Carkidd Posted April 4, 2016 at 11:23 PM Report Share Posted April 4, 2016 at 11:23 PM Before the server crashed about 10-15 maps into the cycle. This resets the map back to Muttrah, and goes through the cycle again.Now it crashes every 3 maps, and is almost unplayable. The server is at an all-time low player count right now.Please fix. Link to comment Share on other sites More sharing options...
Carkidd Posted April 5, 2016 at 07:53 PM Author Report Share Posted April 5, 2016 at 07:53 PM The map cycle is not the problem. The problem is that the server crashes every 3 maps and the map cycle resets. The server used to crash much more infrequently. Link to comment Share on other sites More sharing options...
Carkidd Posted April 5, 2016 at 09:59 PM Author Report Share Posted April 5, 2016 at 09:59 PM Welp. Thanks for the map change anyway. Much better selection now :D Link to comment Share on other sites More sharing options...
Double_13 Posted April 13, 2016 at 09:26 AM Report Share Posted April 13, 2016 at 09:26 AM I wonder why it is not possible for the server to have a variable startup map from a few selected maps.with this i mean that lets say 5 possible startup maps are selected and the server randomly starts on 1 of the 5 maps. This way we can get a bit more variety when the server crashes.I know I will probably get the most simple answer that I see everywhere on the forums "NOT possible" but is it really?. I think that this can even be done without tempering with the original pr files server. This by giving the reboot sequence of the game a variable that determines what map-list it will be using. This idea comes from other games that had this variable startup implemented in the startup of the server.But even if this is possible I think the Interval on which the server crashes is way to frequent. Link to comment Share on other sites More sharing options...
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