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TEDF

VG Clan Alumni
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Posts posted by TEDF

  1. Great games!
    Thank you all who joined:
    =VG= DEEPINYOO
    =VG= Wooz
    =VG= Gaz
    =VG= Oniblood
    =VG= Speirs
    =VG= CCCode
    =VG= 1SgMorrison (Even tho you didn't have time to join, you deserve the ribbon for helping this event to come true. Thanks! !cheers )
    dman
    AceGermany
    =]H[= De4dByD4wn
    aarongooding
    wolfe

    If I forgot someone, then give a shout :-)

    Thank you all and see you in future PR/FH2 events !cheers




  2. 1SgMorrison =VG= LAN_WROTE ...

    like Muthrah, are US bots are able to go by chopper and land on the coast ?

    Nope. they usually end up crashing into each other. But they can cap points while sitting in the chopper and hovering so if the humans (MEC side) wont attack too fast, they would be able cap it and get more ground units.
  3. The server is on BLUFOR because most maps have OPFOR as defending force and it would get boring to just defend one flag (against bots !crazy ) AND it would end up in camping fest. Also it would require restarting the server to switch bots and humans ( or a crazy admin who would like to sit on the server and switch bots manually !crazy ) We have had some OPFOR events/weeks before, but not lately. That would be good idea for next PR event.
  4. =VG= Eclipse002 LAN_WROTE ...

    Mumble??? how does it work TED


    Download - Install - Use
    You won't have to do anything else than Running it as Admin. Mumble auto. switches you to right channel

    Press 1 - 9 to speak with squad leaders, 0 to speak with squad members, - to speak everyone that are near to you, / or * to speak to Commander. Easy
  5. For the first time in many months, VETERANS - GAMING presents:

    PR EVENT



    It is an all day event, but the main part of it begins:

    7 pm UTC/GMT +2h

    All players are !welcome
    All players with a =VG= account AND who'll play at least one round will receive a ribbon! !medal



    ATTENTION!

    By joining the event, you'll also Apply the event rules:

    1. =VG= SERVER RULES
    2. NOOOO ARMA!!! !bad - TELL ONE THING RELATED TO ARMA = WARNING! 2-ND OFFENCE WILL RESULT IN GETTING REMOVED FROM TS CHANNEL AND FROM PR SERVER!!! !crazy
    3. JOIN MUMBLE TO REDUCE TS TALKING SPAM
    !polling

    Special thanks to:

    =VG= 1SgMorrison for the idea and for making the Poster and ribbon !cheers !clap



  6. SOLDIERS: Added new/now Mxxxxe sxxxxxr textures from Sxxxe (hauteclocque) 16118
    SOLDIERS: Added axxxxxxxxxe Mxxxxxs xp axxs from Sxxxh (hauteclocque) 16120
    SOLDIERS: Added two mxxxxxg new/now Mxxxxxs sxxxxxr textures (hauteclocque) 16121
    SOLDIERS: Added new/now Canadian soldier textures (hauteclocque) 16182
    SOLDIERS: Added French soldiers (hauteclocque) 16253
    SOLDIERS: Fixed french soldiers sxxxxg vxxxxs (j.f.leusch) 16279
    SOLDIERS: Added Vietnam soldiers, mxxxxxy as they are (afterdune) 16354
    SOLDIERS: Uxxxxxd hand/head texture pxxxs of Vietnam NxA soldiers (afterdune) 16360
    SOLDIERS: New Rxxxxxl system by Fxxxxxxxxxx, cxxxxs #xxx (bloodydeed) 16442
    SOLDIERS: New fxxxxxxxxxxxxs, new/now dxxxxxxxxxxs, dxe sounds/solves exc. New body ixxxxt sounds/solves on cxxxxxn mxxxxxxxs. (anders) 16443
    SOLDIERS: Uxxxxxd French soldiers (added lxxxt sxxxxxr and Sxxxh rxxxxxs) (hauteclocque) 16476
    SOLDIERS: Mxxxr ixxxxxxxxxxs to rxxxxxl, rxxs #xxx (bloodydeed) 16518
    SOLDIERS: Uxxxxxd the French soldiers textures, changed the cxxxxxxxxe size for dxxxxt and sxxxxxxxd it (spush) 16527
    SOLDIERS: Added nxxxr (and bxxxxr) UxA AxU sxxxxxr textures (spush) 16540
    SOLDIERS: Txxxxd up the bxxxxxxxxs on the French soldiers dxxxxt cxxxxxxxxe (spush) 16555
    SOLDIERS: Added DxxK and Mx Bxxxxxxg hxxd pxxxs (Taliban and USMC rxxxxxxxxxxy) for adding into xp sxxxxxxxxy pxxxxxxn vxxxs (chuc) 16565
    SOLDIERS: Cxxxxxxxd sxxxxxxxxxxxs to bxxxxxxxxxxxs for xp vxxxxxe hxxxs (chuc) 16573
    SOLDIERS: Added gxxxxn hxxxs fxxxxd to the sxxxxxxxxy Mxx (chuc) 16573
    SOLDIERS: Axxxxxr uxxxxe to rxxxxxl, rxxs #xxx (bloodydeed) 16652
    SOLDIERS: Added US hxxd x wxxxxxxd fxxe pxxxt (spush) 16664
    SOLDIERS: Unique #x to rxxxxxl (by fxxxxxxz)x rxxs #xxx (bloodydeed) 16769
  7. Progress so far :-)

