TEDF Posted July 26, 2016 at 09:07 PM Report Share Posted July 26, 2016 at 09:07 PM Try to ignore that invisible dude shooting in the background 2 Link to comment Share on other sites More sharing options...
=VG= Fastjack Posted July 26, 2016 at 09:36 PM Report Share Posted July 26, 2016 at 09:36 PM Sofar i remember, we never got in time the pool flag because the Opfor ran out of tickets What the map made nearly impossible was the spawn distances of the bots to the captured flags. Also the amount of flags that was unlocked and attackable at the same time was hard to handle. Maybe we can handle it now with 8man squads better. Link to comment Share on other sites More sharing options...
=VG= BLuDKLoT Posted July 26, 2016 at 10:31 PM Report Share Posted July 26, 2016 at 10:31 PM Im trying help you and you telling me stop they dont even work anyway ask teddy he tell you we are missing some of the obj folders, Link to comment Share on other sites More sharing options...
Double_13 Posted July 26, 2016 at 10:33 PM Report Share Posted July 26, 2016 at 10:33 PM as far as i know i played some of the original bf2 maps with musicplayer and the bots worked decent. i have no clue how he did it but it was lots of fun. sad thing was it took forever for him to upload the modified files so i could download them Link to comment Share on other sites More sharing options...
=VG= Fastjack Posted July 28, 2016 at 08:28 PM Report Share Posted July 28, 2016 at 08:28 PM Quote Im trying help you and you telling me stop they dont even work anyway ask teddy he tell you we are missing some of the obj folders, And i appreciate your help, but when these old versions getting around in the public again it can cause problems in the future when TEDF have done the rework and release his versions. People who had installed the old ones have to delete it before they install TEDF's ones and sometimes people dont know that and accidently combining old with new and arent able to join the server because of modified content error. You remember why we renamed karbala to karbalb ? Different mapversion with same name cannot exist in the same place. That's the reason i said: stop please, and not STOP. Each of this map can be reworked and goes full functionally. Street 2 have only modcontent in the map made by Spyker. He copied a faction and gave them different kits and camopattern. Fixing an invisible soldier isn't a problem. Call the right team in the init.con or init_sp.con and you get the normal soldiers with working textures and kitgeometrie of the current version. All of them can be fixed. Give TEDF the time to figure out what all must be fixed and you get the mappack. Quality instead of quantity. I ask TEDF what he is missing. I check my other HDD and look if i have a backup of it. I have also the old 0.97 version on it so i have everything that is missing. Link to comment Share on other sites More sharing options...
=VG= BLuDKLoT Posted July 28, 2016 at 09:33 PM Report Share Posted July 28, 2016 at 09:33 PM He cant use the maps I sent sorry Link to comment Share on other sites More sharing options...
Fighter1407 Posted July 29, 2016 at 11:16 AM Report Share Posted July 29, 2016 at 11:16 AM It seems like the Vietnam maps are never played.. Am I the only one who's interested in that? Link to comment Share on other sites More sharing options...
Double_13 Posted July 29, 2016 at 03:04 PM Report Share Posted July 29, 2016 at 03:04 PM Trees and X-ray Vision do not really match. another problem is that the maps are harder then your average map and people often ragequit faster since they keep getting killed from the bots shooting thought the vegetation that blocks our sight. due to the many people leaving it will be harder to cap the flags since you don't have enough troops to keep the bots from entering the caparea Hill: easy map that can be finished with only killing 30 bots if one squad pushes to the hill flag and the other caps the neutral flag operation ghost train: fun map but like stated above the trees keep shooting, and often you have a jerk that destroys the FOB and you gotta walk for 10 min TEDS hell (tadsea): problem is that most people don't load up fast enough to counter the first wave. Later on you have your tree issue charlies point: quite easy map but people leave to fast and you need 30 people to keep the bots off your ass Those are the Vietnam maps we don't play. They can be played if you have at least 2 or more decent squads that communicate. Sadly this never happens and the map becomes hard for the sake of keeping the fun admins avoid these maps so the server can stay alive. there are many maps we rarely play and all is because there is no teamwork to pass that map. Link to comment Share on other sites More sharing options...
