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=VG= Loz

VG Clan Alumni
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Everything posted by =VG= Loz

  1. =VG= Loz

    Pets.

    Got a new pet! We called him Henry and branded his forehead.?He loves to eat dust and coins, and purrs when you feed him.?
  2. =VG= Loz

    Pets.

    Got a new pet! We called him Henry and branded his forehead.?He loves to eat dust and coins, and purrs when you feed him.?
  3. P.S that's a lovely terminator you captured on the moon shot, it really shows off the moons features.
  4. Good to see you taking pictures of your amazing surroundings. Get those old negatives printed Sem before they crumble to dust! If you want I can develop them just hit me up and post them over. Peace man
  5. Thanks for the writeup Jager! Really useful stuff there, I've experienced both underwhelming tasks and damn right outrageous ones, we'll have to organise a few more testing sessions to replay some of these missions. If anyone can give input on the way the pilot slots should be set up that would be great. The current idea is to have 3 pilot slots, only pilots can fly and all pilots must be on TS, a possible UID fly list could also be implemented. Thanks to everyone, as soon as slots and a shortlist of missions has been established we should open the server to the public.
  6. Hey Savage that's wonderful news, TCAdmin would be very helpful for this. I'll hop on the server now, thanks for taking the time to do this mate. I'll make a more in depth post when I've had time to try it out and have a think.
  7. That's encouraging Jager, it looks like we've found the right mission at least for now. I've still not had chance to test it but from what I hear it seems like the edited version is almost ready to use. We're still up for suggestions and can add missions to a rotation if necessary. Thanks guys let's keep the ball rolling!
  8. This is brilliant, good work! I love the screenshots.
  9. This isn't just about increasing our player-base, we want a server that we enjoy playing on that offers what Veterans Gaming is good at, if all we wanted was a large number of people playing we would just put a DayZ server up, or wasteland as Whiztler pointed out. The fact is most of our players don't enjoy this style of gameplay, we should aim to avoid becoming a clone of the hoards of full servers. Patrol Ops is looking promising and will be tested this evening (GMT). Keep the comments and suggestions flowing! If we host it, they will come...
  10. Yeah client mods are a big yes reV, it would be nice to have a mission rotation and therefor smaller missions are ideal. This evening a few of us are going to test Patrol Ops for issues and things we would like to change. We don't have a set time yet but everyone is obviously most welcome, if you're interested drop into the TS.
  11. There are plenty of ARMA III 'insurgency' missions out there, but all of them are missing vital parts of what we call insurgency, most of them are just clearing red squares. PITN has been working on an exact replica of ARMA II insurgency for ARMA III (not sure how far done it is), Vetala has also worked on making a suitable Insurgency mission with some help from Ciro, unfortunately they hit a wall with it. We have had a few good ideas about how to update Insurgency for ARMA III but we're lacking know-how. If you could post suitable missions for consideration that would be wonderful, I'll have a look and see what I can find too.
  12. Does anybody remember when we first hosted ARMA III public servers? We had three servers that were highly populated, at least two of the three servers were full at peak times. Two of the servers were vanilla loaded with Domination and a basic Insurgency themed mission, the third server was a private community event server with ACRE. There has been many a discussion about generating more interest in our ARMA III public servers, I have a few suggestions and wish to hear peoples opinions and ultimately make this happen as a community. After consideration I believe hosting a vanilla server with a few simple mission files (Patrol Ops? Domination?) and a modded server in the same vein as the current alive servers and certainly ACE when it becomes available. The majority of ARMA III players actively searching for a public multiplayer server will have no interest in downloading mods to play on a sparsely populated server, however if we promote a vanilla server (i.e we play and maintain it) we will likely have a larger player base willing to try something new. I can see a bright future for ARMA III on Veterans Gaming, it will require us working together to achieve our goals. Making the most of technically capable (and willing) members, creative minds and eager players. None of us have the means to make this possible on our own, especially me (I can barely tie my own shoelaces) Which is why we are part of this great community. Lets make something happen! Please share your own thoughts on this subject.
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