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PB Power


PITN

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Here is a link about setting up PB_power. I used to use rcon and load the files in America's Army. But you have server side files in BF2 that make it so much easier. i.e. "pbpower.dat"

http://www.punksbusted.com/wiki/index.php/Power_Points

I recommend to place the players pb_power at 10 and pb_sv_kick at 10. Keep all of the other Rcon commands higher than 50. Would have to test it on the server one night. Password the server and get memebrs on to make sure it's working right and there are no security holes. i.e. pb_rcons set to 0 for example. That would be bad.
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You can also do that with the scripts already installed on the server


I bet if blud asked alpha networks they would say they are running mod manager + AD Framework admin scripts. All you need to do is edit the settings file of the admin script config file and add players hashes with the permission of '1' which grants them moderator status. This file can be configured to select what powers the moderators actually have. May allow them to kick, warn change maps but not ban or any of the other features.
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