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Spartanish

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Posts posted by Spartanish

  1. 1 hour ago, Nyther the Komrade Dog said:

    The Amazon Forest is our biggest treasure, houses one of the biggest river in the world. If Brazil gets in a war with other southern countries like Argentina, Uruguai and etc... we could cut their water supply by just blocking the river

     

    But Amazon is not even going through any of those countries, none at all actually.. Maby you got it confused with Parana river. But even then, you would never be able to cut it off, due to too many tributaries of Parana, many of which are not even in Brazil. It is nowhere close to situation of such rivers like Nile, where Ethiopia actually posseses 80% of river's water sources and of which Egypt is completely dependent on.

     

    • Upvote 1
  2. Well I be damned, first time I hear about new PCs being 'broken'. Bad matching also sounds like pretty big exaggeration. Sure, many sets often weaker/worse components in comparison to the rest but rarely they are hardware breaking.

    No idea how you came with 'my theory'. Only thing I meant  is that there might be more than one thing which require replacement.

    Most importantly, I forgot that Jers does not care about newer gaming titles, which means he does not need to upgrade everything to meet requirements to run them.

    1 hour ago, 0100011000101 said:

    can you give me the link to the study? where does this knowledge come from?

    Nope, and yes I am gonna tell that it is from my personal experience and from people I met in school, university and work. Not reliable for you?  Well too bad, I don't care : )

    Still, would be nice to see the source of these "broken modern PCs". Might be even interesting.

     

    And back to main topic. Only tip I give is pretty much the same what Xenalite already gave. There are professionals  for a reason. Sure he can learn how to do it himself. Too bad it costs both time and effort. And if you **** it up, it's on you only.

    As ranger said, life is short as it is. It's not worth it to overcomplicate it.

  3. 16 hours ago, 0100011000101 said:

    and if you buy a complete pc then you know when which part breaks? ^ ^ such a nonsense ...

     

    Because?... Unless you buy used one or one from unreliable sources, your new PC should be working perfectly fine for several years. With 8 year old equipment, everything might by already on it's last legs. Only nonsense here is trying to deny that.

    • Upvote 1
  4. 20 minutes ago, =VG= BinkleDinkle said:

    Sahel has never been on any of the map rotations from what i remember.

    Beirut STD has an intermittent issue where Western Apartments can't be captured. (don't know if still the case as of 1.5.3)

    Regarding STD, it was happening in case when after initial capping bots managed to cap it back to full red. Afterwards team was unable to even start capping it again, just like if capping was disabled. 

    • Upvote 1
  5. 1 hour ago, ranger_12 said:

    ''sorry but u draged me to this topic''

    Not at all. It was you who after single sentence acted like a bull seing red (know this is myth but still is relevant). Was not by any means trying to 'offend' anyone here.

    And let's cease it now cause as I mentioned before we're going way too much off-topic. If you want to continue this discussion, we can do it privately instead of starting yet another drama here.

  6. 54 minutes ago, ranger_12 said:

    camping behind INF spartanish not near the last flag. u got wrong idea i think

    So yea, they should push first. Pretty much countless videos from Syria showing tanks getting destroyed proves indeed how excellent weapon they are when moved to direct combat on <200m distance. So silly of me to think that instead they should keep distance and make sure that terrain is clear of enemies so INF can push into city/buildings without getting rekt, and after that keep following and covering main streets. Nah, better push right into flag, between 7 spawn points and expect INF to cover most of them. And regarding no offence Ranger, maby that's one of the reasons why arabs lost every war with Israel despite having such numerical advantage every single time.

     

    But now back to topic since I went too much off it. It occurs to me Double that either you are extremely (un)lucky to have such situations happening often or you are trully overestimating this problem. I might not be playing as much as I used to but I am almost never a witness to such situations you mention apart from CAS deep strikes on Kashan, Khami or Muttrah. Hill camping does occur on Bamyan but face it, last four flags there are like 100m from eath other? On certain parts of Gas Station there you can see vehicles just leaving main. By forcing them out off hills you're gonna reduce problem a bit but by no means resolve it. Also most players there don't engage targets in main to begin with.

    And back to Ragnarok topic. For you maby prolonged, intense round is more fun. Some others though might found them anoying and only have fun when things go fast and smoothly. Tried once Battle of la Drang with 40 people. Did they found it fun and challenging? Nope, they were only frustrated and tired of it after 40 min. 

    I trully believe that instead of making overplayed maps harder, there should be bigger emphasis on checking and changing next maps on harder maps which are underused due to their difficulty on low-med pop and lack of recognition among admins/players. Like for example at this moment there is Burning Sands being played with 35 players, 5 of them being admins. Kinda overkill but well, seems no one thought on time to switch for something more challenging. Not gonna pretend that I would do better since I rather prefer to leave it for others but it further proves that admins should give bigger considiration towards this particular matter.

    • Upvote 1
  7. And drama of camping heavy assets continues, despite the fact that we have those on like 20-25% of layouts? Which leaves another 70% of maps without it on which we could play more often with 30tish-40 player server. Too bad then that we have to play Khami STD for example, cause somebody wanted to play with CAS and nuke everything trying to get to the bridge. 

