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Double_13

Member - (Inactive Duty)
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Posts posted by Double_13

  1. The milan spam comes from the fact the players do not help the assets with taking them out.
    the 3 milans at start are for most people unknown and cause the huge death for anybody trying to push to far without sufficient cover. (take humvee drive past the 30 bots hide in a spot and cap flag method).

    A thing to note that I have seen many many of you doing is just kill the milan gunner, this wont really work as i shall try to explain.

    The 3 milans at start are all spawned by the roadbunker flag. If the humans capture this flag the milan asset itself will not respawn.
    The spawnpoints for these 3 milans (and every other asset) comes from every single flag the mec has (so also the last flag) and this is why you MUST destroy the asset to prevent reactivation. 

    The main reason for this is that the enemy assets spawn on the frontlines and not in the main. This is because bots are just bad drivers in the city and humans keep camping them off as they leave main (classical cobra camping main senario ) To ensure the asset gets used, every flag has a spawnpoint on the asset. 

     

    Note that I only made the STD layer to gain feedback to possibly make an easier ALT or a harder LRG layer. Its the first public GPO i made and I hope many more shall come, During this process it might happen some maps are unplayable hard or way to easy but aslong you guys provide feedback I shall try to make it as fun as possible. 

  2. I agree with not putting the map in normal rotation , not mainly because it is challenging but because it is different. Currently it is the last map in the rotation so it shouldn’t get set all to quickly even by the maps infront of it. 

    The INF layer is playable with lesser people.

  3. With all the negative complains and bla bla bla I guess I shall lighten up the mood a bit. 

    I just got word from outlawz that my amazing version of Shahadah will be added to the next official Pr update. Note that the map is for me still in development to make it even better, more maps will be changed to the format this map uses.

  4. Well you are right ranger we did had quite a few admins that quit soon after they became admin. However this is their choice to make.

    most people change their behaviour when they become admin. This change in behaviour is sometimes good or sometimes bad. However been an admin on the server is for some people to much to ask for and they quit.

    i remembered that =VG= Ryan got PR admin but soon asked his admin to be removed because it ruined the game for him. He said it is different playing as a normal person than playing as an admin.

     

    But ranger if you say that people quit faster if they are admin shouldn’t you not be admin then or else you quit PR faster? 

  5. Sometimes when the game dies it reaches it is best moment. This because the most developers no longer care about people modding it. 

    Red alert 2 died but the mods that came out got it back on track. (Mainly the modification of CNCnet giving it more modern server management). It caused more people the buy the game and it actually got ported to origin so that they can still sell it. 

  6. Well I was actually thinking of installing windows server on my new computer as my computer also runs server features at the same time. 

    Windows 10 also the main reason I did not get a new computer. Yes you have access to the new direct X versions and better support for top end video cards but still windows 10.

    if edge/cortana/new shitty start menu/ appstore could all be removed then maybe I would update.

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