=VG= Sphee Posted January 22, 2026 at 03:39 PM Report Share Posted January 22, 2026 at 03:39 PM Hello again! Here's another event of slightly less questionable quality than the last one, this time with the Singleplayer map pack generously provided by Sir.Helpman as always, however with my added twist on them, I've spent the last 10 or so days editing existing layers and gradually changing them, you'll notice some layers probably suck, those are likely the ones I made at the start of the week, but I've taken care of each layer I made, and did my best to make them fun (you have stuff to shoot) but challenging (stuff shoots at you) This event will include the maps from the last event (i.e Bijar, Archer, Jabal, Ghost Train) AND the PR Singleplayer Map Pack, which includes 13 maps! although I've decided to exclude a few as they kinda suck gameplay wise and bots get stuck on certain parts of them. To clarify, I have not touched Archer, Bijar or Jabal, only adding some extra bot spawns on Bijar alt, fixing issues with Jabal alt and adding a lower dam flag whilst moving up the original flag to the top. Thanks to @=VG= XOR, the issue with bots respawning too slowly will be rectified Hosted At: VETERANS-GAMING | Event Server Download Link: WILL BE ATTACHED BEFORE START DATE, MAKING FINAL TOUCHES/TESTS Date: 08/02/2026 - Saturday @ 6:00 PM GMT+0 - Until midnight (or late at night) Password: crash I'm still too lazy to make any proper pictures, but basically don't trust any of the asset lists before loading in, I've changed 90% of the assets, and flag capture order on most layers like nightshift, all the flags except the far right are already capped by the Russians. cool pics that are unrelated to layers above Please thank @=VG= Zeee for making Al Sbeneh Region Std! Thank you X0R & TED, and whoever else I forgot to mention that helped me greatly in putting this event together, and providing me with very valuable information to map editing. Please remember that this is the first ever event I've done with my own idea of balancing layers, even though I've spent the last week and some more editing layers, trying to be careful to not make things too hard, but also give you a challenge for the asset you're playing, and still make it fun like adding a joke vehicle here and there, I'm still not a PR dev with years of experience making layers, so you'll very likely see anomalies like a vehicle not meant for you in the assets list, bots shooting beyond the view distance etc. I've tried my best to rigorously test all the layers I changed, but I'm not perfect so expect discrepancies here and there. 5 1 1 1 6 Quote Link to comment Share on other sites More sharing options...
Weirdly Undaunted Posted January 22, 2026 at 04:08 PM Report Share Posted January 22, 2026 at 04:08 PM Will there be Hill camp? Asking for a friend. Quote Link to comment Share on other sites More sharing options...
MeatBaller Posted January 22, 2026 at 04:48 PM Report Share Posted January 22, 2026 at 04:48 PM Quote Link to comment Share on other sites More sharing options...
=VG= Sphee Posted January 22, 2026 at 08:08 PM Author Report Share Posted January 22, 2026 at 08:08 PM On 1/22/2026 at 8:08 PM, Weirdly Undaunted said: Will there be Hill camp? Asking for a friend. Yes, that's why I made every vehicle 1 man, and added at least 7 logi trucks on each map so that people can camp with vehicles AND tows on the hills. 1 1 Quote Link to comment Share on other sites More sharing options...
Cherry Posted January 26, 2026 at 07:37 AM Report Share Posted January 26, 2026 at 07:37 AM Sounds cool 1 Quote Link to comment Share on other sites More sharing options...
=VG= GRNANDGLD Posted January 30, 2026 at 01:05 AM Report Share Posted January 30, 2026 at 01:05 AM Luv it!! Hope I can make it this time 1 Quote Link to comment Share on other sites More sharing options...
AhmedShah Posted February 1, 2026 at 04:37 PM Report Share Posted February 1, 2026 at 04:37 PM On 1/22/2026 at 6:39 PM, =VG= Sphee said: Hello again! Here's another event of slightly less questionable quality than the last one, this time with the Singleplayer map pack generously provided by Sir.Helpman as always, however with my added twist on them, I've spent the last 10 or so days editing existing layers and gradually changing them, you'll notice some layers probably suck, those are likely the ones I made at the start of the week, but I've taken care of each layer I made, and did my best to make them fun (you have stuff to shoot) but challenging (stuff shoots at you) This event will include the maps from the last event (i.e Bijar, Archer, Jabal, Ghost Train) AND the PR Singleplayer Map Pack, which includes 13 maps! although I've decided to exclude a few as they kinda suck gameplay wise and bots get stuck on certain parts of them. To clarify, I have not touched Archer, Bijar or Jabal, only adding some extra bot spawns on Bijar alt, fixing issues with Jabal alt and adding a lower dam flag whilst moving up the original flag to the top. Thanks to @=VG= XOR, the issue with bots respawning too slowly will be rectified Hosted At: VETERANS-GAMING | Event Server Download Link: WILL BE ATTACHED BEFORE START DATE, MAKING FINAL TOUCHES/TESTS Date: 08/02/2026 - Saturday @ 6:00 PM GMT+0 - Until midnight (or late at night) Password: crash I'm still too lazy to make any proper pictures, but basically don't trust any of the asset lists before loading in, I've changed 90% of the assets, and flag capture order on most layers like nightshift, all the flags except the far right are already capped by the Russians. cool pics that are unrelated to layers above Please thank @=VG= Zeee for making Al Sbeneh Region Std! Thank you X0R & TED, and whoever else I forgot to mention that helped me greatly in putting this event together, and providing me with very valuable information to map editing. Please remember that this is the first ever event I've done with my own idea of balancing layers, even though I've spent the last week and some more editing layers, trying to be careful to not make things too hard, but also give you a challenge for the asset you're playing, and still make it fun like adding a joke vehicle here and there, I'm still not a PR dev with years of experience making layers, so you'll very likely see anomalies like a vehicle not meant for you in the assets list, bots shooting beyond the view distance etc. I've tried my best to rigorously test all the layers I changed, but I'm not perfect so expect discrepancies here and there. tuff Quote Link to comment Share on other sites More sharing options...
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