=VG= SavageCDN (Inactive Duty) Posted May 16, 2012 at 05:38 PM Report Share Posted May 16, 2012 at 05:38 PM ^ So just like real life then? !crazyOf course... I guess I meant more for mission makers.. you can make a customized loadout for each player Link to comment Share on other sites More sharing options...
Major_Shepard Posted May 25, 2012 at 11:54 PM Report Share Posted May 25, 2012 at 11:54 PM Calv LAN_WROTE ...While it's handy I'd prefer not to have people using it during missions otherwise we're just gonna end up with everyone running around with .50cal sniper rifles and MGs with thermal sights.Just put instruction "enable_lea_addon=false;" into init.sqf and players won"t be able to use @LEA in the mission. This is auto added into /lea/loadout-init.sqf when you edit mission loadout with LEA. See also readme.txt into @LEA folder!bye Link to comment Share on other sites More sharing options...
=VG= Calv Posted May 26, 2012 at 02:17 PM Report Share Posted May 26, 2012 at 02:17 PM Major_Shepard LAN_WROTE ...Calv LAN_WROTE ...While it's handy I'd prefer not to have people using it during missions otherwise we're just gonna end up with everyone running around with .50cal sniper rifles and MGs with thermal sights.Just put instruction "enable_lea_addon=false;" into init.sqf and players won"t be able to use @LEA in the mission. This is auto added into /lea/loadout-init.sqf when you edit mission loadout with LEA. See also readme.txt into @LEA folder!bye Good to know. :) Hadn't really looked at mission loadout side of it, will give it a test for the next campaign. Link to comment Share on other sites More sharing options...
Recommended Posts