=VG= SavageCDN (Inactive Duty) Posted October 15, 2012 at 06:34 PM Report Share Posted October 15, 2012 at 06:34 PM When:Saturday October 20th18:00 GMT - warmup and troubleshooting19:00 GMT - Mission startClick here to find out what the current time is in GMT:http://wwp.greenwichmeantime.com/time/scripts/clock-8/runner.phpWhere:VG Community Events Server5.9.23.136 port 2322Password: vgWhat:Simple seek and destroy COOP mission - clear the town of OPFOR and secure the marker area.**MISSION FEATURES**CQB-friendly AI:UPSMON patrol scripts - AI will check buildings for enemies if in combat modeGarrison Script - AI groups will garrison and defend random buildingsTPWC AI Suppression - AI units will be subject to proper fire suppression** The author of this mod/script has provided me with a beta of the dedicated server only version of this which we will put through it's paces !yes The AI is a challenge on this mission - we will be fighting Russian Spetnaz and they are not happy!!ACE Revive:Revive and respawn script with configurable parametersOnly medics can heal and administer epi and morphine (all units can bandage)ACE Full Heal in the field is a parameter optionNumber of lives is a parameter optionAutomated AI medic at start positionLimited weapons - select few alternate weapons available in briefing screen. Only ammo boxes available in mission (no weapons crates).Full loadout at mission start (medics too)ACE mortars (good luck with that...lol)UPSMON AI groups will respawn when killedGarrison groups will stay deadMod List:@ACE@ACEX@ACEX_RU@ACEX_USNavy@ACRE@CBA@CBA_A2@CBA_OA@JayArma2Lib_new@MBG_CinderCity@MBG_KillHouses@st_interact@st_movement**there may be more... details to followOf course all client-side mods are allowed:Blastcore, JSRS, sthud, etcWho:Maximum player slots: 20Roster so far: 15SavageMorrisonPoffadderIffnMurderfaceWoozCastorSemlerOutlandersCiroIngoSpeirsTerremerLiquid TracerColdSlots:Commander PoffadderM4A1 M203 Socom F RCOCorpsman SavageM4A1 Socom FMG Squad Leader Mk48MG Gunner MorrisonMk48Fire Team Leader SemlerM4A1 M203 Socom F EoTechAssault Grenadier OutlandersM4A1 M203 Socom 13Assault Rifleman ColdM4A1 Socom FCorpsman Liquid TracerM4A1 Socom FFire Team Leader MurderfaceAssault Grenadier IffnAssault Rifleman CiroCorpsman IngoFire Team Leader CastorAssault Grenadier SpeirsAssault Rifleman TerremerCorpsman WoozFire Team LeaderAssault GrenadierAssault RiflemanCorpsman Quote Link to comment Share on other sites More sharing options...
=VG= 1Sg.Morrison Posted October 15, 2012 at 06:47 PM Report Share Posted October 15, 2012 at 06:47 PM Seek and destroy sounds good..wanna be MG gunnerwho wanna be my buddy / leader ? Quote Link to comment Share on other sites More sharing options...
Sam Posted October 15, 2012 at 06:48 PM Report Share Posted October 15, 2012 at 06:48 PM assault rifleman in FireTeam 1 Quote Link to comment Share on other sites More sharing options...
=VG= SavageCDN (Inactive Duty) Posted October 15, 2012 at 06:59 PM Author Report Share Posted October 15, 2012 at 06:59 PM Cinder city is a small map with a bunch of buildings that are mostly all enterable (even by AI)Some buildings have breach points on the exterior walls where you can place C4 or other explosives prior to breach.http://www.armaholic.com/page.php?id=15181 Quote Link to comment Share on other sites More sharing options...
=VG= poffadder (Inactive Duty) Posted October 15, 2012 at 07:08 PM Report Share Posted October 15, 2012 at 07:08 PM I'll be there. Quote Link to comment Share on other sites More sharing options...
Iffn Posted October 15, 2012 at 07:27 PM Report Share Posted October 15, 2012 at 07:27 PM Sounds fun, I'm in.Put me in what ever roll is needed. I just hope we start on time since I'll have to leave about 80 minutes after the mission start. Quote Link to comment Share on other sites More sharing options...
=VG= Murderface0151 Posted October 15, 2012 at 07:34 PM Report Share Posted October 15, 2012 at 07:34 PM i'm in, i can fireteam lead if needed unless more prominent TL's volunteer. otherwise i'll be Assault grenadier in any team Quote Link to comment Share on other sites More sharing options...
=VG= SavageCDN (Inactive Duty) Posted October 15, 2012 at 07:39 PM Author Report Share Posted October 15, 2012 at 07:39 PM @Iffn - it's not a long mission (I know I said that last time but I really really mean it this time!!) and it will have JIP so we can start on time and others can join in. This mission will be more like a COD map than Arma (ducks).If we get over 12 players I have 2 options:- increase the numbers for COOP- make it a Team Deathmatch mission Quote Link to comment Share on other sites More sharing options...
=VG= Murderface0151 Posted October 15, 2012 at 07:50 PM Report Share Posted October 15, 2012 at 07:50 PM if its TDM i probably wont take part lol, hate with a passion. Quote Link to comment Share on other sites More sharing options...
=VG= Wooz2770 Posted October 15, 2012 at 08:41 PM Report Share Posted October 15, 2012 at 08:41 PM i?m in Quote Link to comment Share on other sites More sharing options...
suomikeizari Posted October 16, 2012 at 12:45 PM Report Share Posted October 16, 2012 at 12:45 PM I'm in, start counting people dude :) also should we search for a ACE CO-12 mission? would be nice to something else as well after that, especially if its a short mission :) Quote Link to comment Share on other sites More sharing options...
