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suomikeizari

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Everything posted by suomikeizari

  1. Dman... !lolol that tag is pretty cool, army platoons? anything special about it/it's history?
  2. True, luckily the weapons dont have bent barrels !lolol
  3. Calv LAN_WROTE ... Castor =VG= LAN_WROTE ... @Savage, tried 'em myself, over half of the RH mod weapons shoot too high like they would be on a permanent +300 range setting. Ok, so the sighting system isn't "porked", some of them are just zeroed at 300m? Though I never noticed any issues with them. basicly yes but the problem is that it cant be set back to 100 so IMO its porked :P someone did talk about ACE fixing most of the problems in RH mods but I havent noticed such things. I especially recommend you guys to avoid AKs and HKs in RH mods.
  4. @Savage, tried 'em myself, over half of the RH mod weapons shoot too high like they would be on a permanent +300 range setting.
  5. Wont be there (sorry) + I suggest NOT using RH mods, you might now that the sighting system on those guns is porked. you should add some infected bears there :P
  6. Happy Veterans day! And thank you to all Soldiers of the US who have been out there covering our asses!
  7. no worries dude, you did an excellent job with the event, hope I can join it next time :) T.E.D.F =VG= LAN_WROTE ... 1. =VG= SERVER RULES 2. NOOOO ARMA!!! !bad - TELL ONE THING RELATED TO ARMA = WARNING! 2-ND OFFENCE WILL RESULT IN GETTING REMOVED FROM TS CHANNEL AND FROM PR SERVER!!! !crazy how many got REMOVED by the way? !lolol
  8. @Semler yeah that sounds pretty nice, only time will tell what happen next. (crazy crazy mutant missions with us armed from head to toe) about the 15min sitting at the weapon crates: in missions this can be taken away just by giving the players a kit already, if you're planning an event on MCC I guess you can restrict the kits somehow? like in patrol ops. I think such a thing will be unneeded in casual play just for the reason that some people like sitting at the crate for ages xD, that scope thing sounds a bit difficult but I'd use it if its available, kick ass feature! for now all we can do is give advices in the field about what weapon to use. @Gaz, yeah I hear it takes a lot of nerves and patience :P
  9. yeah, could also start working with Sav on this stalker Idea (at least on mission level) If we agrees to take me under his wing of course :)
  10. yeah most feel comfortable with a map and a GPS. This idea has come up to my mind before as well: - What if we made a persistant world gameplay based on stalker? - there would be 3-4 (4 if possible) factions warring for territory in a Chernarus type of map. - The map should be dotted with 4 mainbases and many outposts. - the areas outside these bases and outposts are covered with mutants (takes care of soloing and forces teamplay) - also factions FREEDOM and DUTY take care of our little problem: Freedom is really loose stalker group while Duty is very very strict and military like. - more ideas? I'm in school now so I cant finish it properly ;)
  11. @Gaz, I apologize to you too mate, as I was clearly on the defensive there and trying to make myself a martyr or something subconsiously.. We do have a lot of different opinions but that should only enrich VG not make us quarrel between each other my bad on that part. I'll try to look things more from your perspective, keep things short and and understandable. Also wont come here when I'm in a bad mood, this is not the place/way to unwind. Yes we think different but we can easily work together, need to just stay out of each others hair :D and Semler, you Blud, Savage, PITN and Poffadder are like the glue who keeps us together, thank you for that.
  12. well having a bad week here, nothing special, don't watch simpsons and the lack of skill at English language does not help in the matter. point taken, going for some R&R. btw to make my points clear: 1. all the leaders are needed in any situation, OK you can live without them but its for the best to have them. 2. strictness is a virtue, It is good when done by capable people, otherwise it can be taken as a vice 3. We should play more ops, any will do lets just get everything we can find on armaholic and of course missions that anyone of us does. 4. I personally don't understand casual play so I'd wish we do more events with strict command tree but that's just me, as long as the majority of us have fun, and im having too.
  13. Roger that Sir, will calm down Sir! (well what can I say? you're a superior officer to me)
  14. I give up, you know that my english aint that good so I cannot communicate in the way I mean. still you insist raping my comments @Gaz I see you have something personal against me so just PM me and lets get it over with. @Murder, percentages give a direction, they dont have to be exact, like your 68% @PITN thank you for that, pretty much explained what I'm going at, sorry for clinging in the details, that was a mistake form my part. I will train on my English and communication. Anyone still wondering what the hell am I talking about look at PITNs post. as a reply the teamwork and communication here wont be the same because our community has not been built around that type of teamplay, it also seems that I've watched this topic too much from ''real'' point of view. Ill jsut go with training and such to somewhere else, you wont see me bothering with this topic again. (much :D)
  15. Gaz =VG= LAN_WROTE ... Lol castor most of us have been using it for weeks... I figured as much :)
