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Buschwick

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Posts posted by Buschwick

  1. Glad it got looked into.  Been away for a while guys....it's a great sim and I hope the community stays patient while the smart ones get it figured out.

    It's hard to express my appreciation of the hard work that's gone into F4.  It's absolutely incredible.

    Thank you to all involved to bring this sim from microprose's release in '98 to what it is now nearly 20 years later.  Our community has set a standard in modern combat flight simulation that isn't rivaled and will, in my opinion, be the continuing and steadfast benchmark of what it takes to make a simulation of this magnitude into what we all love and continue to support.

    P.S.  Is the sever down?  I can't join.  Pretty sure Brain crashed it if we're down.  He loads too many SDBs.

    • Upvote 1
  2. I looked at it and found a line under "Dev Settings"

    set g_bServer 0                 // This option puts FalconBMS into Multiplayer Server mode. A server mode session can't enter the 3D world

    Wanna see what that does if you set it to 1?  It might simply force the server to only keep the connection open and  rely on clients' data for 3d action instead of the server being, technically, part of the action.

    I've never messed with these setting as a host so I don't know what I'm talking about lol!

    • Upvote 2
  3. Looks like ground forces have changed slightly! Good changes I might add.

    Browsing the BMS forums I noticed that the average bandwidth that people connect with is 1024. Why are you wanting 300? I also noticed a few posts about latency and connection issues contributing to spawn issues for targets...which I've seen on many occasions.

    I've we were to attempt an SOP of 1024 bandwidth for one campaign, what harm harm would that do? And that's entirely inquisitive...I have no clue how that works.

    Thank you for this server! :)

    now back to RTFM :)
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