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whiztler

Community Event: Op Sparrowhawk CO60 - DAY 01

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Operation SparrowHawk
High level briefing | Day 01 // Ghufran



Date: 08 OCT 2013
Event start time: 1800 ZULU // 2000 CET (calculate time-zone difference: http://www.timezoneconverter.com/cgi-bin/tzc.tzc )
Assembly time: No later than 1745 ZULU // 1945 CET (calculate time-zone difference: http://www.timezoneconverter.com/cgi-bin/tzc.tzc )
Command & FTL/SQL briefing time: 1730 ZULU // 1930 CET (calculate time-zone difference: http://www.timezoneconverter.com/cgi-bin/tzc.tzc )
Type: COOP
Sides: NATO vs Reshmaan Armed Forces
Map/Island: Reshmaan (please have it installed prior to event day)
Mods: a required mods overview will be announced 25 Sep

Background

2011, two years after the liberation of the Kingdom of Takistan, NATO forces are still searching for Col. Aziz. We now believe he fled to neighboring Reshmaan and is the mastermind behind the military coup of last week. Military Intelligence agencies are trying to gather more information . From what we have been able to gather thus far, it seems that Reshmaan has started mining a new form of uranium in order to develop a nuclear bomb. So far we have little intel on this new form of uranium. NATO command has started planning an operation with three main objectives:

1. Take control of three locations that are used to mine the uranium
2. Capture or illiminate Col. Aziz
3. Restore democracy

DAY 01 // Ghufran

PB Rapid Fury
Currently we are looking at a rapid deployment force that needs to complete all three objectives in 5 days. Since we still have a small base of operations in Takistan we are able to set up a small patrol base SE of Reshmaan. We are currently in the process of finalizing the patrol base and an air support base. Once we have been given the green light we can deploy within 3 days.
The signit teams are working round the clock in order to get decent intel on the AO. We'll keep you updated on any developments.

Situation



NATO:
Planned assault force consists of 4 Fox teams (MRAP), 3 wolf teams (SOV), 2 Ghost teams (SUV), 1 dagger team (M2A3), 1 Storm team (Mortar), 2 Raptor teams (AH-1, UH1) and OP/TAC CMD (HMMV).
Two Patrol Bases are being deployed: PB Rapid Fury (Assault) and PB Desert Storm (Air/Mortar Support).

Reshmaan Armed Forces (ReshAF):
We have learned that ReshAF has recently started fortifying all of its major assets in Reshmaan. Satellite images show two fortified positions (codename Miami and Tokyo) near the uranium mine (codename Boston). Miami and Tokyo form a defense line around the main objectives. From our ground intel teams we have learned that both Gufran Air Base (codename Oslo) and Boston have various static AA and AT positions. We expect an increase in static positions once we commence the assault. Signit will supply more intel closer to date.
The ReshAF has an excellent reputation, is well equipped and fiercely motivated. This is not going to be a walk in the park!

Civilians:
We have started warning the civilian population of Reshmaan by air dropping information leaflets. We expect most civilians to leave the area. It is expected that 10%-20% of the civilians will not relocate.

Objectives & Assignments

Primary objectives:
* Seize and control OP Boston
* Seize and control OP Oslo

Secondary objectives:
* Destroy OP Dublin
* Destroy OP Miami
* Destroy OP Tokyo
* Seek & Destroy Ghufran Grid

Execution

OP & TAC briefing for SQL's commences at the Officers tent PB Rapid Fury @ 1730 ZULU (15 min). This leaves 15 min for the SQL's to brief their teams. Storm, Raptor and Ghost will be directly briefed by CMD on radio.

Tac Plan:
This is a complex operation. Intel show that air support is essential in order to succeed. So far we have identified 10+ AA positions (Igla, ZU, KORD). The positions need to be taken out asap. Only then is CMD able to call the Hawk AH-1 and UH1. A more detailed OP/TAC will be briefed by Gandalph/Vader on the day of the assault.



Logistics & Support

* Use of the nine-liner is required for calling Medivacs (Condor).
* Use proper JTAC procedures when calling in a fire mission.
* Vehicles are pre-equipped with sufficient supplies. No vehicle re-spawns!
* Ammo re-supply requests through Vader
* No fixed wing support today.

Command

COC: Gandalph, Vader, Hawk, Foxhound, Direwolf, Condor
Callsigns: See roles sheet for updated callsigns
Signals: green - LZ clear, purple - LZ uncertain, red - LZ hot, white - cover only (not to be used for LZ).

