=VG= BLuDKLoT Posted August 8, 2011 at 04:42 PM Report Share Posted August 8, 2011 at 04:42 PM Hey guys I put the Domination Server back up!The parameters are set but they are suck a pain! Semler when you see this please post that link to the parameter settings here for all to see.Also, does anyone know how to create a file for the server so the parameters are set automatically? I know we can make a cfg file or something, does anyone know how? I've never done it for Arma.Thanks! Quote Link to comment Share on other sites More sharing options...
=VG= SavageCDN (Inactive Duty) Posted August 8, 2011 at 05:15 PM Report Share Posted August 8, 2011 at 05:15 PM Good info here I believe that stuff goes into the server.cfg filehttp://community.bistudio.com/wiki/server.cfghttp://www.kellys-heroes.eu/files/tutorials/dedicated/ Quote Link to comment Share on other sites More sharing options...
=VG= BLuDKLoT Posted August 8, 2011 at 05:27 PM Author Report Share Posted August 8, 2011 at 05:27 PM I've already looked at all that and those aren't the parameters I'm talking about. Thanks anyway. Quote Link to comment Share on other sites More sharing options...
=VG= SavageCDN (Inactive Duty) Posted August 8, 2011 at 05:29 PM Report Share Posted August 8, 2011 at 05:29 PM Do you mean the mission parameters like time-of-day, AI skill level, etc? If so those are stored in the mission .pbo file and I'm not sure if you can set them in a server cfg file without editing the mission itself... PITN might know better Quote Link to comment Share on other sites More sharing options...
=VG= BLuDKLoT Posted August 8, 2011 at 05:35 PM Author Report Share Posted August 8, 2011 at 05:35 PM Ya, so when the mission restarts the game parameters are already set. It's possible, we did it with SOAR. Quote Link to comment Share on other sites More sharing options...
=VG= SavageCDN (Inactive Duty) Posted August 8, 2011 at 05:41 PM Report Share Posted August 8, 2011 at 05:41 PM Yeah I believe those settings are mission specific so the actual mission file needs to be edited.. might be best to have PITN look at it although if you send me the mission file I can take a look myself. Quote Link to comment Share on other sites More sharing options...
=VG= BLuDKLoT Posted August 8, 2011 at 05:49 PM Author Report Share Posted August 8, 2011 at 05:49 PM You have it it's our Dom v.6 Quote Link to comment Share on other sites More sharing options...
=VG= SavageCDN (Inactive Duty) Posted August 8, 2011 at 06:13 PM Report Share Posted August 8, 2011 at 06:13 PM Ok so those settings are in the description.ext file within the mission .pboLooks like I can change what the default is for each parameter but I'm not 100% sure that this is the right way to do it. So for view distance for example you can see below the various settings: class GVAR(MaxViewDistance) { title = "Maximum Viewdistance:"; values[] = {2000,3000,4000,5000,6000,7000,8000,9000,10000}; default = 5000; texts[] = {"2000 m","3000 m","4000 m","5000 m","6000 m","7000 m","8000 m","9000 m","10000 m"};I'd still wait for someone who actually knows what they are talking about to answer !senile Quote Link to comment Share on other sites More sharing options...
=VG= BLuDKLoT Posted August 8, 2011 at 07:30 PM Author Report Share Posted August 8, 2011 at 07:30 PM Yes but all the parameter settings you see in game you don't see in the cfg, that is my issue. They either need to be added or a new file needs to be created. Quote Link to comment Share on other sites More sharing options...
=VG= SavageCDN (Inactive Duty) Posted August 8, 2011 at 07:49 PM Report Share Posted August 8, 2011 at 07:49 PM So we need to edit the actual mission .pbo file and change the defaults, save the file, re-compile the mission, and save it to the server... there is no way to do this in the server .cfg files. I can do this however I don't know what the default parameters should be... is there a list somewhere?Edit: nvm found the list.. Curtis is on the case!! Quote Link to comment Share on other sites More sharing options...
=VG= BLuDKLoT Posted August 8, 2011 at 08:56 PM Author Report Share Posted August 8, 2011 at 08:56 PM we can go over together when you're ready man Quote Link to comment Share on other sites More sharing options...
=VG= SavageCDN (Inactive Duty) Posted August 8, 2011 at 09:42 PM Report Share Posted August 8, 2011 at 09:42 PM All done I've uploaded the file with the parameter defaults changed (thanks PITN!!)Just needs to be moved to the Arma MPMissions section Quote Link to comment Share on other sites More sharing options...
=VG= BLuDKLoT Posted August 8, 2011 at 10:51 PM Author Report Share Posted August 8, 2011 at 10:51 PM uploaded where? Quote Link to comment Share on other sites More sharing options...
=VG= SavageCDN (Inactive Duty) Posted August 8, 2011 at 11:11 PM Report Share Posted August 8, 2011 at 11:11 PM To the user uploads section...couldn't see how to put it in the Arma sectionco30_domination_2_54a2_west_r_oa.takistan.rar Quote Link to comment Share on other sites More sharing options...
=VG= BLuDKLoT Posted August 8, 2011 at 11:48 PM Author Report Share Posted August 8, 2011 at 11:48 PM ok well I see 3 file two version 2 and 1 version one, wtf file is it? PM it to me plz and thank you Quote Link to comment Share on other sites More sharing options...
