm GMT PASSWORD:rushb With the conflict winding down in Middle - East, all eyes are now turned to Europe, where the conflict between NATO and Russia has escalated even further. All diplomatic effords so far have failed and Russian troops have been spotted massing in their western border. Briefing : Event Info : 1. No signup is required to join the event. It is allowed to gather up people for squads beforehand. 2. The only spawn points will be in the main deployment zones. It is up to the team to build FOBs and deploy rallypoints to assure that key positions can be reinforced with manpower. 3. Logistics trucks are the only assets carrying supply grates. Troop Transport Truck carry 4 ammo boxes. 4. It is not allowed to leave the defence zones ( except Iron Ridge). It is not allowed to go into Russian deployment zones / camp enemy spawn points. 5. Deployable AT/AA launchers and handheld AAs will be disabled. 6. Russians have brought in their heavy artillery units. Make sure to spread out your units. A jamming tower is available to be deployed by the commander which will make it harder for russians to coordinate arty strikes. 7. Maps will be added during the event week, at least 24h before the event Commander Assets : The commander(s) will have additional resources that they can choose to deploy on the maps. To deploy the assets, commander(s) have to post below where they would like to deploy the asset. The choice must be done by 15th of April. After that the assets will be locked. If there's no commander signed up for any of the maps, the event host will choose 1 asset per map and places it randomly. All the assets cost 20 tickets to deploy and are non respawnable. assets available : 3 x TOW launchers 2 x Milan launchers 2 x Static Stingers 1 x Jamming tower Maps : 1. Fools Road - US 101st Airborne vs Russian Spetsnaz & 3rd TankCompany US Assets : 300 tickets 3 x HMMWV Uparmored 2 x HMMWV Support 2 x Troop Transport Truck 2 x Logistics Truck - non respawn Commander : US forces start from the Bluefor Base in the west and must rush to east to set up defences to hold off incoming russian forces. We estimate that we have around 5-10 minutes before the first enemy units arrive. Our supply lines have been cut off by russian paratroopers, meaning that these 2 logi trucks will be the only ones we are gonna get. Protect them at all cost! Objective - Bunker must not fall until reinforcements arrive. 2. Dragon Fly - GER Panzergrenadier 122 vs Russian Spetsnaz GER assets : 300 tickets 4 x Gwagon 2 x Troop Transport Truck 1 x Logistics Truck 2 x Fuchs APC - Non respawn Commander : Russian forces have the city surrounded from all sides except West. Russian airforce have dropped proximity mines north of the city, making our reinforcement access from that side impossible. Bluefor will be deployed from the camp Bushido and must rush to the positions in the city. We estimate that the russian forces will arrive within minutes. The golden stars indicate bridges that our engineers have managed to detonate, blocking russian access to the areas marked on the map with red lines. Our supply lines have been disrupted by enemy paratroopers, which makes it difficult to bring in additional supplies. Protect the logistics truck at all cost as it may take a while until a new one can be brought up. Objective - Camp Bushido must not fall. Secondary Objective - Hold the city until reinforcements arrive. 3. Iron Ridge - FR Commandos Marine vs Russian Spetsnaz & 22th Mech. Batallion FR assets : 400 tickets 3 x Troop Transport Truck 1 x Logistics Truck - non respawn 4 x VAB APC - non respawn Commander : French forces start from the industrial sector at north and must rush to their positions south. Russian forces have already been spotted in the region, giving us next to no time to prepeare our defences. Our supply lines have been cut off, meaning that we are unable to bring in any additional supplies. Protect the logistics truck at all cost! As the russians caught us with complete surprise, we dont have time to set up in the town further south. It is however possible to delay russian reinforcements by sending units to delay the russians getting hold of the city which will also delay their heavier reinforcements. Use caution though, as the Russians will still attack our main positions further north and spreading forces on two fronts may lead some of the units getting cut off and overrun. Objective - The industrial base must not fall Secondary objective - Hold the town for as long as possible. Event Rules : 1. Standard VG COOP server / TS rules 2. Map specific rules Download : CLICK HERE Install Instructions:1) Download the file 2)locate your PR levels directory, (default is C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr\levels) 3) Extract the downloaded zip file into pr\levels using winzip, winrar, 7zip etc.4) Run PR 5) Create a local coop game and check that the event maps are in your maplist 6)If they are you're good to go for the event 4 Link to comment Share on other sites More sharing options...
