=VG= TEDF

Operation "Red Tide" Part IV

65 posts in this topic

On 5/19/2017 at 7:18 AM, =VG= TEDF said:

Well, since there's an update, event will be postponed once again. Will give out the new date asap

Well, at least I'll be able to be there!  Dang timing of these updates is crazy!  We need to get off their cycle somehow, seems each event is preceded by an official update, and that has us scrambling to reconfigure the VG server with too little time before the events.  I'll be working with Melon and TEDF when I get home this next week, and we'll devise a system for minimal downtime and no screwup's with regards to our PR Server update procedure.  This just couldn't be anticipated, and so we gotta reschedule.  Thanks for understanding, loyal PR players!! 

:hi:

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1 hour ago, Connorsponner01 said:

I dont mind any but HAT or Medic

Ok you're our Automatic Rifleman (AR)  - LMG 240b. See you on the battlefield trooper.

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New event date set to this saturday (27.05.2017) at 7pm GMT. 

@HaterOneActual I'll let you know by wednesday if I managed to get the nuijamaa working or not. Doesn't look promising, but I'll give it another try. If it doesnt work out, then Iron ridge will be done instead.

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Will be able to attend on the new date :)

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Nice Sydney... 

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Armor squad is sst.

Carkidd

Jersans

SerEvergreen

Spartanish

We will operate the Warriors on map1, the t-72s on map2 and the VAB APC on map3

Vab APCs on map2 will be open to inf squads to use

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Awwww... well.. Sadly i cant attend the event with the new date. Have fun everyone!

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8 hours ago, Carkidd said:

Armor squad is sst.

Carkidd

Jersans

SerEvergreen

Spartanish

We will operate the Warriors on map1, the t-72s on map2 and the VAB APC on map3

Vab APCs on map2 will be open to inf squads to use

Good now I know who shall fall pray to the supreme power of the T-90's and BMP'S. Not that any of the inf would be spared, but its good to know who comes with premade coffins, saves us from chopping down the beautiful trees and potential cover form our new annexed land. 

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Trees are all you will see before your precious vehicles fall under our guns! The Beast won't stand a chance.

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Sorry guys, this event will be cancelled and we will move on to the next part. too many issues with the maps in question and I cant be bothered to spend another day trying to fix them. I don't know what's the issue with the maps, yamalia only works for me, crashes for other people who tested, saaremaa and iron works fine on local, but gives file verification error when launched on the server. 

Going to post info on Part V once I figure out whats causing the errors and if it affects other maps aswell. 

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Server password : melons

 

Alright, did a little diggin and the issue is only related to those 3 maps in question (Yeee what are the odds). As the event got cancelled last week due to pr updates and now because of faulty maps, I decided to run the event anyways as promised, but with a different mission that I threw together today. Thank you Semler for fixing the server settings. The theme is the same as the campaign goes.

Be noted that I threw it together today and havent had much time to test it, so there could be some minor bugs with the AI or it could be super easy and end really fast.

The mission is meant to be played on small scale (21 players + CO on Bluefor & 2 on OPFOR max)

 

Download : LINK

Install Instructions:
1) Download the file
2)locate your PR levels directory, (default is C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr\levels)
3) Extract the downloaded zip file into pr\levels using winzip, winrar, 7zip etc.

4) Run PR
5) Create a local coop game and check that the event maps are in your maplist
6)If they are you're good to go for the event

Info & Rules : 

1. BLUEFOR is not allowed to go / camp on the hills

2. The objective is not to capture the flags, but to locate intel. Flag capture time has been increased to 20min neutral + 20minute capture

3. All units will have supressed rifles, binos and extra field dressings. ATs, grenades, c4 and grenade launchers are unavailable, some units carry ammobags instead of their usual armamaent. 

4. FOBs are disabled and there are no supply grates. Only way to respawn is to use rallypoints or wait for the boats to respawn at the deployment.

5. Alarm will be triggered once a non silenced weapon fires or grenade explodes. Once the alarm is given, expect enemy reinforcements from the barracks down south. Expect enemy armored support and air patrols to be deployed!

6. Once piece of intel is found, the info about it must be relayed to me, either via TS or on allchat ingame. the info should include : What was found & where. (map grid)

7. Additional objectives may be given throughout the mission. Look for notices on the top of your screen. (relayed to commander instead if one is present)

 

Dovre Recon

US Special Forces are sent to town, captured by the Russians during their assault, to recover as much intel as they can. Teams will be deployed from the north via boats. Once landed, they must move through the area and search for any pieces of intel they can find (maps, radios, laptops). 

aAxExHU.png

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BEST DRAWING FOR THE ? SYMBOL I HAVE SEEN

EVENT WAS "AMAZING/THE BEST" Our beloved military has succeeded in uncovering the russian plans. Further we have retrieved the Might Bushido axe that was lost during the first battles. 

Wheres my cookie ted?

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Thanks TEDF and Double et al for putting together that event, it was a lot of fun, perhaps we could run those maps again sometime. That was a very cool night map, pity we didn't get the chance to fire a few flares!

Second Mission: Tad Sae Offensive.

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On ‎5‎/‎8‎/‎2017 at 8:21 AM, =VG= Blazer said:

Indeed. Thanks Hater for stepping up, looking forward to your future plans. Game on!

:b0209:

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