=VG= 0100011000101 Posted April 8, 2018 at 04:30 PM Report Share Posted April 8, 2018 at 04:30 PM the map is not playable. If you have spawned the screen went black and the game called you to drop the kit. There were also weird graphics... Link to comment Share on other sites More sharing options...
FPSGeraud Posted April 8, 2018 at 05:15 PM Report Share Posted April 8, 2018 at 05:15 PM Yeah, we had some issues with the germans spawning with m16s then dying or when they changed kits being ghosts. Was funny but not very playable... Link to comment Share on other sites More sharing options...
=VG= Nyther Posted April 8, 2018 at 05:22 PM Report Share Posted April 8, 2018 at 05:22 PM Probably coming from the same source of the bug on Iron Ridge? BlueFor being able to take enemy vehicle on their main because they were neutral Link to comment Share on other sites More sharing options...
Double_13 Posted April 8, 2018 at 05:36 PM Report Share Posted April 8, 2018 at 05:36 PM What map did you play before it? If you played NLD it does this. same as you cannot play militia and Vietnam in a row. It will cause map problems!!!!! Link to comment Share on other sites More sharing options...
FPSGeraud Posted April 9, 2018 at 10:38 AM Report Share Posted April 9, 2018 at 10:38 AM 17 hours ago, =VG= Double_13 said: What map did you play before it? If you played NLD it does this. same as you cannot play militia and Vietnam in a row. It will cause map problems!!!!! Pretty sure the map before was Gaza Strip so don't know if that did or didn't have anything to do with it. Link to comment Share on other sites More sharing options...
Double_13 Posted April 9, 2018 at 11:10 AM Report Share Posted April 9, 2018 at 11:10 AM Well yes. Some combinations of maps/mainly factions are problematic. When you run silent eagle (ger/ru) and the next round is route e (NL/ru) the dutch forces will get the wrong kits. The same when you run route e (nld/ru) and ulanovsk (ger/ru) the germans will have the wrong kit I have yet to find why this happens but it also happens on deployment time to time. It seems the combination NLD/GER and RU-Militia/Vietnam are causing these kit issues. Other unofficial issues are running US-army and USMC after each other (it tends to crash when loading the map) Faction swaps (RU/IDF) next round (US/RU) Because russia swaped from bluefor to opfor (or backwards) it tends to cause problems (Ru can be replaced with any other faction) And the last one are all the insurgent factions (hamas/taliban/insurgents) and mec swapping around. When testing certain modifications i found out that the language gets loaded before the rest of the map initialisation. Because PR has a central located factions/kits/language setup loaded from the init.con file it could happen that it mixes team1 for team2 and assigns the wrong weapons as the script they use does not verify the changes backwards. This (wrong factions) error then reaches the validating and the server crashes, or in the lashkar image gives you the wrong kits and you die. Just runnext should fix it. Link to comment Share on other sites More sharing options...
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