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dman248
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Posts posted by dman248
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I find it hard to believe that the new cliffs of dover doesn't recognize a commonly used flight stick.
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if its il2 1946, iffn has the same problem.
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Doesnt look fun.
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Hello again see you in a few weeks
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Love the damage models.
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Outlanders try this.
Hey, I've just found out that in the British fighters, you can use the reflector gunsights as they did in the war!
You can adjust a wingspan dial under the reflector to your desired targets wingspan in feet (e.g. 74ft for a Heinkel 111, 32ft for a Messerschmitt 109)
Then you adjust a second dial for the desired range (in hundreds of yards)
What that does is sets/ moves the horizontal bars on the gunsight, so that they would frame the enemy aircrafts wingspan. When you get the e/a that close enough, then you know that it is at the desired range!
So when hunting emils, you can preset the gunsight to your gun harmonisation range for maximum effect!!
Don't forget as well, that there is a switch off to the right of the gunsight (in the Hurri) that turns on the gunsight reflector bulb for a clearer sight image.
In all my years with RAF flight sims, I have never known attention to detail to this level with the gunsights.
Now going to check the German Revi gunsight, to see if that is adjustable too.
[yt=500,500]UnADD3fnpiw[/yt] -
Was never worried about it, 1c has a great commuity relationship and they work hard to improve there games, look ar patch 4.10.1m for il2 1946 came out about 2 months ago, even when building Cliffs of dover.
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I was going to vomit........... ;)
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Hah, at least we got better collision models, rather than you go boom when you touch another plane.
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You missing a water ski in this one? http://veterans-gaming.com/e107_files/public/1301249045_960_FT12095_2011-03-27_00012.jpg
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I'm still getting it, they had a month to fix the issues. And i'm a big supporter of the il2 series.
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Excellent videos with the filter on. http://www.youtube.com/user/lixma
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Cool video showing collision, no engine left lol
[yt=500,500]ndLbmVRYKG0&feature=player_embedded[/yt] -
i heard it was included with the ultra pack but not a 100% sure.
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flying off into the sun set.
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Heres the manual for the game. http://www.megaupload.com/?d=JG4G3K6K
Some cool stuff you can make your own ammo belts:
Secondly, you can fill up the ammo belt for each gun, forward-firing or used by
gunners. You can create a belt of any length with any combination of normal,
armour-piercing, incendiary, tracer, or other ammunition available for each
specific gun.
The ammunition in the ammo belt is cloned, that is, if you only add one round
to the belt, the entire belt will be filled up with ammo of that type. If you add
four rounds to the belt, then those four rounds will be repeated. So if you
want to load up your guns with regular ammunition with one tracer in every
three rounds, you have to create an ammo belt that contains [regular round]-
[regular round]- [tracer round].
different types of ammo
Ball: Regular no-thrills ammunition.
Tracer
Armour Piercing
Incendiary
High-Explosive
British .303 Observer
Not even a quarter way through but its a good read.
I know about the bugs, but in 2 weeks time they will be fixed, same thing happened in il2 sturmoivk -
I pre ordered.
Anyone see the Huge hole that the cannons makes a 2:44
[yt=500,500]xcm_5L6yZIY&feature=player_embedded[/yt] -
TF2
in Other Games
Sparky and illmatic both play it/ -
Welcome to the site.
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Bf3
red orchestra Heroes of Stalingrad
And a remake of bf1942 if they would ever do it. -
Google translater:
From now on, the completely revised CoH community-Custom-Mappack (version 3.1b) to download and patch.
New features:
- now 305 Maps
- lack of mini map images (in Mapauswahl ingame) added for all maps
- (fixed error in virtual paths), bug fixes
- fixed or thrown out bugged Maps
- Installer, which automatically selects the correct installation directory
- Full details of all authors Map
- Uninstaller -
Very nice
Thank you!
in Quarter Deck
Posted