=VG= Sphee Posted May 15, 2026 at 03:55 PM Report Share Posted May 15, 2026 at 03:55 PM Hello! I've spent the last 2 or 3 weeks editing layers for the available BF2 maps ported to PR, and while I do actually test maps before I run them on events (as hard as it is to believe), I still can't accurately evaluate their performance with real players on, AI teammates can only really get you so far in local testing, so I've decided to do a public test run for this upcoming event to get a better idea of what issues I need to look out for. Keep in mind I've still got some things to iron out, and some infantry focused layers to make, which won't take much time. But this is why I've set it a little farther than usual. Respawn speed is fixed (yes I've said this for every event post, and it hasn't been true for any of them lmao) and there will be a script running for bots (thanks to X0R, absolute legend) so they actually respawn reasonably quickly now. Remember that this is a test run, which means I'll need people to actually note down or remember any issues they see in maps, weird bot behavior, difficulty concerns, so on and so forth, during rounds. Date: 24/05/2026 - May 24 Sunday Hosted At: VETERANS-GAMING | TEST Server AND VG Teamspeak 3 Server Download Link: N/A (Link updated when layers are done. You'll be pinged in discord, and I'll reply to this thread) Password: qumbula 3 1 Quote Link to comment Share on other sites More sharing options...
Cherry Posted May 15, 2026 at 04:40 PM Report Share Posted May 15, 2026 at 04:40 PM Fair, I'll bring a notepad :)) Quote Link to comment Share on other sites More sharing options...
=VG= Inch Posted May 15, 2026 at 10:27 PM Report Share Posted May 15, 2026 at 10:27 PM Finally, Teamspeak 3 mentioned. We haven't done these in awhile. Quote Link to comment Share on other sites More sharing options...
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