  16. That is exactly what I meant Semler, thanks for clarifying! :) SavageCDN =VG= LAN_WROTE ... Great thread BTW ^ this.. ie: basic squad movement and formations ..yes it's 'boring' but it gives everyone some base knowledge to work with. The more of this we do.. the less 'micro-managing' required within your squad as members will know what do to in most situations. Domi is OK but it kinda gets old after a while... I'm liking more the toned down approach to missions like using iron sights and not having air support. The problem with using heavy assets in Arma (as someone mentioned) is that you have to even that out on the OPFOR side and that is very difficult to do when playing vs AI. Dman - if you're willing to do some training I can put together a schedule and/or sign-up thread.. we could also get an idea of what others want to learn besides the basic squad stuff ie: corpsman, mortars, static gun sights, explosives, etc. as savage said the more you do the formations the better you get, formations better the combat effectiveness of a team by 30% at least, they know their sectors so their situational awareness is high as long as they keep scanning. also training! for any special role that someone wants to learn, I think we have a someone specializing in almost any role around here! like JTAC, Pilot (CAS and TRANS), Sniper, Mortar.. etc. and even some kind of leadership training where you get 3-5 volunteers that you need to lead through a simple mission. but as Ive said, I blow off steam elsewhere than ARMA (BF3, BF2PR, DoW, CoH etc.) I will still stay on TS3 so anyone can hop in with me but I probably wont be seen that much on domi/ins. I'm willing to try MCC of course, it seems very nice! EDIT: and dont take this the wrong way! I love playing with you but Domi is just so freaking boring.
  17. Murderface =VG= LAN_WROTE ... Castor =VG= LAN_WROTE ... yeah murder I did not mean that, the thing is I'm kind of a perfectionist when it comes to ARMA gameplay. which means that I probably shouldn't come in when you guys are playing Domi/INS or any other game mode that has casual gameplay. I just cant do that, I might just might have 1 day in a month when I want to just goof around but then Ill play on BF3/BF2PR or some other game. also as a note I'm perfectly capable or even willing to work as a grunt but it doesnt feel right if we arent doing it the way I have described before. In my mind ARMA should be played as if we are going into a real fight in future, constantly honing our skills at leading, shooting and teamplay. so what you're saying is you don't want to have any fun with your clan buddies or just getting hours under the belt with people if it isn't done YOUR way? NO, GOD NO! I only meant that I have learned a way to play ARMA and I dont enjoy the casual play anymore. and if I come I might try to make you guys play the way I like (or try) which will ruin your fun! also a note about overpowered guns like M109 or guns with TWS scopes: I don't like their use because they make the game too easy at times. Its just me though, I can play with them as well :) To me any leader is irreplaceable, from FTL to SQL and Platoon lead, in my mind if you think that you can survive without them you start to listen less and less and he becomes less and less important, making his work harder and harder. SOMEONE INVENTED THE ROLES OF FTL, SQL and OTHER LEADERS, SO THEY ARE NEEDED, if you do good in Domination or insurgency without a leader, good for you but lets be honest; how many succesful ARMA platoons have actually thrived without these leaders? IMPORTANT: this is the part many do wrong, the more YOU talk the more you distract others specially the leader, DO NOT question your leader!(unless its possible to change the leader but this still should be done after asking for audience) this will put him in an awkward position which will cause others to question him and make the team less and less capable NO matter how experienced they are. FTL is there to connect the fireteam to the Squad, he also makes sure people stay in line and dont get left behind, he is there when everyone else is gone. he is the senior member of the team who can guide the rest of the team in many ways, from movement, firing direction and the choice of armament. also in most cases he is the grenadier also. if you don't like being bossed around you shouldn't play on events (depending on the type of event) And what do you mean no teamleaders, spec ops style? of course they have teamleaders! more like no teamleaders, internet style. @GAZ: we are not good infantry, in most missions most of us die and we usually also fail the missions, it doesnt matter how good you are on insurgency or domination, as said before they are just casual play, yes you can learn to shoot there but it doesn't help much because the AI wont work in the same way and they wont have the same armament. if we were good we wouldn't get casualties, and the missions would be done in a much quicker rate. sure there are worse but we haven't gotten better either. Please note that I haven't joined the army yer and I have played arma for a year only so many of my comments might seem ignorant.
  18. yeah murder I did not mean that, the thing is I'm kind of a perfectionist when it comes to ARMA gameplay. which means that I probably shouldn't come in when you guys are playing Domi/INS or any other game mode that has casual gameplay. I just cant do that, I might just might have 1 day in a month when I want to just goof around but then Ill play on BF3/BF2PR or some other game. also as a note I'm perfectly capable or even willing to work as a grunt but it doesnt feel right if we arent doing it the way I have described before. In my mind ARMA should be played as if we are going into a real fight in future, constantly honing our skills at leading, shooting and teamplay.
  19. suomikeizari

