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About this blog

Introduction

This series of posts are mainly supposed to make basic infantry tactics easily available to the =VG= community. I’m not going to lie, it’s mostly meant for the Arma part of the community, but everyone is welcome to read and/or comment.

The other reason I’m doing this is just because I think I’ll have fun and maybe even learn something while working on it. For the record all my knowledge comes from Arma MilSim and my own research.

An important disclaimer is that this is a variation on infantry tactics and movement. Each fighting force uses different tactics but the principals stay the same. As such, while reading you should keep in mind this is not a recipe and sometimes you have to improvise.

If you happen to be an active duty soldier, feel free to browse but I advise against using this to sharpen your skills. Familiarize yourself with the way your unit does things instead. And if you really want to educate yourself, I suggest getting a source like a tactical handbook (e.g. Ranger Handbook).

I will use Arma 3 and tools like PLANOPS Maps to visualize some of the topics.

Entries in this blog

Reports

There are many standardized reports meant to make the communication process easier and more effective. They make sure that all of the necessary information is transmitted in a way that is understandable. SALUTE Size – size of the spotted element Activity – what is the contact doing Location – where has the contact been spotted Uniforms – contact uniforms or other identifying characteristics Time – when was the contact spotted Equipment – what equipment does the contact use

=VG= The_Polish_Guy

=VG= The_Polish_Guy in RTO & JTAC

Network configuration

An RTO is responsible for configuring the communications of the element they’re part of. The best way to show what this is by showing an example. Let’s take a look at a battle group composed of infantry and some assets. We can already see a clear command structure. Overlord is the high command (usually zeus/mission maker). Godfather is the command element within the combat group. They command three squads of infantry of which one is mechanized and works with a Bradley callsign Hammer.

=VG= The_Polish_Guy

=VG= The_Polish_Guy in RTO & JTAC

RTO/JTAC - Equipment

The equipment that you will need depends on your task and the assets you have to complete it. In Arma it will also depend on what kind of mods you use. Map and navigation Map Compass Map Tools Map flashlight (dependent on ACE settings) GPS cTAB MicroDagr/Dagr Target designation: Colored smokes Vector 21 (or other rangefinders) Laser designator IR Grenades Chemlights Flares Colored Pane

=VG= The_Polish_Guy

=VG= The_Polish_Guy in RTO & JTAC

NATO/ICAO Phonetic Alphabet

Single letters transmitted over radio can be misheard which on a battlefield can have dire consequences. That’s why for decades now armies have used certain words to be used instead of letters. The most common nowadays is the NATO/ICAO phonetic alphabet used by many militaries and civilian air transport.   Symbol Code word English respelling A Alfa

=VG= The_Polish_Guy

=VG= The_Polish_Guy in RTO & JTAC

RTO & JTAC

An RTO (Radio Telephone Operator) is one of the most important roles in a unit. Without a radio the unit has no information. Without information a unit is useless. That’s why the RTO communicates with other elements. Most of the time it will be comms between squads, assets and the HQ but an RTO is often tasked with calling in supports such as artillery fire or coordinating helicopter transport and MED/CASEVACs. A JTAC (Joint Terminal Attack Controller) is often a part of a TACP (Tactical Ai

=VG= The_Polish_Guy

=VG= The_Polish_Guy in RTO & JTAC


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