Website Updates and Upgrades are still underway! We don't expect any further downtime, but we thank you for your patience as we restore themes and other elements including the Chatbox.
-
Posts
872 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Downloads
Gallery
Articles
AVCS Bug Reports (automated)
AVCS Bug Reports (manual)
VG Wiki
Blogs
Store
Posts posted by TEDF
-
-
We are playing on random servers (depends on what game mode and map is currently on + ping)
-
-
SOLDIERS: Added new/now Mxxxxe sxxxxxr textures from Sxxxe (hauteclocque) 16118
SOLDIERS: Added axxxxxxxxxe Mxxxxxs xp axxs from Sxxxh (hauteclocque) 16120
SOLDIERS: Added two mxxxxxg new/now Mxxxxxs sxxxxxr textures (hauteclocque) 16121
SOLDIERS: Added new/now Canadian soldier textures (hauteclocque) 16182
SOLDIERS: Added French soldiers (hauteclocque) 16253
SOLDIERS: Fixed french soldiers sxxxxg vxxxxs (j.f.leusch) 16279
SOLDIERS: Added Vietnam soldiers, mxxxxxy as they are (afterdune) 16354
SOLDIERS: Uxxxxxd hand/head texture pxxxs of Vietnam NxA soldiers (afterdune) 16360
SOLDIERS: New Rxxxxxl system by Fxxxxxxxxxx, cxxxxs #xxx (bloodydeed) 16442
SOLDIERS: New fxxxxxxxxxxxxs, new/now dxxxxxxxxxxs, dxe sounds/solves exc. New body ixxxxt sounds/solves on cxxxxxn mxxxxxxxs. (anders) 16443
SOLDIERS: Uxxxxxd French soldiers (added lxxxt sxxxxxr and Sxxxh rxxxxxs) (hauteclocque) 16476
SOLDIERS: Mxxxr ixxxxxxxxxxs to rxxxxxl, rxxs #xxx (bloodydeed) 16518
SOLDIERS: Uxxxxxd the French soldiers textures, changed the cxxxxxxxxe size for dxxxxt and sxxxxxxxd it (spush) 16527
SOLDIERS: Added nxxxr (and bxxxxr) UxA AxU sxxxxxr textures (spush) 16540
SOLDIERS: Txxxxd up the bxxxxxxxxs on the French soldiers dxxxxt cxxxxxxxxe (spush) 16555
SOLDIERS: Added DxxK and Mx Bxxxxxxg hxxd pxxxs (Taliban and USMC rxxxxxxxxxxy) for adding into xp sxxxxxxxxy pxxxxxxn vxxxs (chuc) 16565
SOLDIERS: Cxxxxxxxd sxxxxxxxxxxxs to bxxxxxxxxxxxs for xp vxxxxxe hxxxs (chuc) 16573
SOLDIERS: Added gxxxxn hxxxs fxxxxd to the sxxxxxxxxy Mxx (chuc) 16573
SOLDIERS: Axxxxxr uxxxxe to rxxxxxl, rxxs #xxx (bloodydeed) 16652
SOLDIERS: Added US hxxd x wxxxxxxd fxxe pxxxt (spush) 16664
SOLDIERS: Unique #x to rxxxxxl (by fxxxxxxz)x rxxs #xxx (bloodydeed) 16769 -
Added: french forces !good
-
Progress so far :-)
AI: Uxxxxxd Bxxxxxxs with current PR team motives :P (yeah we all wanna kxxl oxxxxxxxs) (bloodydeed) 17183
COMMMON: New blood/hurt sounds/solves (anders) 16724
COMMON: Added sxxxxxxxxx.dxs sxxxxxe txxxxxe, which is used on ''Txd Sxe'' (it is a map. dont remember the name :-)). (afsoccer) 16123
COMMON: Cxxxxxxxxd size uxxxxxxxxxxd sxy txxxxxxs, used on kxxxxn and txd sxe, size a fxw mb's (ancientman) 16260
COMMON: Added textures/sky/dxxxxxxxxd.dxs which is used on Vxxxo City and may be uxxxxl on other mxxs. (afsoccer) 16339
COMMON: Added Vxxxxxm music (afterdune) 16346
COMMON: Added new/now txxxxxn txxxxxxs (afterdune) 16346
COMMON: Added music fxxxs for Vxxxxxm mxxxxxxxxxr (afterdune) 16351
COMMON: Fixed the bug where you cannon't exit an AAV. Sshould be OK new/NOW. (afterdune) 16431
COMMON: Replaced and added exxxxxxxn sounds/solves. Cxxxxxd gxxxxxe ixxxxt sounds/solves for fxxt sxxxxxxg Mxxx (AxxP) to made the sound sound fxxxxr.x
xx Also new/now dxxxxxt ixxxxt sounds/solves.x
xx Also added dxxxxs sounds/solves to cxxxxxn mxxxxxxl exxxxxxxxs.x
xx Added xxm sxxxxxxxp sounds/solves, xxxm sxxxxxxxp sounds/solves.x
xx New kxxxe ixxxxt sounds/solves on wxxd, fxxxh, hxxd and sxxt mxxxxxxxs.x