Double_13 Posted April 9, 2017 at 01:30 PM Report Share Posted April 9, 2017 at 01:30 PM Yeeeeee Link to comment Share on other sites More sharing options...
Carkidd Posted April 9, 2017 at 07:45 PM Report Share Posted April 9, 2017 at 07:45 PM yay, more defensive maps! looks awesome Link to comment Share on other sites More sharing options...
Satirical Posted April 9, 2017 at 11:32 PM Report Share Posted April 9, 2017 at 11:32 PM whats the jamming tower do owo Link to comment Share on other sites More sharing options...
TEDF Posted April 10, 2017 at 03:46 AM Author Report Share Posted April 10, 2017 at 03:46 AM 4 hours ago, Satirical said: whats the jamming tower do owo 16 hours ago, =VG= TEDF said: 6. Russians have brought in their heavy artillery units. Make sure to spread out your units. A jamming tower is available to be deployed by the commander which will make it harder for russians to coordinate arty strikes. aka less accurate and with longer delayed artillery strikes throughout the round 1 Link to comment Share on other sites More sharing options...
Satirical Posted April 10, 2017 at 06:17 AM Report Share Posted April 10, 2017 at 06:17 AM :0 Link to comment Share on other sites More sharing options...
=VG= keed Posted April 10, 2017 at 08:38 AM Report Share Posted April 10, 2017 at 08:38 AM I like the additional asset placement by the commander. I assume they are destructable and won't respawn? This episode looks awesome. Probably can't make it again though. Link to comment Share on other sites More sharing options...
ranger_12 Posted April 10, 2017 at 09:43 AM Report Share Posted April 10, 2017 at 09:43 AM Do we have assets ? tanks ? apcs ? Link to comment Share on other sites More sharing options...
SerEvergreen Posted April 10, 2017 at 10:31 AM Report Share Posted April 10, 2017 at 10:31 AM A few questions: 1/ Is there a limit on how many map(s) a player can sign up for Commander? 2/ Is there a limit on how many type(s) of asset(s) a Commander can choose for their map? 3/ Is there a limit on how many asset(s) of a type a Commander can deploy, assuming 2 is not true? Otherwise, assuming 2 is true, does it mean a Commander can deploy all possible amount of the chosen asset type? 4/ Does the 20 tickets cost apply to a piece of asset, or a type of asset? Link to comment Share on other sites More sharing options...
TEDF Posted April 10, 2017 at 11:04 AM Author Report Share Posted April 10, 2017 at 11:04 AM 34 minutes ago, SerEvergreen said: A few questions: 1/ Is there a limit on how many map(s) a player can sign up for Commander? 2/ Is there a limit on how many type(s) of asset(s) a Commander can choose for their map? 3/ Is there a limit on how many asset(s) of a type a Commander can deploy, assuming 2 is not true? Otherwise, assuming 2 is true, does it mean a Commander can deploy all possible amount of the chosen asset type? 4/ Does the 20 tickets cost apply to a piece of asset, or a type of asset? 1. Nope 2. Nope 3. Jup 4. One asset = 20 tickets that will be taken from ticket pool In total, there will be 5AT launchers, 2 AAs and 1 jammer for this event. It is up to commander to distribute them as he sees fit. For example, if commander chooses to deploy all 5 AT launchers on dragon fly, then he wont be able to deploy any more on other maps. Link to comment Share on other sites More sharing options...
IxIONIOIxI Posted April 11, 2017 at 11:15 PM Report Share Posted April 11, 2017 at 11:15 PM Well sorry for not coming to the last one something popped up is there a squad now? Link to comment Share on other sites More sharing options...
