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Vetala

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Everything posted by Vetala

  1. I'll have a look at this when I get a chance, see if I can integrate the CAS and call in scripts we had on arma2. With some extra toys for admins. Shouldn't be too difficult.
  2. As far as I'm aware there is a chance for random civs to be a suicide bombers in version 1.50 of insurgency. I can look into randomly spawning a civ suicide bomber without having to use civs on the server
  3. I don't know if you've done anything but apparently the server the is now showing up in the server browser
  4. Rotation is a good shout, there usually someone with the password if it need changed
  5. My bad, lost the ability to read.
  6. Are you sure this is Arma 2? because isn't AGM the arma 3 realism mod?
  7. Unfortunately with my (limited) coding knowledge I think it's a case of easier said than done, I have fiddled around with it in the current script but I think it would require it's own separate script.
  8. New version are now uploaded. Any troubles just post up here. @Terrermer That was just a test version to see how the weather would work on a dedi server with lots of people
  9. The M3 MAAWS is in the ACR mission. SOV Hummer was replaced with an M2 Hummer because people are too careless with their grenade launcher spam. M107 In my opinion encourages people to sit on hills and not really help with the objective because they want to get loads of kills. Adding a Bradley would add a nice new aspect, but there would have to be something implemented to keep it balanced and not an overkill, easy mode death machine On Topic: Will be uploading new version with gucci list and random weather / time starts later this evening or tomorrow (Friday 4th)
  10. That's weird Wooz, I went to your steam profile and for some reason the URL was a number and not say wooz. Nevermind I've got yours now
  11. Since the gamespy shut down and the move of Arma onto steam matchmaking, everyone's UID has now been changed to a playerID associated with steam. So, if you had the "Gucci" call in list that allowed you to have unlimited CAS time and extra helicopters, please post your new PlayerID in this thread and I will re-add you to the list. EDIT: there is currently a UI bug with the in game playerID. The easiest way to find your playerID / SteamID is to go Here Second EDIT: I'm not sure that text names will work so I'm looking for a 17 or so digit number
  12. Slamfire is in to be Pigeon's auto rifleman
  13. Me and Pigeon are in, Pigeon would like Bravo 1-2 Lead and I'll take his rifleman spot.
  14. How goes the search for missions? I personally thing we should use an edited version of invade and annex or domination for the time being. While patrol ops is an alright mission, it's rather resource heavy and causes a lot of lag and can be very difficult in smaller groups. Lets hope that someone comes out with a really good version of insurgency with caches and all soon!
  15. Now I've started playing with proper vehicle textures
  16. The second, third and fourth images are all flecktarn with the wrong image encoding using the setobjecttexture command, and the last one is flecktarn with the right image encoding. Then the ridiculous suggestions came...
  17. After running some tests, I have found a nice camo for any mission we want to play on arma 3... EDIT: Fuck image tags and the like. :) EDIT x2: After some playing with colours, decided to play with textures and with some help from Liquid we made these... [EDIT 3: fixed sizes/ratios -Sem]
  18. I'm currently editing PO to remove the whole admin assigning roles to players and reduced it to five squads of 6 men consisting of TL, Medic, AT, MG, Grenadier and Explosives Expert. I've also made some other changes that Loz and I will be testing later on tonight to see what we think.
  19. You can use smaller missions to get populated and when these missions get near capacity you move on to missions that can have more players. Some of us will be testing a patrol ops tomorrow to find out what we want to edit, anyone is welcome and hopefully we can have a fully working mission to =VG= standards.
  20. Can you specify which server this was on? E.G Arma 2, PR Etc.
  21. This post is just to let players of vanilla insurgency know that there two new factions that have been added to the map rotation for testing. These are a Russian version of 0.80 and a NATO / SOAR version of 1.50. Hopefully adding a Russian version will mix things up a bit and allow people to play insurgency with a different array of vehicles and weapons. As for 1.50 this is purely for bug and stability testing to see if it is worth updating from 0.80 to 1.50 for all current factions. And Lastly With thanks to Ciro the server has also been set to restart every day at 10AM GMT (11AM CET / 5AM EST). I am hoping this will help with randomization so you're not clearing the same place 70% of the time. If you find any bugs or anything that broken reply to this thread and I'll do my best to fix it.
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