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Showing results for tags 'projectreality'.
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I was watching a documentary, in-game ofc, 'why we fight', and got to wondering why WE fight, bots, for thousands of hours on maps we know inside out. I play PRBF2 COOP because I've developed a pathological aversion to competitive multiplayer games, multiplayer only games and the generic recycled shit that most games are today, and PRCOOP put simply is the only multiplayer game in a genre i'm interested in along with Arma 3, World In Conflict MWMod & DCS that I play anymore that ticks all the boxes (Moddable, AI, Offline SP/Campaign/COOP & Moderated MP Servers with JIP GameModes), confining myself to single player games otherwise (Kerbal Space Program, MSFX, MSF2020, Mud/Snow Runner, Kingdom Come Deliverance ,pretty much anything by ZACHTRONICS,.....), hence my affinity to GOG instead of STEAM/EPIC when possible. I also gave up on battlefield when EA gave up on BOTS & gave up on COD when it became COD. In a nutshell, not a lot of alternatives & chill folks on this particular server with this particular community, kinda made PR, MORE OF a PLACE i goto every other day, just to chill usually, where I occasionally listen to an audio book, play ksp in another window or vibe to music while in game, usually flying around doing a bunch of other stuff irl that I'd otherwise do while multitasking anyway #afk30sec, which admittedly is why i fly a lot, it's something i can do while doing other things. Some people frequent a bar or café, i frequent this P L A C E called Project Reality, could almost be a brick & mortar thing, eh? So yeah that's why I'm here, It's why I've stuck with PR for 9 years now, it's why I 'fight', WHY DO YOU?
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Recently the !admins command was stripped from all but Head Admins. While the reasoning behind this clear, many admins raise the question as to why exactly this was done. It was a way for both =VG= and community admins to always know how many admins were in the server and most importantly, to notice new admin names in-game. As stated in the Admin instructions that everyone has to read upon getting admin rights, admins are required to talk with each other to set next maps etc. Why then do we get stripped of the one thing that lets us see admins directly in-game? I hate to think of admins as solo police officers, not being part of a team as a whole. I know most admin names by heart but without !admins I would not have known asquirrel or StormHawk10 before much, much later, with all the risks of mistaking a problem-fixing admin for a badly behaving/rule-breaking player. Our aim is to keep the server healthy, the players happy, and to make sure everyone follows the rules. =VG= is and will probably remain my all-time favourite server because of the regulars and playstyle. I get a huge pleasure from making sure everyone is having a good time and our player counter is high. The biggest reward for any day of being an admin is simply seeing people work together and having fun. To be at our top game of admining, it's a good thing to know who is who, and to know there's another admin who can deal with the issue when one is preoccupied. Is there a bigger reasoning behind this change that we are missing? Thanks for your answer. Have a great day! Acro
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Hey all. For both videomaking and admin purposes, having a PRbot available to us would be a good thing. On some old servers that I admined (some will remember =RW=) we had PRbots for admins only. Is that a thing we want to look into? I see many benefits. If there's a really good reason why we should never ever have them or are unable to, please comment! Thanks! Acro
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