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v1.8.1.2 Please post server reports here


=VG= m823us

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PR:BF2 v1.8.1.2 Changelog (2025/04/08)


VEHICLES:

Updated Z9 Haitun and Panther physics.


WEAPONS:

Fixed deployable weapons not attributing kills to the user.


LEVELS:

Assault on Grozny

Added Skirmish Large.

Donbas

Added CNC, Skirmish and Gun Game layers.

Lowered artillery guns to 2 from 4 on all AAS layers.

Fallujah West

Added Skirmish Large.

Krivaja Valley

Added Skirmish Large.

Omaha Beach

Added Skirmish Large.

Road to Damascus

AAS32: Removed SU-25 from MEC.

AAS128:

Removed one F-16 from Dutch.

Replaced one MIG-29 with SU-22 for MEC.

INS32:

Added T-62 for Syrian Rebels.

Added Shilka for Syrian Rebels.

INS128: Removed Namer for IDF.

Stalingrad

Added grid to minimap.

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  • =VG= m823us locked, unlocked, featured and pinned this topic

[2025-04-12 03:35:31] GameStatus: 3
    EXCEPTION: AttributeError'>
    Object instance has no attribute 'getIsRemoteControlled'
    Trace:
        realityevents.py on line 443
        realityscoring.py on line 617
        realityscoring.py on line 602
 

Reports from players:

  • Commander kills not being counted
  • Grenade kills not being counted (Not sure if any explosive such as grenadier vs thrown grenade) 
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On 4/13/2025 at 4:36 AM, =VG= m823us said:
  • Commander kills not being counted

I've always thought this was never been fixed until now or some other reasons within PR Devs (like on why they disabled it, either for gameplay, comms, etc.)

 

I'm very aware of this, but never reported these bugs or doesn't seem to bother me that much in gameplay standpoint (played CO a lot back then). Otherwise if it's for bragging rights, it's gonna be vBF2 all over again.

 

2 cents~

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