=VG= Bones LAN_WROTE ... Iffn LAN_WROTE ... In order to adress the confusing number of topics mentioned, I decided to make a list: -I totaly agree with your first post. There are currently 4 PR-modifications in progress, classic bf2, ArmA 2, Vietnam and Normandie and I don't think Vietnam and Normandie will ever get done. BSS is already known for starting, announcing and not releasing mods like brickfield and bf2 battleship. -PR is not sacred to me, I know the problems blud is having with the pr-devs and I'm on his side. If bf3 would actually be a strategy-fps, even if it's like counter strike and not a dumb run-and-gun game I would probably leave PR behind me and never come back but it isn't. -ArmA 2 and ACE/ACRE are good mods and prove the abilities of the AmrA 2 modding engine but they are tech-mods and aren't playable in it self. That's why I support mods like PR: ArmA 2 because they combine playable missions with new technologies I think the whole thing is starting to get rediculous again so I would like to end it sometime soon... Oh and BF3 will never be a "Strategy FPS" that's not what the core gameplay is designed as, that's just what all the PR/ARMA Fanboys desperately want it to be. !yes I think he's referring to the fact that the original Battlefield games were strategy/FPS games, all up untill EA and Dice had to start competing with Activision/Infinity Ward/TreyArch and just turned it into another run and gun game