=VG= Calv Posted July 1, 2012 at 12:43 PM Report Share Posted July 1, 2012 at 12:43 PM OK guys, next set of missions will be taking place in Fallujah with UK units/weapons.Two of the mods are not available via sixupdater so I have dropped them into a .rar along with the fallujah warmup map, so you can download em and if you can load the warmup map then everything is working correctly.Complete Mod List:@ACE@ACEX@ACEX_RU@ACEX_USNAVY@ACRE@b3rMTP (Included in attached .rar)@CBA@CBA_A2@CBA_OA@fallujah@JayArma2Lib_new (or Jayarma2lib if you're not using the beta patch, which I would recommend that you use)@sjb_sas (Included in attached .rar)@UKF_UKweps@ukf_ukweps_aceOptional but Recommended:@sthud@stmovement@JSRS@BlastcoreTo load the two mods included in the .rar file, place the two folders (@b3rmtp and @sjb_sas) into your main Arma 2 OA directory, there should already be a lot of other folder beginning with @ in there.Then start sixupdater and create a new preset and add the list of mods above to it.Then at the bottom of the Mods tab look for Local Mods that will have a small selection box underneath it.In the selection box you should see @b3rmtp and @sjb_sas (if you don't click the little refresh button to the side of the box).Ctrl-Click both of the mods so they're highlighted, then click Add, this will then place them into your newly created preset.The BAF_warmup.fallujah.pbo file is to be placed into your MpMissions folder in your arma directory, you can then load this mission by creating a new Multiplayer game and selecting it from the list.Server Admin: I've included the server keys with those two mods in the .rar to make it easier for ya. :) Quote Link to comment Share on other sites More sharing options...
=VG= Calv Posted July 1, 2012 at 08:16 PM Author Report Share Posted July 1, 2012 at 08:16 PM Seriously, 79 views and not one person thought to mention I'd forgotten to attach the file. :pAnyway, file is too large to attach, so you'll have to download the two packs on your own:Brit Infantry Pack: http://www.armaholic.com/page.php?id=10898SAS Pack: http://www.armaholic.com/page.php?id=9031&highlight=SJB%2BSASWhen you've downloaded the files create one folder for each pack in your main ARMA directory titled @b3rmtp and @sjb_sas.Inside those folders then create another folder called Addons.Place all the files downloaded from each pack into the Addons folder.In the sas pack you will also see an Optional Files folder, open this and copy "sjb_sas_acecfg.pbo" and "sjb_sas_acecfg.pbo.sjb.bisign" into the addon folder.So when you've done you'll have two new folders in your arma 2 OA directory.Folder 1:@b3rmtpContaining 1 folder named AddonsThe Addons folder will contain 4 .pbo files and 4 .bisign files.Folder 2:@sjb_sasContaining 1 folder named AddonsThe Addons folder will contain 2 .pbo files and 2 .bisign files.I've atttached the warmup map so you can still test you've done everything correctly.baf_warmup.fallujah.rar Quote Link to comment Share on other sites More sharing options...
=VG= OniBlood1986 Posted July 1, 2012 at 10:19 PM Report Share Posted July 1, 2012 at 10:19 PM Thanks man Quote Link to comment Share on other sites More sharing options...
=VG= Ingo Posted July 1, 2012 at 10:39 PM Report Share Posted July 1, 2012 at 10:39 PM weapons are really nice :) looking forward to the mission Quote Link to comment Share on other sites More sharing options...
chrisi123 Posted July 3, 2012 at 01:53 PM Report Share Posted July 3, 2012 at 01:53 PM so the requirement of the brit inf pack is the L115A. should i also download this`? Quote Link to comment Share on other sites More sharing options...
=VG= SavageCDN (Inactive Duty) Posted July 3, 2012 at 02:24 PM Report Share Posted July 3, 2012 at 02:24 PM Looks like the british units are being updated soon:http://www.armaholic.com/forums.php?m=posts&q=18133 Quote Link to comment Share on other sites More sharing options...
=VG= Calv Posted July 3, 2012 at 02:36 PM Author Report Share Posted July 3, 2012 at 02:36 PM Pvt. Charry LAN_WROTE ...so the requirement of the brit inf pack is the L115A. should i also download this`?It's included in the UKF weapon packs in the list. Quote Link to comment Share on other sites More sharing options...
=VG= SavageCDN (Inactive Duty) Posted July 6, 2012 at 04:13 PM Report Share Posted July 6, 2012 at 04:13 PM I'm having problems getting the 2 non-SU mods to work properly on the server. I keep getting kicked for not having proper signed addons and I've triple-checked the server to make sure the keys are there. I did add the optional mods (in sjb_sas) to the server but perhaps that is the problem? I assumed we would need them for the ACE configs?For now I've turned off sig checks on the Community server (still passworded "acre") and I can join OK Quote Link to comment Share on other sites More sharing options...
=VG= Calv Posted July 6, 2012 at 06:12 PM Author Report Share Posted July 6, 2012 at 06:12 PM SavageCDN =VG= LAN_WROTE ...I'm having problems getting the 2 non-SU mods to work properly on the server. I keep getting kicked for not having proper signed addons and I've triple-checked the server to make sure the keys are there. I did add the optional mods (in sjb_sas) to the server but perhaps that is the problem? I assumed we would need them for the ACE configs?For now I've turned off sig checks on the Community server (still passworded "acre") and I can join OKNot really sure, only other guys I know who run a server are the Lambs guys, but they run it without sig checks. Quote Link to comment Share on other sites More sharing options...
=VG= Outlanders Posted July 6, 2012 at 09:25 PM Report Share Posted July 6, 2012 at 09:25 PM I just checked Six, there JSRS and JSRS ACE, should i get both? Is it signed on our server? Quote Link to comment Share on other sites More sharing options...
=VG= Calv Posted July 6, 2012 at 09:43 PM Author Report Share Posted July 6, 2012 at 09:43 PM Outlanders =VG= LAN_WROTE ...I just checked Six, there JSRS and JSRS ACE, should i get both? Is it signed on our server?Looks like the JSRS ACE was released recently and makes it work better with ACE. Don't think we have the key for it on the server yet, however looks like we may be running without sig checks for the moment. Quote Link to comment Share on other sites More sharing options...
=VG= SavageCDN (Inactive Duty) Posted July 9, 2012 at 02:06 PM Report Share Posted July 9, 2012 at 02:06 PM I think for future reference we should stick to mods available on SU network only... unless we test them out to make sure server keys are working... otherwise I need to disable signature checking on the server which unfortunately means players can connect with older versions of mods, etc which can cause strange issues. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.