PR:BF2 v1.6.3.3 Changelog (2020/10/30)
At the moment (09:00 ZULU) there are issues with this update (awaiting hotfix).
Edit: fixed.
-----------------------
General:
Added option to adjust the weapon selection menu hide delay. Default is set to 1 second. (Video -> Weapon menu hide delay).
Added option to disable LOD switching for vegetation. (Graphics -> Advanced -> Increase vegetation LOD)
Added option to disable LOD switching for terrain. (Graphics -> Advanced -> Increase terrain LOD)
Updated terrain to switch LOD later on all settings.
Updated thermals
Fixed water being too hot.
Fixed sand terrain being too cold.
Fixed static terrain shadows showing in thermals.
Updated vehicle wrecks to be colder.
Updated soldiers to be slightly colder.
Updated kit geometries to be colder.
Updated network action buffer to reduce input delay by up to two ticks.
Updated networking to send more updates per packet.
Updated audio settings
Improved quality on Medium setting.
Increased maximum amount of sounds that can play at once in High and Ultra.
Players previously using High will now use quality Medium.
Updated commander to require officer kit to place markers.
Weapons:
Fixed animation issue with Mini Beryl.
Updated weapon switch deviation to apply jump deviation instead of movement deviation. This settles faster.
Updated M1 Garand, Gewehr 43, MG42, MG34, M1919, BAR and FG42 to require two hits to kill.
Vehicles:
Added one more passenger seat to Warrior.
Fixed Spandrel turret getting de-synced from camera.
Fixed Stormer flipping too easily.
Fixed ZSL-92 coax and smokelauncher getting disabled when damaged.
Levels:
Operation Barracuda
Added PLA Marines.
Ras el Masri
Added AAS64: PLA vs IDF.
Fixed some wall gaps and floaters. Added ladders to seawall stairs near TV station.
Kafr Halab
Fixed MEC not having UAV.
AAS/INS64: Added Shilka to Militia. Replaced one support technical with logistics technical.
AAS32: Replaced T-72S1 with T-72. Replaced Boragh with BTR-60.