Up, Up, and Away!
The new patch 1.2 for MineCraft is out, and the host of new additions reaches to the sky - literally. Along with new units, items, blocks, and even AI, the sky of MineCraft has been given new limits, from 128 to 256, allowing real mountains and truly hidden castles in the sky. Also, the new Jungle biome brings with it new trees and climable vines. Now, Iron Golems protect cities, Zombies break down doors and behave with new mob AI, and ocelots roam the wild places - ready to be tamed by players with a nice piece of fish!
Tamed wolves can have puppies, and Villagers can have children (space permitting); it seems like the world is becoming more alive with each new patch. Unstoppable now, the MineCraft phenomenon continues to grow, and the MineCraft Team has just brought on board four community members who were key in developing bukkit, a community-based MineCraft server implementation.
The new patch 1.2 for MineCraft is out, and the host of new additions reaches to the sky - literally. Along with new units, items, blocks, and even AI, the sky of MineCraft has been given new limits, from 128 to 256, allowing real mountains and truly hidden castles in the sky. Also, the new Jungle biome brings with it new trees and climable vines. Now, Iron Golems protect cities, Zombies break down doors and behave with new mob AI, and ocelots roam the wild places - ready to be tamed by players with a nice piece of fish!
Tamed wolves can have puppies, and Villagers can have children (space permitting); it seems like the world is becoming more alive with each new patch. Unstoppable now, the MineCraft phenomenon continues to grow, and the MineCraft Team has just brought on board four community members who were key in developing bukkit, a community-based MineCraft server implementation.
Nathan Adams, Nathan Gilbert, Warren Loo, and Erik Broes are now official MineCraft Team Members. According to Jens Bergensten at Mojang's website, "(the four) will work on improving both the server and the client to offer better official support for larger servers and server modifications.
"The plan is to build a fresh server API, and then extend it to support client-side modding (in one way or another). We will try to make it easy for bukkit users to convert if they wish to do so, but backwards compatibility is not guaranteed. We will, however, help bukkit to be compatible with 1.2, to avoid having a long gap while you wait for the official Minecraft server to catch up.
"Many of you may ask why we decided to work with bukkit instead of other Minecraft teams, such as Spout or Forge.", Jens continued, "The reason is that we want more than just modding, and these guys have always had server admins in mind when developing their additions to the game. We hope that this will help the quality of Minecraft multi-player to improve, both for large and private family servers, while still being able to add fun stuff for the bigger audience."
"The plan is to build a fresh server API, and then extend it to support client-side modding (in one way or another). We will try to make it easy for bukkit users to convert if they wish to do so, but backwards compatibility is not guaranteed. We will, however, help bukkit to be compatible with 1.2, to avoid having a long gap while you wait for the official Minecraft server to catch up.
"Many of you may ask why we decided to work with bukkit instead of other Minecraft teams, such as Spout or Forge.", Jens continued, "The reason is that we want more than just modding, and these guys have always had server admins in mind when developing their additions to the game. We hope that this will help the quality of Minecraft multi-player to improve, both for large and private family servers, while still being able to add fun stuff for the bigger audience."
A full changelist for the new MineCraft Patch 1.2 can be found here: http://www.minecraftwiki.net/wiki/Version_history
by Aaron Semler, Senior Editor VETERANS-GAMING
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