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=VG= Fastjack

VG Clan Member
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Posts posted by =VG= Fastjack

  1. I think we didn't lose the SP Mappack, Blud.
    I think they works with 0.966.
    Ok, Fallujah_sp map can be deleted because the PR team intergrated the coop mode into the main Fallujah map.
    Jabal isn't available for coop anymore.

    The patch says they fixed some crashes UAV etc and more. Maybe other maps working now for coopmode because the rootcause is fixed. !secret

    Someone tried it to run maps like Asad Khal or Archer?
  2. Losing the coop server.......my heart bleeds !shok

    Long Story:
    I played first time PR one this server (was recommended by an old former clanmember).
    He told me, if u want to learn pr ... play here! Good people, good rules and the importants thing = TEAMPLAY.
    The TEAMPLAY wasn't my problem before, only to find the good peoples and rules (GOOD SERVER) !sorry
    So i started to play here and found more than a GOOD server.

    Agree.
    It seem's like they don't take any care about coop anymore.
    But i can understand it.
    Coop makes the most problems. It need much more ressources to handle the KI of the bots as the multiplayer gamemode. Coop crashs more times clients and servers.
    The bot Ki can't handle some python scripts (try to capture uncap. flags)

    What i can't understand

    They have enough old maps from older pr versions they worked good before.
    It isn't a big deal for those guys (high moddingskill), to convert or create more alternative coop gamemode layers for those maps and make a new SP mappack 0.966.
    It's possible to have two version of an map in the levelsfolder.
    Best excample in 0.957 Fallujah/Fallujah_sp. Why not an Jabal and Jabal_sp or Korengal and Korengal_sp. It exist an Korengal Coopmode in 0.86 that works with 0.957 so i think it works in 0.966 too.

    I know, much why's! !dntknw

    Back to topic

    If we switch the coop server to an deployment server many people lose her lovely favorite coop server. Keep that in mind.

    But i know, that VG overbear this obstacle too.
    If we play deployment in the same wise like we play on the coop server ....... we can only win. I remember one time deployment. Our squad took out 4 weaponcaches without much ticket losts ...... Respect Poffadder.

    Let's have a try. Let play us deployment with an good insurgency mappool. !2cool












  3. Pls all, play it and make some suggestions for changes.

    In my opinion, Karkand is an infantry map. Its to small for larger vehicles than hummvee's. I planning a second layer for it.

    KARKAND:
    I did a mishap by karkand with the supplygroup ID of factory and cementfactory.
    Blud have the wish that i change one LB to an trans LB.

    CLEANSWEEP
    I'm not sure but the jets for the bots is too much of them.
    What u guys thinking?

    thanks in advance



  4. Got it!
    PR use another method to load the loadscreens and pics.
    Some of the png pics must be renamed in loadBackground1 / loadBackground2 etc.

    You have an png pic (size 385 kb) with an -VG- logo or something like that? I can rename it to loadBackground1 ...?!
    Only if u want. I think u catch it what i want to do

    Edit:

    k0rengal Done!

    http://www.mediafire.com/?bvv0toon5dtan28

    It can't scrap the original korengal. All can install it without doubts.
  5. Use the 32 layer. The 64 layer haven't the Osprey
    I upload korengal, or better k0rengal (with zero). So it can exist with the original korengal map at same time in the levelsfolder without trouble.

    Whazz up with Cleansweep? It works? if yes .. i deleted the mapID (gsid)

    Karkand .... ok ... any wishes? No tanks or what ever?
  6. Cleansweep done!

    http://www.mediafire.com/file/g2rzdzrnp4entug/operation_clean_sweep.zip

    I hope it's fixed.

    Edit:

    new karbalb mapversion done!

    http://www.mediafire.com/?14236zlg945ayd5

    If i make an local coopserver it works perfectly with the osprey.
    Try it too pls to find the rootcause
    I renamed some archives. Maybe that helps.

    WIP: k0rengal
  7. Seems we must change the letters of and in the descfile too.
    Lokalisation in operation cleansweep/info/
    There are greatletters.
    The descfile must be renamed in small letters and if u open the descfile u find the name of the map. That letters must be changed too.
    Welcome to the world of modding
  8. Bluuuuuuuuuuuuud,

    u using a linux server right? Linux use unix (all small letters).
    Can u change yourself the greatletters from Sharqi and Cleansweep to small letters like sharqi and cleansweep (all greatletters to small letters pls).
    Only the mapname folders.

    Edit: same with Karbalb (karbalb)

    greetz
  9. Sharqi, Cleensweep and Karbalb is already uploaded to ur mediafire.

    I don't remember what Karbala version i uploaded.
    It has ESAI inside and the OSprey but i added some POV (point of Views) to the cockpitview for the pilot. IDk if this version have this POV's but that isn't a problem. Many things can be changed on command and in short time.

    The maps are not 100% converted. I didn't figured out how it works with the mapgrid and CC has the same problem with it.





  10. Yes we talk about korengal. Korengal already exist as PR vanilla map.

    U remember my mapversion of Karbala (karbalb) ?
    Install this map on the private server. Normally no MD5 archive about an map with the name Karbalb exist so we cant get any PB kick. Maybe renaming korengal to another name can solve such problems with the PB.

    U undedrstand what i mean.

  11. 3. Rules for modding vanilla pr maps and host a server with it.

    Rename the map (that why i think renaming helps to avoid any probs with PB)
    Private server
    Password

    What happens with karbalb ?
    U tried it? Install it and we will see what happens with PB.

  12. It wasn't a official release or patch.

    U overwrote the original and that modified the map. Punkbuster kicks. Reason: modified content.
    That was the reason why i renamed karbala to karbalB. That the original never harmed by the modified mapcopy.

    I looked into the korengalmapfolder. I ask me, why the guy doesn't deleted the Editorfiles. The download is doublesized and he need 3 times to upload an working version, no warnings about installations and ..... Nevermind. !dntknw

    Ask someone (he doesn't installed the Korengal PRSP Update) if he can copy his korengalmap from his levelfolder and send it to u. U delete the modified mapfolder and after this u install the originalcopy. No mod or corefiles was changed by the PRSP update.

    I asked me about the message from PB and MD5. Cant see any MD5 archive. Maybe it helps, if we rename Korengal to another name and MD5 doesn't check the new name. Maybe PB have some MD5 archivement about korengal. IDK

    U didn't saved ur old korengal valley, right! !punish

  13. Deep,

    i got the same problem.

    Which download link u used in the pr forum?
    http://www.4shared.com/get/gmv4ghUO/korengal_3.html
    Take this one. The first uploads was crappy versions of korengal. Crappy Init.con

    FYI: Please, before u install the coop korengal save u original korengal in another folder.

    Edit: Map works but i was kicked by PB MD5 Korengal bla bla.
    Seems like PB must be turned off.

    Blud, Whats with the Karbala map with the Osprey? Doesn't work ?

    greetz



  14. I keep getting kicked for a MD5 mismatch? Any ideas?


    Reason for this is Blud, Karkand is a vanilla map and DICE created the MD5 for it.
    MD5 checks the dates of the archivements of the map, if it matched with the MD5 requirements. (have some to do with PB and patch/version checks)

    Converting and finishing a vanilla map to pr:
    U changed teams and vehicles from the GPO and init.con etc. To do this u must save ur changes and thats creates (changes) the dates from the files. MD5 checks this and mismatch with the DICE-original archivements dates.

    Delete the MD5. So far i know, no pr map have any MD5 archive.

    Greetz
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