Communications

* See roles sheet for radio channels.
* Proper radio protocol and noise discipline are required!



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Please sign up in this thread stating preferred role.

SIGN-UPS

L.A.M.B.S. (nopryl.no):
01. Whiztler
02. Sjaba
03. Maverick
04. Rocket NOR
05. Liquid Tracer
06. Ibux
07. Kartmaze
08. Nixxen
09. Merovingus
10. Mignius
11. Gaz
12. Borvin
13. Major Nes
14. Aizen
15. Arvect
16. Moondawg
17. Putridmelon
18. Walker
19. Thorin
20. Ragebunny
21. Alex2K
23. Random
24. Plaindog
25. Calv
26. Anton H
27. Phyma
28. TJ
29. Keneraali
30. Aspirant
31. Nouty
32. Shiva
33. Leftie
34. Jager
35. WestS
36. Korpr. M?kel?
37. Isaiah Cortez
38. NTF Rouge
39. Noen
40. Mailman
41. Dracnah (maybe)

VG (veterans-gaming.com):
01. Ciro
02. Speirs
03. B CO 2 113 INF
04. SemlerPDX
05. Castor
06. Vetala
07. Loz
08. Nvram
09. Pvt. Charry
10. Confused Master
11. Terremer (maybe)
12. Ingo
13. Poffadder


MOD LIST

Required:
Arma OA
Expansion/Beta
@ACE;
@ACEX;
@ACEX_USNavy;
@ACEX_RU;
@ACRE;
@CBA_CO;
@JayArma2Lib_new;
@mad_resh - Reshmaan Map
@mad_build - Objects (Buildings, Foliage, Trees etc)
@tf86_seals - TF86 Navy SEALs Pack
@kyo_MH47E - Konyo's MH47E Chinook
@exa_rg31 - RG31 Mrap vehicle
@yup_uh60 - Yurapetrov's US Army Blackhawks
@SNR - M109A6 Paladin (new: added to mod-line 05 Oct)
@tpwcas - TPWC AI Suppression System

Recommended mods:
@st_movement - ShackTac Movement
@sthud - ShackTac Fireteam HUD
@st_interact - ShackTac Interact
@st_acre_volume - ShackTac ACRE volume
@jsrs (sound mod also need @jsrs-ACE)
BlastCore Visuals


SIX-UPDATER REPO LINK:
sixupdater://debian.veterans-gaming.com/~six/six_repo/lambs_2302.yml
** can someone please test this and make sure it works? **


SERVER iNFORMATION

Server info: http://www.nopryl.no/smfprod/index.php?topic=1771.0

Op Sparrowhawk will be using the TS server of =VG= (L.A.M.B.S. channel)

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C'mon VG - Join this campaign !!

Lambs has currently 21 sign-ups.

I've made a suggestion for the roles of the Lambs members;
FoxHound
FoxHound RTO
Fox 1,2,3,4 (left out the driver/gunner for now)
Hawk 1-1 and 1-2
Dagger 1-1 1-3, missing gunner

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I am in. I've played tons of ACE/ACRE and would love to take a role in Wolf - preferably Squad Lead, if not available, RTO, and if that's not available, an Fire Team Lead position. And of course, if those are all filled, just make me a rifleman or DMR in Wolf.
!cheers

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Any except rotary wings,
Ive played ARMA in Finnish for 6 months now,
so you might want to mind it while shoosing my slot,
Ive only played PL, SL and TL during that time.

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Got 3 guys from AFI with me:
Keneraali
Aspirant
Nouty

Hope you note that I have them with me, we could do with a FT of our own :P
Preferably normal infantry.

PS. I already took the liberty of translating this thing to Finnish, hope you don't mind :)

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Just to clarify you state start time as 20.00 cet. Cet is not currently observed as some European states are in daylight saving whilst this is the case cset is observed as the European time. Anyone wanna tell me what time it starts in England.

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Pigeon LAN_WROTE ...

Just to clarify you state start time as 20.00 cet. Cet is not currently observed as some European states are in daylight saving whilst this is the case cset is observed as the European time. Anyone wanna tell me what time it starts in England.


ZULU is England brah !lol
so....1800

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Zulu is gmt brah. Not bst. "Lol" The difference between Zulu and cet is 1 hour not two. It's semantics I know but I'd rather not e an hour early/ late.

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Zulu is UTC/GMT. Currently, UTC is 2 hours behind CET (Central European Time - Brussels, Oslo, Berlin). Use the link in the post to calculate local time.

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