=VG= SavageCDN (Inactive Duty) Posted August 9, 2011 at 12:08 AM Report Share Posted August 9, 2011 at 12:08 AM Yeah it timed out first try uploading to the website.. I just PM'ed to you Quote Link to comment Share on other sites More sharing options...
=VG= BLuDKLoT Posted August 9, 2011 at 01:03 AM Author Report Share Posted August 9, 2011 at 01:03 AM I sent you the actual Quote Link to comment Share on other sites More sharing options...
=VG= Calv Posted August 9, 2011 at 12:25 PM Report Share Posted August 9, 2011 at 12:25 PM Just an FYI. I'll usually setup a FARP at the Rasman airfield so if you see a supply truck icon there on the map the FARP should be close by, sometimes quicker/easier than flying back to base. I will place the farp on the NE central crossover (bit of taxiway that connects the runway to the main taxiway). There is a small one story building there aswell so it is easy to spot.If you're wanting to use it with the A-10, easiest way I've found is to taxi so that your wingtip is almost touching the FARP structure (no need for the cockpit to be facing it), then switch to the gun and 3rd person view. Then, as you look left and right you can place the gun crosshair over the FARP building and use the scroll menu to repair/refuel/rearm. Rearming can take 10 seconds or more to fully complete so make sure it is done before attempting to refuel/repair otherwise it can interrupt it. Quote Link to comment Share on other sites More sharing options...
=VG= SavageCDN (Inactive Duty) Posted August 9, 2011 at 12:29 PM Report Share Posted August 9, 2011 at 12:29 PM Sorry man I downloaded the mission from the Arma 2 MPMissions section I thought it was the one we were using. I'll try and get it fixed up later today !dashSent you the updated mission via PM Quote Link to comment Share on other sites More sharing options...
=VG= BLuDKLoT Posted August 9, 2011 at 05:18 PM Author Report Share Posted August 9, 2011 at 05:18 PM ok man np, thanks for the help Savage Quote Link to comment Share on other sites More sharing options...
=VG= SemlerPDX Posted August 9, 2011 at 06:32 PM Report Share Posted August 9, 2011 at 06:32 PM Great effort everyone!!! Sorry I missed that, BLuD, but you did find it. I have been deep in the s#@! in a very large Domi server for two 12 hour straight tours to see how others run it, and keep it under control. I asked the admins lots of questions, and they were super friendly even knowing I'm of a different clan. !cheersAlso had the opportunity to get proficient with many of the support vehicles and aircraft, and their uses in a large, active battlefield. I love flying!!! They told me that the wreck chopper (a Huey on their map) is only for recovering bonus vehicles, which get used so seldom anyway that the wrecker goes largely unused. They had once considered making all vehicles to require recovery and adding a second or third wreck chopper, but didn't cause it may have killed playability.First great tactic I have learned: Bring an Avenger HMMWV to the AO along with the troops via Chinook instead of a tank or bradley. Gives an element of air protection right away against the enemy troop helis and attack aircraft over the AO.I have some great ideas and when we get the server up and going, I'll make post about the relevant things - like restricting use of attack air assets to TS3 users, etc.Can't wait, Savage!!! HURRY HURRY!!! !thankyou Quote Link to comment Share on other sites More sharing options...
=VG= SavageCDN (Inactive Duty) Posted August 9, 2011 at 06:45 PM Report Share Posted August 9, 2011 at 06:45 PM Sounds good Semler... the changes I made are only to set the default parameters so they don't have to be re-done when the server resets.I've been reading up on how to restrict objects (choppers, tanks, whatever) to clan members only but it's far from simple. We could also do custom loadouts per user (by GUID) so that when you join the server you get your preferred weapon loadout, which is pretty cool.I wonder how it restricts assets to Teamspeak users?? I'll have to do some digging... Quote Link to comment Share on other sites More sharing options...
IHarryXx Posted August 9, 2011 at 07:42 PM Report Share Posted August 9, 2011 at 07:42 PM Savage, we could just kick people if they are not on TS while using assets Quote Link to comment Share on other sites More sharing options...
=VG= BLuDKLoT Posted August 9, 2011 at 07:46 PM Author Report Share Posted August 9, 2011 at 07:46 PM umm the server has been up and going since yesterday man lol Quote Link to comment Share on other sites More sharing options...
=VG= SemlerPDX Posted August 10, 2011 at 08:17 PM Report Share Posted August 10, 2011 at 08:17 PM I know, and it pains me....was doing the video all day yesterday (9 hour effort) and now leaving for mountains as soon as my brother gets his sorry arse over here. Back in a few days.@Savage, it can't be that complicated - the 7thCavalry guys simply needed a certain admin on (he doesn't unlock them for just any reason or anyone, mind you) and they do it while the game is running.This is my (new) loadout I take on every op; I used to use an M4A3 ACOG w/UGL:RangefinderLaser MarkerMk17 EGLM RCO6 Mags 7.62x51mm NATO4 Smoke Grenades (White)2 9V Batteries (Laser Marker)4 40mm HE Grenades (EGLM)Colt 1911 w/4 Mags=VG= SemlerPDX BEGUID: b16f87f0fe5906d7c223a88be03e8fc9Thanks!! !thx Quote Link to comment Share on other sites More sharing options...
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