=VG= Kavelenko Posted April 12, 2017 at 05:35 AM Report Share Posted April 12, 2017 at 05:35 AM Alpha Group is ready to deploy. Officer Kit - Kavelenko - confirmed Medic 1 - BrokenArrow - confirmed Medic 2 - -Faraday- - confirmed Breacher Kit - Stark58 - confirmed Automatic Rifleman - deathdealer203 - confirmed Lite Anti Tank Kit (LAT) - FatAlbert - confirmed Grenadier Kit/Rifleman - I3RYAN - confirmed Heavy Machine Gunner (HMG) / (HAT) - Random - unconfirmed Alpha Group will accept randoms on the day of the event if any of our players are unable to attend. 1 Link to comment Share on other sites More sharing options...
TEDF Posted April 14, 2017 at 12:20 PM Author Report Share Posted April 14, 2017 at 12:20 PM Bump. 1 day left until Commander's assets are locked. Link to comment Share on other sites More sharing options...
ranger_12 Posted April 14, 2017 at 07:13 PM Report Share Posted April 14, 2017 at 07:13 PM APC at dragon fly map if possible. Link to comment Share on other sites More sharing options...
=VG= HaterOneActual Posted April 15, 2017 at 04:26 PM Report Share Posted April 15, 2017 at 04:26 PM I will go commander on all maps. How specific do I need to be about where I want the assets? Just the map or grid square and kp? 2 Link to comment Share on other sites More sharing options...
TEDF Posted April 15, 2017 at 04:32 PM Author Report Share Posted April 15, 2017 at 04:32 PM Map - What type of asset, how many, and location. Example - F Road, 1 x TOW E7 kp5, 1 x jamming tower A13 kp1. 1 Link to comment Share on other sites More sharing options...
=VG= HaterOneActual Posted April 15, 2017 at 04:37 PM Report Share Posted April 15, 2017 at 04:37 PM Ok. I'm pretty busy today. Can I have til 5pm my time (its 9:37 am now) to figure it out? Link to comment Share on other sites More sharing options...
=VG= HaterOneActual Posted April 15, 2017 at 04:40 PM Report Share Posted April 15, 2017 at 04:40 PM Also, does the radio jammer have an active range/radius? Link to comment Share on other sites More sharing options...
TEDF Posted April 15, 2017 at 04:56 PM Author Report Share Posted April 15, 2017 at 04:56 PM Yee, Take your time. No rush. I can add the stuff in late stage as well when needed The radio jammer covers the entire map. 1 Link to comment Share on other sites More sharing options...
=VG= HaterOneActual Posted April 15, 2017 at 05:14 PM Report Share Posted April 15, 2017 at 05:14 PM Great, ty! Link to comment Share on other sites More sharing options...
=VG= HaterOneActual Posted April 15, 2017 at 08:52 PM Report Share Posted April 15, 2017 at 08:52 PM Ok I hope this works out for us.. Fools Road: Jamming Tower A2 KP9 TOW B2 KP5 (road junction, facing East), Stinger A2 KP3 (on top of bunker) Dragon Fly: Stinger D6 KP8 TOW E6 KP7 (facing East) Iron Ridge: Milan J5 KP5 (on rooftop facing South) Milan I3 KP8 (on road facing south) 2 Link to comment Share on other sites More sharing options...
Carkidd Posted April 16, 2017 at 02:45 AM Report Share Posted April 16, 2017 at 02:45 AM By the way everyone, when TEDF is talking about Russian arty, he means that Area attacks will be called on us during the fight. Be sure to stay near hard cover! 1 Link to comment Share on other sites More sharing options...
Satirical Posted April 16, 2017 at 03:30 AM Report Share Posted April 16, 2017 at 03:30 AM make sure to bug test it for the new update <3 Link to comment Share on other sites More sharing options...
=VG= Kavelenko Posted April 16, 2017 at 10:52 AM Report Share Posted April 16, 2017 at 10:52 AM 18 hours ago, HaterOneActual said: I will go commander on all maps. How specific do I need to be about where I want the assets? Just the map or grid square and kp? That's gonna be awesome Hater, good luck mate. 1 Link to comment Share on other sites More sharing options...
Double_13 Posted April 16, 2017 at 05:50 PM Report Share Posted April 16, 2017 at 05:50 PM Yeee hater good luck you will need it Link to comment Share on other sites More sharing options...
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