I cant help but think the increased frequency of server crashes is not related to any BW issues and speaking of BW it does seem excessive to multiply the old 432 settings x12 (regardless of any `formula`). Average number of simultaneous clients is low (very low compared to the FO server) so there is ample bw at any time. Reports of these sort of issues in game when only 1or2 clients, both using 1024 then really adds to the mystery. As does successful no issue flights with 500 bw sharing server with 500 and 1024 players in camp. Personally at 500 (and probably 300) I have no missing textures other than maybe 1 in 20 flights. What I do have is noticeably frequent A.I wingman spinning on ground or in the air. This can be with other humans on server or none at all. Ive seen spinning A.I on ground whilst humans on ground are positioned correctly and report on radio they see the spinning A.I but that my jet is viewed fine and normal as is theirs to me. Whilst in flight and with a stable A.I wingman ive heard radio chat from players still on ground that they are suffering spinning wingmen. Ive only seen 1 example of visible lag (jets moving sharply backwards) since 433. Do not know if that is a sign of good data flow to clients for the most part. For the most part I do not suffer more frequent in flight problems than in 4.32 but there do seem to be more server crashes.