Jump to content
Website Updates and Upgrades are still underway! We don't expect any further downtime, but we thank you for your patience as we restore themes and other elements including the Chatbox.
  • Take On Helicopters: Hinds


    =VG= SemlerPDX
     Share

    Arma Content in Take On Helicopters


    On March 15th, 2012, Bohemia Interactive released it's first official DLC for Take On Helicopters, bringing the gunship to it's new helicopter game. Take On Helicopters: Hinds lets players take control of the Mil Mi-24V, the Mi-24P, and the Mil-24 SuperHind Mk.III gunships in all their variants across 25 nations that operate the Hind. Five difficult time trials accompany a new set of singleplayer challenges and even a new competitive multiplayer scenario, pitting players in adversarial battle against other Hind teams over internet or LAN.

    In an upcoming update, Bohemia Interactive promises Arma 2 content in the world of Take On Helicopters: Hinds. Flying a fully modeled Hind gunship over Chernarus, with a fully interactive 3D cockpit and TrackIR support sounds very interesting! This crossover update, code named "Downtown", will not allow for every conceivable mix of contents, but will definitely bring a new degree of depth to the game that fans of the Arma series will enjoy.




    These Hinds are meticulously modeled, with beautiful interactive cockpits, weapons systems, and the retractable landing gear looks great! They even recorded real-life sound samples from actual Hinds for that "extra level of detail". As a sim-style game, you might think that Take On Helicopters may be a bit difficult, but as someone who has played everything from Microsoft Flight Sim to Falcon 4: Allied Force, and of course, Arma, I can tell you that the controls are fully modeled, but interaction with them allows for a get-in-and-go ability. In minutes, I found myself chasing after Poffadder through downdown Seattle, Washington. During the flight, he told me about the actual controls of helicopters, and I was able to use them to my advantage right away and immediately felt a higher degree of control over my aircraft.

    I use a joystick, but the game was designed to be used with anything - mouse and keyboard, gamepads, and more. It's like having a sim game that responds to simple commands, or allows for a more in-depth, interactive experience at the players whim. With this newest addition of the Hind gunships, the small indie studio Bohemia Interactive is really showing off how it is fast becoming one of the hottest game developers of the new age.



    by Aaron Semler, Senior Editor VETERANS-GAMING
     Share


    User Feedback

    Recommended Comments

    There are no comments to display.


×
×
  • Create New...

Important Information

Terms of Use and Privacy Policy