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=VG= Outlanders

VG Clan Alumni
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Everything posted by =VG= Outlanders

  1. Server with Insurgency + ACRE would be very cool. thanks for an update.
  2. Sounds alright. Are they on the server yet?
  3. it was alright, most problems that we had were due to Alpha stage and missions bugs. It's fine, i really enjoyed the first part of the game (insurgency). What i didn't like was teamkilling at some point of the game. We don't need that crap. @PITN !fans
  4. SavageCDN =VG= LAN_WROTE ... Good idea Murder. Should we keep 2 x Dynamic War mission running on 2 pubs and domi or insurgency on private? Potential admins must have an account here on the website (didn't see KillAlot registered here.. unless I'm blind?) Yeah, sounds good.
  5. Hey Lester. Thanks for report. Here's a thread for such things. http://www.veterans-gaming.com/vg-plugins/forum/forum_viewtopic.php?16260.last
  6. Oh yeah, i still got cd's with F-16 and Comanche. Good times. Flanker 2.5 was my first game on my own computer.
  7. Everything from BFs, before EA sues us. !beatdown
  8. Is it possible to remove this from mission startup?
  9. Hotfix - 03.26. Crash related to grenade throwing fixed Weapon visual and audio synchronization improved Dedicated Server countdown fixed
  10. Yeah, probably just my crappy computer. I reinstalled Arma and i defrag harddrive every time i install anything.
  11. Yeah, a bit. It's really fucking my ass. I'm able to join server one time. If something happens and i need to get back in, i have to restart my computer and try again, otherwise i will be kicked every time. Any ideas?
  12. First one is up. http://alpha.arma3.com/spotrep-0001 Looks pretty good. Game Update: 0.52 Changelog: New scenario ending screen added Task notification visuals improved Seagull in "BIRD", "GROUP" and "SIDE" respawn replaced by a basic spectator camera Scenarios-button now always available, even when there's no content Added more entries into Field Manual Compass and watch re-sized Ka-60 minigun now rotates Ka-60 doors and glass made correctly penetrable MH-9 passengers can now see the tail Helicopter weapons tweaked Class names for Ifrits changed to be the correct ones Alamut and MX SW now have correct icons in command menu Countermeasures now stored in one magazine per vehicle Correct Alpha Lite logo in splash screens added Most windows in houses are now destructable Static weapons should be more durable, shouldn't be targetable by guided missiles and shouldn't be flippable by user action when destroyed Added more camoflage selections for vests and helmets Red faction uniforms have proper class names Changed priorities in action menu TRG iron-sights remodeled after feedback Collimator sights are now default primary on combined optics (Ctrl + RMB is the default switch) Camera shake on 6.5mm ammunition removed Server browser UI overlapping fixed in some places Squad URL is no longer automatically upper-cased (and thus broken) Editor loading took long when using MX rifles - fixed Added freelook in vehicles via default option Correct tracer colors have been distributed among factions Fish should be less inclined to travel on land ENGINE Shadow improvements implemented Improved network performance (vehicles are no longer lagging as much) Fixed several game crashes Fixed synchronization of cargo poses in MP Fixed various inventory-related bugs and crashes Improved vehicle collisions Grenades can no longer be thrown under water Fixed airplane / helicopter camera shaking Default and Development versions have different numbering to prevent incompatibilities in multiplayer
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