EA DICE - News from GDC 2012
Yesterday, at GDC 2012, Danger Close revealed more about the newest addition to EA's Medal of Honor Series, Medal of Honor: Warfighter, slated for a release date of October 23, 2012. The game is powered by Battlefield 3's Frostbite 2.0 engine, allowing visually stunning details in fully modeled environments. According to the buzz, "papers fly with near gunfire, chandeliers sway, and wooden beams splinter". This time around, the multiplayer development will not fall to DICE, but will stay
in-house with Danger Close, and will include a hardcore "One Shot Kill" mode.
A CO-OP mode will let players leave the head-to-head multiplayer online games and experience deeper team play elements, but a full cooperative campaign story mode is not likely.
As with previous installments, Medal of Honor Warfighter will center around the missions of Tier 1 Operators on a variety of similar-to-life events in real world locals including, we've been told, the flooded Isabela City in the Philippines. Mother, Voodoo, Preacher, and others return to live the tale along with new international Special Forces including British SAS, German KSK, Polish GROM, and the Australian SASR! It's so great to see more non-U.S. Spec Ops groups in these modern warfare games! There are so many more impressive factions throughout the globe, I find it to be an excellent choice to bring more attention to these highly skilled, sometimes lesser known teams.
Yesterday, at GDC 2012, Danger Close revealed more about the newest addition to EA's Medal of Honor Series, Medal of Honor: Warfighter, slated for a release date of October 23, 2012. The game is powered by Battlefield 3's Frostbite 2.0 engine, allowing visually stunning details in fully modeled environments. According to the buzz, "papers fly with near gunfire, chandeliers sway, and wooden beams splinter". This time around, the multiplayer development will not fall to DICE, but will stay
in-house with Danger Close, and will include a hardcore "One Shot Kill" mode.
A CO-OP mode will let players leave the head-to-head multiplayer online games and experience deeper team play elements, but a full cooperative campaign story mode is not likely.
As with previous installments, Medal of Honor Warfighter will center around the missions of Tier 1 Operators on a variety of similar-to-life events in real world locals including, we've been told, the flooded Isabela City in the Philippines. Mother, Voodoo, Preacher, and others return to live the tale along with new international Special Forces including British SAS, German KSK, Polish GROM, and the Australian SASR! It's so great to see more non-U.S. Spec Ops groups in these modern warfare games! There are so many more impressive factions throughout the globe, I find it to be an excellent choice to bring more attention to these highly skilled, sometimes lesser known teams.
EA said that "Warfighter delivers an aggressive, gritty, and authentic experience that puts gamers in the boots of today's most precise and disciplined warriors in an up close and personal look at today's battlefield and the fight against the ongoing global terror threat. Inspired by actual events, and written by active Tier 1 Operators while deployed overseas. When an extremely deadly explosive (PETN) penetrates civilian borders, Preacher and his fellow teammates are sent in to solve the problem."
In using real world operatives to co-write the events and missions in Medal of Honor Warfighter, Danger Close has assured us gamers that it's goal with this is to represent a tone and feel of authenticity as opposed to a true military simulation. As in previous versions, players health will still regenerate, but new dynamics will bring a more tactical feel to the experience. One example would be choosing how to breach an entrance be it by C4 blast, kicking in the door, or tossing a flashbang into the room - each with it's own dynamic outcome based on the players choice.
Medal of Honor Warfighter is sure to be just one of many upcoming titles that will use DICE's Frostbite 2.0 engine. At the Game Developers Conference a few days ago, Electronic Arts announced the opening of a new studio in Gothenburg, Sweden, to work on yet another possible sequel to one of EA's franchise games.
"A new EA studio focused on making a new generation of games on the Frostbite 2 engine. Visit jobs.ea.com to learn about the career opportunities available now in game design, engineering, modeling, animation and sound engineering."
Only time will tell as to which game series the focus will be on, but further news may come out at E3 this June. Stay tuned for the latest updates as they become available.
In using real world operatives to co-write the events and missions in Medal of Honor Warfighter, Danger Close has assured us gamers that it's goal with this is to represent a tone and feel of authenticity as opposed to a true military simulation. As in previous versions, players health will still regenerate, but new dynamics will bring a more tactical feel to the experience. One example would be choosing how to breach an entrance be it by C4 blast, kicking in the door, or tossing a flashbang into the room - each with it's own dynamic outcome based on the players choice.
Medal of Honor Warfighter is sure to be just one of many upcoming titles that will use DICE's Frostbite 2.0 engine. At the Game Developers Conference a few days ago, Electronic Arts announced the opening of a new studio in Gothenburg, Sweden, to work on yet another possible sequel to one of EA's franchise games.
"A new EA studio focused on making a new generation of games on the Frostbite 2 engine. Visit jobs.ea.com to learn about the career opportunities available now in game design, engineering, modeling, animation and sound engineering."
Only time will tell as to which game series the focus will be on, but further news may come out at E3 this June. Stay tuned for the latest updates as they become available.
by Aaron Semler, Senior Editor VETERANS-GAMING
Recommended Comments
There are no comments to display.