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Everything posted by Jersans

  1. Country war

    Extra note. I'm sure the Russians are more than happy to kick our asses So could be Russians vs. the rest of us. Why not?
  2. Country war

    Well guys. We can totally organise this. We don't need VG servers for this because it would be wayyyy too much hassle. But we can make teams. Find some low population server: https://www.gametracker.com/search/bf2/?sort=3&order=ASC and get it on. I mean we can just play OPFOR and BLUFOR right? We just need three things. 1.) A commander for each team. 2.) Squad leads that are willing to lead and listen. 3.) Enough people. Between us we can make it country or regional teams. *Note using our own servers would be easier.
  3. COOP Campaign Battle IV

    Just a question Ted? Do we have any assets left since we wasted them all on the last maps?
  4. COOP Campaign Battle IV

    Hmmm full assault this time. Looks like we're in for a big time. I say we hold the lines. At all costs.
  5. Campaign HQ

    Oh my. Looks like we're damned to hell.
  6. Help?

    Am I not right?
  7. Help?

    In Brazil there are 3 ways. Be a clever criminal, be a bad criminal or be a stupid criminal. All the good people get left behind.
  8. COOP Campaign Battle III

    So we lost practically all vehicles didn't we. Man that was rough. Good fun but rough.
  9. COOP Campaign Battle III

    My point exactly. I don't mind, I will enjoy playing with any squad leader or run a squad, doesn't matter as long as we're balanced to win these maps and try to avoid last moment improvising trying to save what can be saved. I think we can try to avoid this by having a framework. Like i.e. having squad leaders sign up and we can assign grunts on the day. Everybody happy right? Or am I missing the point?
  10. COOP Campaign Battle III

    Oh well that changes everything. So then we would be on 3x5INF 6xAPC 4xLOGI for example. Or 3x7 MECH SQD and 4xLOGI and 2xspotters. Just thinking here...
  11. COOP Campaign Battle III

    Looking at the amount of logistic vehicles I'm gonna guess no. That's why I assume the logistics squad is probably the most important squad. Come to think of it, I might sign up as SL for the logistics squad unless we can find a better candidate.
  12. COOP Campaign Battle III

    Well I meant to balance the squads. Last round we had, I believe, Double and Hater with two full squads and Kav and my 'squad' had to merge at the last minute to be effective. Good fun but quite chaotic. Therefore I think it's best to have smaller more agile teams for assault and secure and larger solid teams to defend with the APC and logistics for support. I'm not even sure if that makes sense but I just want to throw it out there and see what you guys think. For example Operation Gothic Serpent: If I'm correct we have roughly 35 players maximum that can play, in this case (for example) 3x8 members is already 24 people add 6xAPC and 4xLOGI + 1xCO and you're at 35 people. We could possibly add a spotting/sniper team with the CO and that's the defending map if we get roughly 35 players. I don't know. What you guys think?
  13. COOP Campaign Battle III

    Will there be sign-up limitations per INF SQD for the most effectiveness? When I look at the maps I see we need at least 3 full INF squads to defend (Operation Gothic Serpent). But for the assault map (Operation Silver Anvil) it's probably better to limit to 5-man squads for easier mobility and risk-management. Assault-Secure-Defend-Assault etc. Unless I'm reading the maps wrong. What do you think? Anyhoo I'm signing up with Kav's infantry SQD (if that's okay Kav?) and if needed I can run a seperate fire-team or SQD.
  14. Server crashing while loading

    Looks like the best option is to buy some more memory. I think I have 16gb (2x8gb) and that isn't enough sometimes. But my PC is an old beast.
  15. i am banned from veterans-gaming

    Don't know man, just file the report. Also - honesty wins more here. Liars don't. Just a hint. Our head admins will look up the 101 and answer. If I were you I'd speak the whole truth and nothing but the truth. Even if it is bad.
  16. i am banned from veterans-gaming

    There's a process for this. Effectively explain the situation why you were banned and propose why you should be unbanned. Think about it and fill out the form.
  17. Game Logic

    Oh yes! Coop INS test would be so much fun! @=VG= Fastjack is it possible?
  18. Game Logic

    Sorry Double, I'm a moron with this stuff. As you very well know. But what is possible is to see if there can be like a test server or something where people who do know how to make maps can upload them and we can make like a amateur event thingy or something. I know we tested some of Fastjack his maps a while ago that was good fun. But then again only about 10 or so people showed up. So probably not worth the effort.
  19. Game Logic

    Oef I'd like to see that in more maps. It'd be so great if you start off with only infantry and as you progress the map you will get more and stronger assets. I can think of a bunch of maps that could work that way. Boat in on Vadso, capture first flag you get APC's capture second flag you get choppers etc. Or something like that. But like I said not going to happen because that's probably only interesting for an elite group of veteran players. Not your random blueberries who downloaded the game two weeks ago. They just wanna blow shit up.
  20. Game Logic

    Oh yeah, in that case it breaks the game logic and obviously ruins the game. I meant more like you can capture a flag and as a trofee you can get a enemy technical or BTR or the likes or if you shoot out the driver of a technical and then you can use it. This would only make sense on INF maps I think. But like I said, not going to happen and probably for good reasons.
  21. Game Logic

    This is actually something I'd like to see in PR. I know it's not going to happen but it'd be awesome to commando in and steal enemy vehicles, choppers etc. Actually you used to be able to steal certain APC's and even a Shilka but these features were removed - why I am not sure. But I remember doing a run with a few guys and create a MECH sqd with OPFOR BTR's. Very cool because you had to worry about BLUFOR and OPFOR but we did good I think. Years ago... #NOSTALGIA
  22. Update

    Okay. Double bad luck maps. This should be pretty cool. Not to mention I can't wait to play INS again or at least test the maps.
  23. I think all of those kids should get the honers they deserve. I'm afraid my European mind cannot justify what happened and just because Mr. Wang was a cadet I don't think he deserves more. I think you all as Americans need to make sure guns are almost impossible to get into the hands of crazy people. Especially guns that are made to kill people, as many people as possible. I'm sorry for Mr. Wang. And the other kids. But they was just kids, all of them. What I'm saying is that your thoughts and prayers are never going to be enough. I'm sorry. All those kids shouldn't have gotten killed. Mr. Wang was probably brave but all of them should be honored.
  24. Happy Birthday VETERANS-GAMING

    But wait. Am I that old. Member since 2011. Where are my tears!!!! No but seriously. Thank you for the awesome community. All of you.
  25. Coop Campaign - Battle 1

    *bump* @=VG= keed Will we run through some battle plan? I looked at both scenario's and my thoughts for map A are pretty straight-forward but I have questions about map B.