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About this blog

Introduction

This series of posts are mainly supposed to make basic infantry tactics easily available to the =VG= community. I’m not going to lie, it’s mostly meant for the Arma part of the community, but everyone is welcome to read and/or comment.

The other reason I’m doing this is just because I think I’ll have fun and maybe even learn something while working on it. For the record all my knowledge comes from Arma MilSim and my own research.

An important disclaimer is that this is a variation on infantry tactics and movement. Each fighting force uses different tactics but the principals stay the same. As such, while reading you should keep in mind this is not a recipe and sometimes you have to improvise.

If you happen to be an active duty soldier, feel free to browse but I advise against using this to sharpen your skills. Familiarize yourself with the way your unit does things instead. And if you really want to educate yourself, I suggest getting a source like a tactical handbook (e.g. Ranger Handbook).

I will use Arma 3 and tools like PLANOPS Maps to visualize some of the topics.

Entries in this blog

Basics of Fire and Maneuver

Those two words are the foundation of infantry tactics. They can be explained with a short saying. Fire without maneuver is a waste of ammo. Maneuver without fire is a waste of lives. When facing an enemy force, maneuvers can only be made with supporting fire and only by maneuvers can the enemy be decisively defeated. This simple rule has influenced tactical decisions for centuries. Usually the implementation of this rule is carried out by having a Fire Element and a Maneuver E

=VG= The_Polish_Guy

=VG= The_Polish_Guy in Fire & Maneuver


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