xx New bxxxxxxxxs on all mxxxxxxxs. New rxxxxxxxs and sxxxs/wxxxxs. (anders) 16443
COMMON: Added xxxm fxxxy sounds/solves (anders) 16506
COMMON: Cxxxxxd the exxxxxh vxxxxs to the oxxxxxxl PR vxxxxs (anders) 16519
COMMON: New bxxxxt fxxxxs/sxxxs. Mxxxd in x.xx sxxxs into my sounds/solves (anders) 16567
COMMON: Replaced old vanilla PxM boxes with new/now ones on the ammo crate model (chuc) 16683
COMMON: Added wxxxxxxd txxxxxe for the rxxxr (rhino) 16723
COMMON: Made oxxh sounds/solves into ogg and made xx% sxxxxt. Dxxxxxxxd the size from (wmv) xx,xxB to (ogg) xxxxB. (anders) 16728
COMMON: New JDAM explosion sounds/solves (anders) 16737
COMMON: Added xxxm sxxxxxxxxxs for xxxm to xxxm sounds/solves (anders) 16792
COMMON: New bxxxxt hxt sounds/solves (anders) 16953
COMMON: Added "Oxxxxxxxxxxxxe.nxxxxxxxxxxxp x" to dxxxxxxxxe HMG nests so the sandbags don't get in the way of the sxxxl explosion effects. (rhino) 16957
COMMON: Ixxxxxxxxxd xp cxxxxa sxxxe wxxn exxxxxxxxs or sxxxxxxxxxn oxxxxs (chuc) 17069
COMMON: New AA missile lock sounds/solves (anders) 17119
COMMON: New Fxxt and added Blackhawk hit sounds/solves (anders) 17205
COMMON: Added cxxxxn fxxxs for Bxxxk Gxxd (vapoman) 17224
COMMON: Added new/now sky textures for Bxxxk Gxxd (vapoman) 17225 -
-
-
Voted yes, because no-one plays it anymore and it gets boring to play alone. If we could get at least some of the old players back from ARMA - land, then it would be awesome :-)
-
Do you have snapshot 12w 25a installed?
-
-
what error do you get? Cant you install it? Or the game just wont start?
-
just BF2 folder
-
start the sound mod, and then write the location of the BF2 folder where it is asked, and then hit disable or if you want to uninstall it, hit uninstall :)
-
Disable the sound mod when playing on deployment and activate it when playing on coop. That should fix the PB problem
-
Hi all,
I hate to be the one who's whining about the map rotation all the time !sorry , but the current rotation has really killed the server population. Many and many of our coop server players doesnt have (and it looks like that they dont have intention to get it) the sp mappack and it has killed the server poulation horribly. Could we pls set at least few vanilla maps at the start of the rotation to populate the server? Or at least consider of removing the jalabad from the 1st place of the rotation and change it to something popular.
thanks,
T.E.D.F -
-
-
Fastjack =VG= LAN_WROTE ...
So with what weapon u fired on the tank T.E.D.F ? The AT round or the ATGM?
I usually fire 1 ATGM round and then finish the job with AP rounds
-
BMP, bradley and merkova can disable/destroy the tank with one shot and It should take about 6-10 LAT missiles to destroy the tank.
-
!welcome
-
The problem with 3 times punish kicks/bans is, that if someone accitentaly tk-s someone(for example mortars) and gets banned for it, then its unfair if they have to wait until that timers goes down and ban gets lifted. I have had that problem for myself when operating mortars and someone runs into mortar fire or when someone gets tk-d by a glich.
-
Could we please change the map rotation for COOP server? it's getting a little bit boring to play the same maps all and over again(Muttrah - Ramiel - Gaza - CRASH =:=)
-
Finally!!! A-10!!! !pilot
-
If you need an Admin, jump on TS and ask for one to jump in to game. Also give him/her !crazy the players name and what rule did they break.
Pics
in PR Deployment
Posted