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Derk

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Everything posted by Derk

  1. I saw the VG Viper in the UI on Saturday night around 8 or 9 EST. Thought it was odd, but everything connected and worked for 3 flights. I do continue to have issues with no AWACs comms, even though there were 2 in the local area. I connected at 500 BW, but may try higher as suggested. As for the VG Viper ending the flight early, I had concern when reading the post about connection to the 4.33 server. Step 4 shows the Veterans Gaming server, highlights in what looks like 'green' to me. Adjacent to that it shows also the 909th wing (Vipers home), and it also looks highlighted green to me (though I know its not). My concern was that someone new to the server (and there are many lately), may accidentally join to that squadron and be messing something up accidentally. I know it shouldn't do it, but Saturday I actually was able to join in a flight, and was in the same seat as someone else. When I moved to another flight, I could see the other human was there in the seat already. I assume this could happen also if someone accidentally joins the 909th. Perhaps a strong message about leaving the VG Viper flight alone on the connection information post would be helpful? I'll help keep an eye on the VG host too and let you know if I can come up with anything that could be ending its flight early. Thanks again for your work keeping things running.
  2. Sinu - would the BLK40 F16's in the 36th squadron at Osan provide the same 'toys' your looking for? I fly those for the HTS pod and JSOW's when I want to use those. If they are about the same, then making that squadron human only may server the same purpose without having to edit the campaign.
  3. Your on to something good I think Semler. I was on for three flights with BW 1024 and not a single server or campaign issue detected. I started alone, but was joined eventually by 4 or 5 others. At one point there were 5 in the 3D and all was running well for me. No complaints either from my human wingman. I did see a mix of other BW settings (1024, 512, 300). Seemed to not mind the mix. Did not get to check on comms with others. Still a bit confusing on which UHF to set for team comm I'm guessing. It's never been set here on the VG server campaign that I know of. I used to use UHF 13 so others in the 2D could chat to you in flight, but with the BMS 433 update, that channel is too saturated with AWACs calls to be of value for human comms. Other seem to like UHF 6, so I'm going with that for now. Thanks for your time keeping this running for us.
  4. Thanks for your time sticking with the issues in the campaign and the server. I was just in for an hour or so and had large scale issues with missing objects. Human flights showed OK and good comms. Had a number of missing airbases, including Seosan on one flight. (It looked like a grass strip - lol). Also, I had my human wingman shot down by bandits neither of us saw after flying sweeps for about 30 minutes. I also was directed by AWACS to within 3 miles (tacan) of a tanker and had nothing visually. I did fly a TE right after the campaign flight with another human and it seemed fine for objects. Not sure if your reading up on issues like these on the BMS forums, but it seems as though the same issue many are experiencing due to bandwidth in campaigns. I'm even struggling with my own host campaigns. Falcon Online is recommending their clients to use 1024 bandwidth. Does the VG server host have enough bandwidth set for us clients to try a higher setting than 300 bandwidth to see if this helps?
  5. Thanks for being right on top of the BMS upgrade as fast as you did. Good luck working through any issues. I've had time for one successful connection so far and all was good except some odd AI actions, so I'll keep an eye on that. A few requests if able...... Even on the 4.32 version there were times when 3 or 4 human pilots fly back to back missions. If a few get splashed or damaged I think the available acft in the 120th do not replenish, so when fragging a flight we get the message that no aircraft are available. If users would Abort flights they finish if the AI take it back up, it will help free up more flights. But also, sometimes the base is bombed to 0% and no flights are available. Would the campaign manager consider having another base setup with no AI also to give an alternate squadron with more flights available to frag? Another base like Osan would also give another type of F16 available, which I have found in 4.33 will give alternate weapons and systems options. Thanks again for you support. Derk
  6. I see your delema since the shadowed words dominate the graphic and would be hard to edit. I noticed logo pictures in the BMS 433 folder. Are you allowed to use any of those, or parts of them?
  7. Very nice pics. Shows the visual side of the sim well.
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