    How about to rather prioritize making sure we are playing already existing harder maps, instead of making the one with full loads of assets more "challenging".

    And this farce regarding  'baserape'. Quite a shame that out of all your examples, only in like Beirut, Bamyan and Bijar the heavy lands assets might actually shooting 'past' second flag (and such thing happens on bijar only when admins/Tank sq leader forgets to force all those skipping city for caves from doing so). Not gonna comment CAS (Beirut Havoc most OP as always) since their operation limit seems to be never fully  designated. Some says it's also two flags, other says it's first enemy flag (Saarema Cobra push to Kuuresare) and for the rest everything apart from main base (Kashan/Khami CAS rush for vehicles leaving base).

    You said it yourself, "Project Reality". Well what a surprise, heavy armor assets are actually 'camping' in real life instead of pushing like crazy into cities or forests which are killzones for them. You want to force them from doing so, which leaves with only one alternative, pushing forward and getting quickly damaged/destroyed. Unless somebody provides full time logi support, which as we know is as rare as certain Dutchman not being bored. There are some players who are doing that but even they prefer to play with something else on big maps since well, logi gameplay is more or less boring. You said you got bored of camping on hills, well I for example got bored of logi gameplay on desert maps.

    • Upvote 2
  8. 1 hour ago, =VG= TEDF said:

    We played around on it with 20ish people and I didn't notice any changes, apart from instead of having 10 vehicles camping on the hills, it was only 2. 1 f16, abrams and 3 bradlies is more than enough to counter the first wave of t62s and BMP1s that roll out.

    Yea, with 20 people. When I meant situations with 1-6, out of which only half respond to mumble calls.

    Kashan ALT was perfect solution for such situations when for few hours there are such little amount of players. It is pretty much the only map which provides that in such circumstances. Altering that seems pointless and unnecessary to me. Unless remaining tanks are gonna be manned by completely reckless players, they're still gonna dominate map anyway. Remove tanks in total? You're gonna have TOWs 'camping' on hills. And as I mentioned before, there are two differents kashan layouts and all of khamisiyah which could be adjust for more balanced combined arms gameplay.

     

    • Upvote 2
  9. 2 hours ago, =VG= TEDF said:

    ALT : 

    1. Removed 1 man tanks and reduced the total number of tanks to 2, with one of them being delayed.

    Totally against this particular decision. In my eyes Kashan ALT should stay as it was. Perfect layout for 1-6 players and we have both STD and LRG for rounds with bigger amount of players. 

    Apart from that, I am looking forward to all those changes.

    • Upvote 1
  10. So 'two' years later, how is it in the end? Do we still view BRDM-2 as APC, despite the fact that both in reality and in PR it is considered as Armoured Car? Chinese VN3 despite being pretty much the same vehicle apart from it's looks, is never considered as APC while it also has light cannon and requires kits to operate. 

    Also regarding MECH INF asset. Is that squad allowed to take one-manned APC and if yes, can APC sq leader deny them access to it? It seems to be still not fully clarified matter.

    • Upvote 1
  11. 5 minutes ago, Ragnarok1775 said:

    I definitely share his frustration. Years ago, wasn't there an auto-kick or auto-ban feature? I'm pretty sure it was prior to standalone, maybe 0.97 era, when I started playing. Though I know this can be a problem if there's a freak accident, but it's unlikely that someone will rack up 10 TKs by accident, or whatever kick/ban threshold you would like. If anything, just auto-kicks might deter a lot because of the loading times to get back in, and take the asset out of his hands (CAS usually).

    The thing is though, from my personal experience, easily half of tks with more than 3-4 victims are unintentional and are results of players lack of experience, impatience, recklessness or other simple errors with no malice behind them. Auto-kicker is going to make more damage than good.

    Different alternative was ingame voting system which unfortunately due to people's ignorance or lack of attention was never working properly ( for example, out of 30 players only 8 vote).

    • Upvote 1
  12. 27 minutes ago, Jersans said:

    I am loving this post! But isn’t it two decades? 

    Apparently from 2005, which makes it 1 and 1/5 decade old.

    And regarding bugs, driving abrams with full speed on khami, hit a gate and fly due to it some 100-150 meters up in air, only to land back on top of the head of some INF squad leader. His squad reaction trully priceless.

    • Upvote 5
  13. There have been two issues I noticed while playing PR today. 

    It seems the bug with flags becoming uncappable is a thing again. It happened on Beirut ALT and we got stuck on Appartments flag. Despite having nearly 30 people in capzone, progress didn't even flinch. Seems like this is a problem again just like when Goose Green was introduced.

    Apart from that, while playing on Fallujah we were unable to deploy FOB anywhere. Wasn't possible directly on or close to enemy flag, , nearby to our base or even in middle of nowhere. 

    I have no idea if those are seperate unique cases or if it is happening more often, on different maps,

    • Upvote 4
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