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Posts posted by =VG= 0100011000101
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that's realistic...trucks have a speed limit of 80khm...so most drive 90-100. but yes, the traffic is getting worse...^^
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I have already restarted the server. but didn't help... no idea what's going (wr)on(g) there.
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I can't get the mod installed on a BF3...no idea what I'm doing wrong...
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Poly-Ticks - Another wall down to the bricks.mp3
Poly-Ticks - Dawn of the Dead.mp3
Poly-Ticks - Very close and still far away.mp3
Poly-Ticks - we ve heard that before.mp3
Poly-Ticks - You cant fix this in the mix! -weglueititwithanothercomp-mix.mp3
Poly-Ticks - You cant fix this in the mix! -tootightyoutubemobile-mix.mp3
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it was fun unfortunately i had to leave very early because there were problems at work. I hope you had fun and that there will be another event like this soon.
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Poly-Ticks - Those were militarized Kindergartens!
DAWless, onetake.
- Drums: M:Samples
- Melancolic Space: Neutron
- Synthie: Crave
- Bass: Pro1
- Bass2: TD3
- Perc/Noises: TG500
- 1 VST Reverb
- 1 Motu Reverb
- 1 Fx600 Delay
- 1 Alesis Ringmodulator
- 1 Comp on BD, Sidechain on Bassline
Post-edit with EQ, COMP, Width, Limiter
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25 minutes ago, =AMPH= said:
This is something I should not miss...
Where to extract .rar file?X:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr\levels
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1 hour ago, =VG= keed said:
Zee keeping the PR COOP community fresh. Cheers brother!
im not fresh but i try to be there...;p
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it could really be that this is taking a few players off the coop server.
on the other hand i have the whole week the problem that i have to wait to get on our server because it is full... In addition, it makes more sense to have bots on both sides, especially with low-pop.
we could just try it out... let both run for a week or two... and then see if you only do it on weekends or leave it like that for the week.
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15 minutes ago, =VG= SemlerPDX said:
it's a flash exe... we assume no risk, and make no guarantees... ymmv
that's ok...i'll try it out on my banking computer first so i don't endanger my main system...^^
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15 hours ago, =VG= m823us said:
I'll drop you a link with the paypal details if you want.
thats so 2010... there is no virus infected crack, or something?
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a demo? where can i get the full version?
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thank you for your complaint.
I was there. Unfortunately I missed this "prelude".
and unfortunately it is the case that as a SL you can more or less kick squadmembers as you wish but if you only do this to gain advantages, you will quickly be ostracized by the entire team because you don't like playing with someone like that.
and if needed, admins can at least remove someone like that from the SL job with "useless SL".
In this specific case, i can't really say which of you was right,..., I don't know what was going on in the SL radio either... However, I have not been able to perceive anything negative from you and igor's side. with wolf47 it was a bit different... We will definitely keep an eye on involved people.
I agreed with you that kicking someone out of the squad because you want his asset is a shitty move. Fortunately, such players often take care of themselves very quickly... I can also understand if that takes the fun and it's good that you didn't push the situation even further.
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thanks, it was fun. for so many players, faster respawn times for bots might be good, so that you have more to shoot...;)
thank you very much for your time and effort.
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password! password? password!
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fixed squads or business as usual?
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9 hours ago, whtz said:
Was ist das?
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https://j3sus.net/media/Poly-Ticks/Poly-Ticks - Nuclear Scharmützel [2022-05-08 052647].mp3
- Model:Samples:Drums
- RD6:Clap
- Crave:OutaspaceARP
- Pro1:BASS!
- Neutron:Bass
- TD3:ACID
- Keystep Pro: ARP
- Reverb: Motu Onboard-Reverb
- Nice Delay: FX600
- and my new mixer
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On 5/6/2022 at 3:43 PM, =AMPH= said:
Well, i must say that, this one is pretty well balanced mix!
thanks, but with the new mixer everything is different...its a dream with routing, the eqs and the 4 aux busses but now there are too many choices...^^
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It has happened again:
Poly-Ticks - mobile crematoriums
- Model:Samples:Drums
- RD6:BDandSnare
- Crave:OutaspaceARP
- Pro1:BASS!
- Neutron:FirstBass
- TD3:ACID
- Keystep Pro: sEq
- Reverb: Motu Onboard-Reverb
- Nice Delay: FX600
- Compressor on BD:Composer Pro
- Sidechain comp on Pro1:Composer Pro
Onetake, Stereosum edited with comp and eq.
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a small project that was just about trying sequencing on three different devices at the same time.
apolitical-political, convict without taking a stand...
Poly-Ticks - Cancel Culture! Mini-Maxi E.P.:
https://j3sus.net/media/Poly-Ticks/Poly-Ticks - just a monoeuver.mp3
https://j3sus.net/media/Poly-Ticks/Poly-Ticks - Butchers Homerun.mp3
https://j3sus.net/media/Poly-Ticks/Poly-Ticks - Clear sky over kiew2.mp3
https://j3sus.net/media/Poly-Ticks/Poly-Ticks - collateral rape.mp3
https://j3sus.net/media/Poly-Ticks/Poly-Ticks - I came, I saw, I sequenced.mp3
- Model:Samples:Drums
- RD6:Somesnare
- Crave:Basslines+OutaspaceARPs
- Pro1:BASS!
- Neutron:Percussion+Noises+ARPs
- TD3:BASS!
- TG500:Percussions
- Keystep Pro: sEq
- Ugly reverb: TC Skysurfer
- Nice Delay: FX600
- Other Reverbs:VST-Plugins
all one or two takes, mixed live, the stereo sum was edited with comp, eq and the like afterwards.- 1
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had problems installing.
after the download there was a validation error "1212 file corrupt"
the solution was to download it with another computer (with another pr installation) and install it manually.
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Rototski - Lost in Acid 1 + 2
~15 and ~19 min. jam
Part one (Pro1, Neutron, Crave, TD3, VST DRUMS, RD6, Reverb, Delay, EQ):
https://drive.google.com/file/d/1YAtyiMxxU5y7jxHUwXfbRAz7ytyKVmOs/view?usp=sharing
Part two (Pro1, Neutron, Crave, TD3, VST DRUMS, RD6, Reverb, Delay, EQ, Channel Comp, Sidechain Comp):
https://drive.google.com/file/d/1rE95LVe6NYWi0iGvX3ieXqOtrFApyS0o/view?usp=sharing
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The memes
in Everything Else
Posted
what kind of posture is that? stand up straight, hands out of pockets!