Nemesi Posted November 7, 2018 at 12:09 PM Report Share Posted November 7, 2018 at 12:09 PM ATC#9 Campaign Presentation Since 2009, ATC is a Large Scale Combined Arms PvP Campaign. We are presenting now the ninth Campaign. ATC #9 has been largely rewritten with a lot of new features! Code mostly rewritten Multiple battle scenarios (maps) Player respawns limited to 2 (3 lives) As usual no vehicle respawn Advanced flight system New equipments with choice possibility (weapons, optics…) More value to the first life. After respawn you lose something in your equipment New rules in capture system. More defenders needed for holding the sector, more attackers needed to capture it Sector defenders squads increased to 10 members Recon Team and sniper teams do not count for sector capture New: sector disputed if attackers are more than 2.5 times the defenders Added: Antenna defenders squad New rules for antenna destruction (only attack chopper weapons can’t destroy the antenna) New roles added (eg. Specialist Assistants with specific benefits: more stamina, microdagr, Bergen backpack) Delta Squad becames a Mechanized Infantry squad: Delta riflemen can man IFVs Added a Parachuters Squad Benefit system: the Commander has the choice of some extra vehicles to be chosen in game to enhance strategical choices and variability from one mission to the other. The choice is not shown to the other side. Line-up will be maintained as in last version Removed UAV/UGV, added new Tank DLC vehicles and weapons (launchers) And more to see… Scenarios: The first part of the Campaign will be played on Lythium. Then we will move to Chernarus (Open Chernarus version) / Rosche and Altis Mods: CBA; ACE3 (ATC9 version); @ATC9 mod; RH_acc (plus ACE RH_acc compat); Task Force Radio (Stable version), plus the specific map mods (Lythium & Jbad for the first part). Battle day and time: Sundays at 19.00 UTC Schedule and Campaign opening: will follow soon Registrations are now OPEN! Stay tuned and thanks for playing ATC! To learn more: http://www.arma-tactical-combat.com 2 Link to comment Share on other sites More sharing options...
=VG= SemlerPDX Posted November 7, 2018 at 05:32 PM Report Share Posted November 7, 2018 at 05:32 PM Looks cool! Best of luck! Link to comment Share on other sites More sharing options...
Nemesi Posted November 10, 2018 at 09:04 PM Author Report Share Posted November 10, 2018 at 09:04 PM An update: ATC #9 Campaign Schedule General Meeting Sun 25th 20.30 CET (19.30 UTC) The structure/schedule of the campaign will be agreed and discussed where/if needed. Questions welcome of course. Two provisional factions will be announced with the purpose to prepare the general test to be held one week later. The two sides have an entire week to prepare the battle, that because preparation is needed for a good ATC gameplay. We will make a draw to decide who is attacking for the general test. Factions and sides for the test battle are provisional and may change before the start. Final sides are to be announced at least one week before the start of the campaign. Mods Mod collections are ready for download and will be published shortly (only mods needed for the first part, maps needed for the second will be added after the meeting). Both A3Sync and Steam collection will be available. Updates/small additions are possible before the start of the campaign, after that mods are definitive. All mods needed, including all maps, will be available and definitive before the start. Rules Will be published before the general meeting, in order to allow questions. Rules might be updated if needed before the start of the campaign, after start they are definitive. General test Dec 2nd, 20.00 CET, 19.00 UTC. We will decide after that if another test is needed Actual start of the campaign Will be discussed/agreed in the meeting, likely mid Jan (Sunday 13th) Registrations If possible within Nov. 25th (before the meeting) to allow the general test to be performed with the intended player count for the campaign. After that date registrations are still possible for reimplacements. 1 Link to comment Share on other sites More sharing options...
Nemesi Posted November 11, 2018 at 02:40 PM Author Report Share Posted November 11, 2018 at 02:40 PM AYC #9 Video Trailer, courtesy of Ellman 2 Link to comment Share on other sites More sharing options...
Jersans Posted November 11, 2018 at 09:28 PM Report Share Posted November 11, 2018 at 09:28 PM Does look too cool to be honest. Just have no idea how to play it? Need ArmA version? And use mod? Link to comment Share on other sites More sharing options...
Nemesi Posted November 11, 2018 at 11:51 PM Author Report Share Posted November 11, 2018 at 11:51 PM 2 hours ago, Jersans said: Does look too cool to be honest. Just have no idea how to play it? Need ArmA version? And use mod? You can download mods from this Steam collection https://steamcommunity.com/sharedfiles/filedetails/?id=1115541948 Alternatively also A3Sync can be used, see http://www.arma-tactical-combat.com/downloads/ You can join with just Arma3, you will have however some limitations as we use a few vehicles from APEX and a few weapons too, also we use T-140 "Angara" from tank DLC. But DLCs not strictly needed. Please feel free to join our Discord: https://discord.gg/ezZruJc If you need further infos please do not hesitate! Hope to see you all in game! 1 Link to comment Share on other sites More sharing options...
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