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Loadout Editor for Arma Operation Arrowhead and ACE2/ACRE!! By Major_Shephard


=VG= SemlerPDX
Message added by =VG= SemlerPDX,

Links are broken - sadly, cannot find any archive of the LEA by Major_Shepard

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Calv LAN_WROTE ...

While it's handy I'd prefer not to have people using it during missions otherwise we're just gonna end up with everyone running around with .50cal sniper rifles and MGs with thermal sights.


Just put instruction "enable_lea_addon=false;" into init.sqf and players won"t be able to use @LEA in the mission. This is auto added into /lea/loadout-init.sqf when you edit mission loadout with LEA. See also readme.txt into @LEA folder

!bye
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Major_Shepard LAN_WROTE ...

Calv LAN_WROTE ...

While it's handy I'd prefer not to have people using it during missions otherwise we're just gonna end up with everyone running around with .50cal sniper rifles and MGs with thermal sights.


Just put instruction "enable_lea_addon=false;" into init.sqf and players won"t be able to use @LEA in the mission. This is auto added into /lea/loadout-init.sqf when you edit mission loadout with LEA. See also readme.txt into @LEA folder

!bye




Good to know. :) Hadn't really looked at mission loadout side of it, will give it a test for the next campaign.
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