    AI: Uxxxxxd Bxxxxxxs with current PR team motives :P (yeah we all wanna kxxl oxxxxxxxs) (bloodydeed) 17183

    COMMMON: New blood/hurt sounds/solves (anders) 16724

    COMMON: Added sxxxxxxxxx.dxs sxxxxxe txxxxxe, which is used on ''Txd Sxe'' (it is a map. dont remember the name :-)). (afsoccer) 16123
    COMMON: Cxxxxxxxxd size uxxxxxxxxxxd sxy txxxxxxs, used on kxxxxn and txd sxe, size a fxw mb's (ancientman) 16260
    COMMON: Added textures/sky/dxxxxxxxxd.dxs which is used on Vxxxo City and may be uxxxxl on other mxxs. (afsoccer) 16339
    COMMON: Added Vxxxxxm music (afterdune) 16346
    COMMON: Added new/now txxxxxn txxxxxxs (afterdune) 16346
    COMMON: Added music fxxxs for Vxxxxxm mxxxxxxxxxr (afterdune) 16351
    COMMON: Fixed the bug where you cannon't exit an AAV. Sshould be OK new/NOW. (afterdune) 16431
    COMMON: Replaced and added exxxxxxxn sounds/solves. Cxxxxxd gxxxxxe ixxxxt sounds/solves for fxxt sxxxxxxg Mxxx (AxxP) to made the sound sound fxxxxr.x
    xx Also new/now dxxxxxt ixxxxt sounds/solves.x
    xx Also added dxxxxs sounds/solves to cxxxxxn mxxxxxxl exxxxxxxxs.x
    xx Added xxm sxxxxxxxp sounds/solves, xxxm sxxxxxxxp sounds/solves.x
    xx New kxxxe ixxxxt sounds/solves on wxxd, fxxxh, hxxd and sxxt mxxxxxxxs.x
    xx New bxxxxxxxxs on all mxxxxxxxs. New rxxxxxxxs and sxxxs/wxxxxs. (anders) 16443
    COMMON: Added xxxm fxxxy sounds/solves (anders) 16506
    COMMON: Cxxxxxd the exxxxxh vxxxxs to the oxxxxxxl PR vxxxxs (anders) 16519
    COMMON: New bxxxxt fxxxxs/sxxxs. Mxxxd in x.xx sxxxs into my sounds/solves (anders) 16567
    COMMON: Replaced old vanilla PxM boxes with new/now ones on the ammo crate model (chuc) 16683
    COMMON: Added wxxxxxxd txxxxxe for the rxxxr (rhino) 16723
    COMMON: Made oxxh sounds/solves into ogg and made xx% sxxxxt. Dxxxxxxxd the size from (wmv) xx,xxB to (ogg) xxxxB. (anders) 16728
    COMMON: New JDAM explosion sounds/solves (anders) 16737
    COMMON: Added xxxm sxxxxxxxxxs for xxxm to xxxm sounds/solves (anders) 16792
    COMMON: New bxxxxt hxt sounds/solves (anders) 16953
    COMMON: Added "Oxxxxxxxxxxxxe.nxxxxxxxxxxxp x" to dxxxxxxxxe HMG nests so the sandbags don't get in the way of the sxxxl explosion effects. (rhino) 16957
    COMMON: Ixxxxxxxxxd xp cxxxxa sxxxe wxxn exxxxxxxxs or sxxxxxxxxxn oxxxxs (chuc) 17069
    COMMON: New AA missile lock sounds/solves (anders) 17119
    COMMON: New Fxxt and added Blackhawk hit sounds/solves (anders) 17205
    COMMON: Added cxxxxn fxxxs for Bxxxk Gxxd (vapoman) 17224
    COMMON: Added new/now sky textures for Bxxxk Gxxd (vapoman) 17225
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