=VG= m823us Posted June 14, 2015 at 12:11 PM Report Share Posted June 14, 2015 at 12:11 PM The Mounted guns at the first flag are bugged. You have to kill yourself to get out of them. Link to comment Share on other sites More sharing options...
=VG= Blazer Posted June 14, 2015 at 01:59 PM Report Share Posted June 14, 2015 at 01:59 PM Pretty sure that's the same with the "airfield" on Barracuda. Still funny telling the newbies that they need to commit suicide to get out of them... Link to comment Share on other sites More sharing options...
Pilgrim59 Posted June 14, 2015 at 04:47 PM Report Share Posted June 14, 2015 at 04:47 PM Well, they just gotta learn and appreciate the game just for what it is. It's the inside that matters (by which I do not mean that I love being inside an upside down Huey. I get airsick). Link to comment Share on other sites More sharing options...
=VG= Fastjack Posted June 14, 2015 at 06:54 PM Report Share Posted June 14, 2015 at 06:54 PM This Bug happens, if the objectspawner of the bipod is to low or close.The exit point stick to deep/close at the bipod mounted object (sandbags etc.)Exitpoint is blocked. Link to comment Share on other sites More sharing options...
=VG= Fastjack Posted June 15, 2015 at 09:30 PM Report Share Posted June 15, 2015 at 09:30 PM Here the reason why the Merkava 1seater haven't zoom. ObjectTemplate.addTemplate S_idf_tnk_merkava_bf2_Ambient<br />ObjectTemplate.addTemplate S_idf_tnk_merkava_bf2_AmbientDamaged<br />ObjectTemplate.addTemplate e_amphib_wake<br />ObjectTemplate.setPosition 0/-0.56/3.5<br />ObjectTemplate.addTemplate e_amphib_wake<br />ObjectTemplate.setPosition 0/-0.56/-4<br />ObjectTemplate.setRotation 180/0/0<br />ObjectTemplate.addTemplate e_amphib_wake_sound<br />ObjectTemplate.setPosition 0/-0.56/0<br />ObjectTemplate.addTemplate e_sinking_vehicle<br />ObjectTemplate.addTemplate idf_tnk_merkava_bf2_EntryPoint_top<br />ObjectTemplate.setPosition 0/1.48545/-1.275<br />ObjectTemplate.addTemplate idf_tnk_merkava_bf2_EntryPoint_back<br />ObjectTemplate.setPosition 0/-0.2/-4<br />ObjectTemplate.addTemplate idf_tnk_merkava_bf2_interior<br />ObjectTemplate.addTemplate idf_tnk_merkava_bf2_passenger1<br />ObjectTemplate.addTemplate idf_tnk_merkava_bf2_passenger2<br />ObjectTemplate.addTemplate idf_tnk_merkava_bf2_passenger3<br />ObjectTemplate.addTemplate idf_tnk_merkava_bf2_passenger4<br />ObjectTemplate.addTemplate e_tank_hatch_open<br />ObjectTemplate.setPosition 0.309869/1.83374/-1.99756<br />ObjectTemplate.addTemplate e_tank_hatch_close<br />ObjectTemplate.setPosition 0.309869/1.83374/-1.99756<br />ObjectTemplate.setPosition zoomGun_5x12x Last codelineObjectTemplate.setPosition zoomGun_5x12xmust be changed toObjectTemplate.addTemplate zoomGun_5x12xThan we have zoom. Link to comment Share on other sites More sharing options...
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