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PolishMartyr

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Everything posted by PolishMartyr

  1. yeah we were running into a few issues with the public server last night. Thank you for fixing those as well.
  2. 1. Arma 2 Public Server 2. Marcel 3. 2 31 9e2c0749b3bea6a6ff94275f2783c474 4. Continued to take off from base with a CH-47 and continued to team kill anyone near him once he lands. 5. H8_M3_L8TR, Baltic Bird, and MrFluffythe3rd.
  3. my only displeasure with this whole ordeal is now I am unable to stay in contact with a few of the friends I made over there on a regular bases.
  4. Looks like I will have to join you guys since I am apparently completely banned from CCG
  5. I will eventually. Want to get my business settled over there and to explain what happened to my friends and insurgent members at CCG.
  6. I apparently have upset the owners of CCG with this whole pursuit to continue insurgency and the fact that I made a public post stating I was going to take a break from my moderator duties. So now I am just a regular member of CCG.
  7. Thanks man. Just found out that at CCG they are not going to allow us to keep up the insurgency section of the forums. So I was glad I checked here right after because I needed some more good news. I am currently taking a break from CCG for a while just to think of about a few things.
  8. The more the merrier. We CCG insurgency players are just looking for a new home plain and simply. The meeting is just to discuss details and to see if we can come to an arrangement on a few things that could benefit the both of us in the long run.
  9. SavageCDN =VG= LAN_WROTE ... Sorry Polish something has come up and I cannot stick around to meet with you at 3pm EST.. maybe we can try for same time or a bit later (3:30pm EST) one day this week? I can do 3:30EST today or tomorrow. A few of us that are interested on hearing what you have to say will just pop onto your TS server.
  10. SavageCDN =VG= LAN_WROTE ... Sorry to hear that Polish. If you have members/regulars who are looking for an Insurgency server please point them our way. We've just added a few different missions as well (thanks to Vetala). We would also be open to hosting your insurgency mission on our server (you would have FTP, TCAdmin access to the particular server)... perhaps we can work something out if your group is interested. Yeah drop by and we can discuss MSO if you like. There are lots of options there and MSO is really tailored for planned events more than random public play. I talked to the owners of CCG about it. They state that they are busy right now and not sure if it is worth pursuing. Honestly, I am just frustrated. I will tell the insurgency players about your server though. I took a look at the mods you used and I like them a lot.
  11. Well I was just told they are closing the insurgency server do to lack of interest. I personally will still like to talk to you though. Was costing them 40 pounds just for 12 slots.
  12. Thank you so much. I will have to check with the owner today. He just got offline when I thought of this. Once I do I will post the time. I really do not want to see CCG's insurgency server go since it is probably the one thing that is currently keeping me interested in Arma 2.
  13. Currently our insurgency server is at a turning point. The population of members has dropped off to where the server is empty all week. That is because it is password access only. I been trying to get ahold of the person in charge of the server to open it up during the week and locking it during the weekends for member operations. It might be closed because of the cost which is pretty steep. If I was able to set up a meeting on this Sunday with the owner of our server will one of you be willing to talk with him on what to expect and how to manage an insurgency/MSO server?
  14. SavageCDN =VG= LAN_WROTE ... A few guys have been talking about doing an MSO event as Insurgents/Guerillas vs Russians... .might not happen for a month or so due to a lot of people still in school, etc That sounds fun man. I have to make a report to the other admin on the realism team at CCG today anyways. Plan on opening the server up to the public during weekdays only to close it during the weekend for meets. I will pass this by him as well. We try to play insurgency on weekends as if doing an MSO. We restrict the weapons our squad can use, set up a registration, target a location and set up an overall plan of engagement, and so forth. It has made for some very enjoyable games.
  15. SavageCDN =VG= LAN_WROTE ... Ah I see.. well perhaps let us know next time you do an MSO event maybe we can do a joint operation right back at you. If you guys are doing an MSO give us a heads up.
  16. Well we planned on having Insurgency on the server most of the time. But on occasion we plan to do an MSO . Once we finish our MSO we set it back to insurgency.
  17. SemlerPDX =VG= LAN_WROTE ... PvP/TvT - same idea - humans v. humans using Arma 2 or 3. It is not IMHO the best game for that. Like Savage said, I'd certainly try it in an event or large group play, and it would come down to the game mode type (S&D, etc.) to make it fun or playable. There are a few things about Arma that I don't like for human v. human fighting, and even the Arma PR (project reality mod) is not able to overcome these elements. This is why I prefer to play Arma against AI, and the smarter the better. I think where Arma shines is in COOP TvE and TvAI because it lends itself so well to teamwork and communication, but not so well at fluid character control or a sense of speedy input to character action/reaction. I will say that the game mod Invasion 1944 might do better at this due to the older weaponry and lack of modern optics and electronics, but still, I think playing vs AI in Arma is the most enjoyable gameplay so long as they aren't dumb as a post. !hi I agree. That is why I was planning to make these TvT games to be a friendly "wargame." between CCG and other Insurgency server owning communities. Creating a rule system on what vehicles a team can take. For example a team can take two IFV/APCs or a single MBT. Or take two Armed Transport Helis or a single gunship. Run it as if it was an MSO in a way. EDIT: Speaking of MSO, do you guys know any good coop campaigns that 12 people can play?
  18. SavageCDN =VG= LAN_WROTE ... Hi Polish, We don't do a lot of PvP in Arma other than stuff like Road Rage.. although I think you'd find some interest if there were organized events. If you haven't seen it yet check out TacBF mod for A3. PvP is probably the wrong term for it. I think it goes by TvT. Team vs. Team. We only plan on doing it as a scheduled event planned in advance. Do a gametype like search and destroy.
  19. Probably should also ask if you guys have any PvP gametypes such as attack and defend that are not restricted to maps or would work on Celle 2? Overall goal of CCG insurgency is to get more into the MSO and clan versus clan gametypes.
  20. EDIT: We apparently use the UPSMON addon I also came across this mod: http://forums.bistudio.com/showthread.php?89970-Zeus-AI-Combat-Skills Wanted to see if you guys have had any experience or an opinion on it?
  21. How is the Ai on your server by means of intelligence? Ours is alright but there is always room for improvement.
  22. We took another look at the @STInteract mod and decided to remove it since we are still a small group and hardly use it anyways so that issue was fixed. The guy who actually does the scripting for us has been busy right now. I will try to get back to you guys as soon as I get an update from him.
  23. I will try to get the one that is actually working with the mission scripts to come on here and answer. I simply do not know what he has done exactly.
  24. -@ace -@acex -@acex_pla -@acex_sm -@ace_ru -@ace_usnavy -@acre -@st_interact -@sthud -@cba -@cba_a2 -@cba_co -@cba_oa -@jayarma2lib -@blx_ridgback -@Foxhound ADDITIONAL MODS -@blastcore_visuals -@jsrs -@jsrs_ace -@jsrs_acr -@jtd_jtd fire and smoke -@landtex -@LEA -@sakulightfx -@scopefx -@st_acre_volume -@st_bunnyhop -@stmovement -@ukf_ukweps -@ukf_ukweps_ace -@ACR -@BAF -@PMC -All @rh weapon packs (Robert Hammer) _all @asr_rh packs (ace configs for Robert Hammers Packs)
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