Fighter1407 Posted July 29, 2016 at 05:41 PM Report Share Posted July 29, 2016 at 05:41 PM 2 hours ago, Double_13 said: Trees and X-ray Vision do not really match. another problem is that the maps are harder then your average map and people often ragequit faster since they keep getting killed from the bots shooting thought the vegetation that blocks our sight. due to the many people leaving it will be harder to cap the flags since you don't have enough troops to keep the bots from entering the caparea Hill: easy map that can be finished with only killing 30 bots if one squad pushes to the hill flag and the other caps the neutral flag operation ghost train: fun map but like stated above the trees keep shooting, and often you have a jerk that destroys the FOB and you gotta walk for 10 min TEDS hell (tadsea): problem is that most people don't load up fast enough to counter the first wave. Later on you have your tree issue charlies point: quite easy map but people leave to fast and you need 30 people to keep the bots off your ass Those are the Vietnam maps we don't play. They can be played if you have at least 2 or more decent squads that communicate. Sadly this never happens and the map becomes hard for the sake of keeping the fun admins avoid these maps so the server can stay alive. there are many maps we rarely play and all is because there is no teamwork to pass that map. Thank you for the detailed answer. I've never really thought about the issues you mentioned here. But it really make sense! Link to comment Share on other sites More sharing options...
=VG= Nvram Posted July 29, 2016 at 08:50 PM Report Share Posted July 29, 2016 at 08:50 PM On 25.7.2016 at 8:23 PM, =VG= BLuDKLoT said: I want all PR BF2 maps back like midnight sun, operation road rage, oman, etc.. How do we get those back? I think i still got the ones i modded back then Link to comment Share on other sites More sharing options...
=VG= Meiz Posted July 31, 2016 at 12:54 PM Report Share Posted July 31, 2016 at 12:54 PM I'm not sure if these are the same maps/pack that Blud or Fastjack seem to have found or if they're what people are looking for but I'll list them anyway just in case they're different. I still have a map pack i downloaded waaaaay back in 2011 that has the following maps. Quote Al Kufrah Oilfield Desert Rats Helmand Fields Helmands Return Hills Of Hamgyong Midnight Sun Op Black Hawk Down Operation Phoenix Operation Harvest Operation Road Rage Road To Jalalabad Street 2 Sunset City Link to comment Share on other sites More sharing options...
=VG= Fastjack Posted July 31, 2016 at 01:17 PM Report Share Posted July 31, 2016 at 01:17 PM I think Meiz have the right ones. I had only Street 2 Link to comment Share on other sites More sharing options...
=VG= Meiz Posted July 31, 2016 at 01:48 PM Report Share Posted July 31, 2016 at 01:48 PM The installer for the pack only allows you to install to PR .97 but if the maps are wanted by someone to go through and update to the latest version i still have PR.97 aswell so i can install the pack and just zip up the map folders. So, if someone wants them just let me know and I'll try to figure out a way to send them over, it's' up to you guys though, i don't know anything about how to update them to work with the latest version of PR or how much work would be involved with it. Link to comment Share on other sites More sharing options...
TEDF Posted July 31, 2016 at 02:05 PM Report Share Posted July 31, 2016 at 02:05 PM I'd love to get my hands on some of those maps Link to comment Share on other sites More sharing options...
=VG= Meiz Posted July 31, 2016 at 03:00 PM Report Share Posted July 31, 2016 at 03:00 PM Well, I'll try to get them packaged up in a zip file and uploaded for you in the next couple of days if you like, it would be good to possibly see the maps get used again for an event or something. Some of them are quite small compared to current PR standards, the old .5kmx.5km ones but all of them together are only like 500mb unzipped so i may aswell just send you all of them. What would be the best place to upload them? I hear Dropbox get mentioned a lot but have never used it myself... is that the best place? I've got Battle For Qinling aswell if you want me to include that, but, well, that wasn't the most exciting map... Link to comment Share on other sites More sharing options...
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