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[poll] VG-Game and Unity3D


Iffn

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Why to make a =VG= Game:

I think most of us already played arround with the idea of making a mod or a game with the people in the VG-community and there have already been a few modding attempts in Project Reality and ArmA 2.

Yesterday, I talked with BLuDKLoT about the whole thing and told him that it would be better to use an real game engine and create a new game from scratch rather than to modify an existing game.

This has a few reasons. The first one is that most new games that come out like Battlefield 3, Call of Duty: Modern Warfare 3 or RAGE don't support modding at all and most experienced modders start there own games on a existing engine.

This is because, after the project ended, they own the game and can sell it without needing to ask the original developer while mods basicly belong to the company who made the original game.

An other reason is that since you start from scratch, you can add everything without any restrictions while mods will force you to use the basics of the unchangeable game in the background.



What is Unity 3D:

I looked arround the internet for engines that allow you to make your own game for a few years now and I beleve that Unity 3D is the best choise you can make right now.

Unity 3D itself is a 3D game engine that allows you to make any game you want for PC, Mac, your Webbrowser, iPhone, iPad, Wii, XBox 360 and Play Station 3.

The best thing about the engine is that you are able to download the basic version FOR FREE without any time limitations if you http://unity3d.com/unity/download/. Only the advanced version requires you to buy the game (Prizes: https://store.unity3d.com/shop/)

If you think that making a game is beyond your capabilites, you are probably wrong. The video below is a quick tutorial how the game works and only coding with the javascripts might be a bit difficult at the beginning.




Please submit your thoughts and game ideas in below:


Other references:


http://unity3d.com/ The official Unity 3D site.

http://unity3d.com/support/documentation/Manual/Unity%20Basics.html http://unity3d.com/support/documentation/Components/index.html Official references

http://www.unity3dstudent.com/category/modules/essential-skills/ A great tutorial series that shows you all you need to know to make a game.

http://www.youtube.com/watch?v=qsUPlyZdi1A Easy to follow tutorial on how to make a fps-game.

http://unity3d.com/gallery/live-demos/index.html#bootcamp 3rd Person shooter demo, can be played in your browser.

http://www.youtube.com/user/piratesofnewhorizons#p/u/10/ai7ihjtVgvc Pirates of the Horizons, a Unity 3D indie game currently in development which I follow since about a year.
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Like we talked about yesterday, I think we could do this the way it was meant to be done. We all love team play driven games, imagine we can create our own...from scratch. I think it's a great idea and something we can all rally around. All Dev's would have equal shares, so if we ever made money from this, maybe I could by a Pony. *drives away in lambo*
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the 4th answer is a bit blunt but i guess that's for me.. got too much going in school, i just failed French and i need to double my effort on it. also im not very good with computers.. all i can do is build one, get it working with all the softwares i might need etc. tought later on i will help with testing, giving ideas, or making paint pictures for ya! :D

EDIT: or perhaps even learn a thing or two about developing these things
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The main point about Unity 3D is that you don't have to be a skilled game developer to make a game due to the good documentation.

I think it would be best if we start a new VG-Game forum section would be created in a few days to add more detailed information about what skill you should have to help or what games are possible.

It would be possible to make our own flight simulator ourself like these guys did:

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