    Missions

    Germans just because G36s, Marders and Leopards are AWESOME! AND YES, BUNDESWEHR SKINS! WHOOOO :D
  20. suomikeizari

    Missions

    that is true, you guys play it like you know it already. which is way too repetitive for me, like you know there is going to be aprox. 1 brdm, 1 bmp and 1 t72 + 2 squads of infantry. you know how they set around the objective and you do almost every side mission in about the same pattern. while I try not to think about it and do it outside the box, unfortunately no one wants to do it this way and want to carry silly weapons that we wont be using in proper Events, everything I do in ARMA is to make myself better at missions, trying to evolve and get better all the time, silly me I know :) but I guess we can put the blame on DOMI for this. EDIT: anyways we should remove all these comments and give some suggestions, I dont think Dman meant this kind of conversation.
  21. suomikeizari

    Missions

    Calv, I did forget the most important part yes, by ''buttload of assets'' I meant that you can basicly work with anything, and yes Infantry is an asset too (i think?) and about the bad leader when you put it that way I agree, but going without one is pretty bad too.
  22. suomikeizari

    Missions

    Gaz the thing is that when you have no leader for, lets say a group of 6, 1 of them usually takes WAY too much gear and will slow the team, 1 dude is the one who runs and guns and dies all the time and the rest of the guys are having a hard time deciding what to do when they're under heavy fire, which brings more casualties. But to be honest I play like I'm on an event all the time, trying to everything organized and properly and with a level of professionalism. In my mind the more you are able to cooperate with other assets the better, it doesn't matter how many we have against us and how many do we have. all that matters is that they die and we live, the less we lose the better. of course this might take the fun part from the infantry but then you can just limit the assets before hand. OH but now Im using this thread wrong :) sorry!
  23. T.E.D.F =VG= LAN_WROTE ... Download - Install - Use You won't have to do anything else than Running it as Admin. Mumble auto. switches you to right channel Press 1 - 9 to speak with squad leaders, 0 to speak with squad members, - to speak everyone that are near to you, / or * to speak to Commander. Easy note that numbers that you use are on the numpad.
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