=VG= SemlerPDX Posted October 16, 2012 at 01:46 PM Report Share Posted October 16, 2012 at 01:46 PM I'd be happy to lead a FT or just play - Sign me up!!cheersCastor =VG= LAN_WROTE ...I'm in, start counting people dude :) also should we search for a ACE CO-12 mission? would be nice to something else as well after that, especially if its a short mission :)I got that covered! We will have extra play time post mission - and I'd like everyone to DL the MCC Sandbox - this WILL NOT be used for Savage's mission AFAIK, but people will need this for Post Event Games, might as well get it before the weekend, it's only a 2MB mod. Quote Link to comment Share on other sites More sharing options...
=VG= SemlerPDX Posted October 16, 2012 at 01:51 PM Report Share Posted October 16, 2012 at 01:51 PM Here's the DL for MCC_Sandbox (it's a mod, put it along side your others to be used later - don't launch with it yet!):mcc_sandbox_v10.rar Quote Link to comment Share on other sites More sharing options...
=VG= Outlanders Posted October 16, 2012 at 03:01 PM Report Share Posted October 16, 2012 at 03:01 PM I'm in. Put me with Semler, please. Quote Link to comment Share on other sites More sharing options...
suomikeizari Posted October 16, 2012 at 04:51 PM Report Share Posted October 16, 2012 at 04:51 PM SemlerPDX =VG= LAN_WROTE ...I got that covered! We will have extra play time post mission - and I'd like everyone to DL the MCC Sandbox - this WILL NOT be used for Savage's mission AFAIK, but people will need this for Post Event Games, might as well get it before the weekend, it's only a 2MB mod.sounds good! can't wait :) Do you run it as local mod in Sixupdater? Quote Link to comment Share on other sites More sharing options...
=VG= SavageCDN (Inactive Duty) Posted October 16, 2012 at 05:27 PM Author Report Share Posted October 16, 2012 at 05:27 PM It is available in Six-Updater I would recommend using that to d/lhttp://stats.six-updater.net/mods/show/04b4a572-0aec-11e1-bd69-001517bd964clol was reading the forums thread for MCC:VCB ran our first full trial mission with this last night and the MCC Sandbox held up very well. Less can be said about my ability as the MM though - resisting the temptation to fiddle is difficult so things got a bit out of hand towards the end. I accidentally spawned an enemy fighter jet in the wrong zone, so lacking the ability to delete it I spawned a friendly fighter jet to come and shoot it down. Then I needed some Enemy AA to shoot down the friendly fighter because it was circling overhead and not moving to the new zone location (minor bug there probably caused by the AI still being in combat or something). I'm not sure what the rest of the platoon knew what to make of the developing air battle going on overhead. So I added some soothing bagpipe music to take their minds of it. Quote Link to comment Share on other sites More sharing options...
suomikeizari Posted October 16, 2012 at 11:49 PM Report Share Posted October 16, 2012 at 11:49 PM now THAT would be interesting :D Quote Link to comment Share on other sites More sharing options...
=VG= ciro (Inactive Duty) Posted October 17, 2012 at 12:55 AM Report Share Posted October 17, 2012 at 12:55 AM Count me in please, sounds like fun an well organised.If possible can I get Assault Rifleman please? Quote Link to comment Share on other sites More sharing options...
=VG= LittleTortiaBoy Posted October 17, 2012 at 04:19 AM Report Share Posted October 17, 2012 at 04:19 AM SavageCDN =VG= LAN_WROTE ...It is available in Six-Updater I would recommend using that to d/lhttp://stats.six-updater.net/mods/show/04b4a572-0aec-11e1-bd69-001517bd964clol was reading the forums thread for MCC:VCB ran our first full trial mission with this last night and the MCC Sandbox held up very well. Less can be said about my ability as the MM though - resisting the temptation to fiddle is difficult so things got a bit out of hand towards the end. I accidentally spawned an enemy fighter jet in the wrong zone, so lacking the ability to delete it I spawned a friendly fighter jet to come and shoot it down. Then I needed some Enemy AA to shoot down the friendly fighter because it was circling overhead and not moving to the new zone location (minor bug there probably caused by the AI still being in combat or something). I'm not sure what the rest of the platoon knew what to make of the developing air battle going on overhead. So I added some soothing bagpipe music to take their minds of it.if it turns out to be that random, I'm down for the after party Quote Link to comment Share on other sites More sharing options...
=VG= Ingo Posted October 17, 2012 at 05:14 AM Report Share Posted October 17, 2012 at 05:14 AM im in Quote Link to comment Share on other sites More sharing options...
=VG= SavageCDN (Inactive Duty) Posted October 17, 2012 at 01:03 PM Author Report Share Posted October 17, 2012 at 01:03 PM @torts - are you in for the event too or just after party? Quote Link to comment Share on other sites More sharing options...
=VG= LittleTortiaBoy Posted October 17, 2012 at 01:20 PM Report Share Posted October 17, 2012 at 01:20 PM sadly no, I've been sleeping during the day, so unless it's during the evening, I won't be able to attend Quote Link to comment Share on other sites More sharing options...
=VG= Speirs Posted October 17, 2012 at 11:21 PM Report Share Posted October 17, 2012 at 11:21 PM i got ammo and a gun - can i join sir? Quote Link to comment Share on other sites More sharing options...
Terremer Posted October 18, 2012 at 04:32 PM Report Share Posted October 18, 2012 at 04:32 PM got my arma reinstalled, installing mods right now. Assuming i can get everything to work today, i'll try to make the event! Quote Link to comment Share on other sites More sharing options...
LiquidTracer Posted October 19, 2012 at 12:22 PM Report Share Posted October 19, 2012 at 12:22 PM sounds cool im in if you still have open slots Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.