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BernardTheBeast

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Everything posted by BernardTheBeast

  1. Hiya. I went by =VG=Beast for a while ages back, playing Project Reality and ARMA II.

     

    I'm still alive.

  2. Just had a "Kim Jong Un" who later reconnected as "Kim Jong Il". Lifted the chopper off the ground and tried crushing players. Damaged vehicles, killed a few. Was warned, reconnected, tried role-playing as the character which was vaguely amusing but not very entertaining in conjunction with the whole "killing other players" aspect.
  3. SavageCDN =VG= LAN_WROTE ... If they make the effort to register and appeal the ban I would consider lifting it. Sounds groovy, but most likely no need to worry--they didn't say a word the entire time they were on. Cheers though, and thanks for the welcomings back, y'all! Been daaaaaaang busy lately, so though I don't have all the time I'd like to keep up in community affairs. I still got an hour or two here and there to get on some good ol' ARMA 2, to have fun and keep an eye on things though... ...when I'm not secretly playing the ARMA 3 alpha after bedtime. ;)
  4. Well, had a couple of goofballs get on the Insurgency server half an hour ago. There were only two players actually playing aside from myself, so I was lenient on them as they shot each other for fun some distance away. Then they blew up vehicles at base, killed me while I was fixing a tire, and generally acted rampantly wild. Players were: Neo-Spirit Trerb4 L_Adversaire Kicked Neo-Spirit after he deliberately crashed a chopper, and Trerb4 after he lethally put a stop to my tire changing. Asked them nicely before and after to play more responsibly, and they left shortly after. L_Adversaire was more tame than the other two, but was hanging around with his buddies all the same. Just putting this here for information's sake. They've had their warning.
  5. SavageCDN =VG= LAN_WROTE ... [...] I noticed as well no more Launch as Combined Operations but as Beast said I think they have merged them now so only need to run OA??? That's what I read, that's what I did, and for me, that's what works! But wise idea suggesting running each separately first--it might be they need to generate some kind of content file so that Operation Arrowhead knows all what's there. Maybe. I dunno. The exact process I did was run Operation Arrowhead once, close it when I realized ARMA 2 wasn't there, ran it again and set up ARMA 2 through the Expansions menu, restarted the game, and now I've got all the mods I selected through the Expansions menu enabled when the game starts.
  6. Hey ya'. Combined Ops is still there. After the file-format update thing, all that's happened is ARMA 2 and Operation Arrowhead have been merged, and are set up through Operation Arrowhead. When you start ARMA 2: OA, at the main menu click [Expansions], then enable ARMA 2 and Operation Arrowhead files and whatever other mods you want to use. That's what I did at least, and from there I've just been using Six Updater to manage all the other stuff that comes along with ARMA modding, and for launching the game. But yeah, once you set the 'Expansions' in Operation Arrowhead, it should run in combined mode automatically because it'll load both contents from ARMA 2 and Operation Arrowhead.
  7. Salutations Spears!!! Awesome to see yer', and awesome to see you with the tags! Glad you've joined us in title as well as company!
  8. Yeeeeeeeeeah...smoother animation, smoother movement...I'd much prefer those changes over graphic enhancement. ...though I must say that new grass and flora looks sweeeet! Oh, and on topic, I'm looking forward to it. But I've always been a bit of an infantry fellow. Ooo! Know what'd be reeeally groovy? A ghillie suit that uses physics in the engine to have dynamic jute and foliage, swaying in the breeze or when you move! Whoop!
  9. Welcome to the forums brother--groovy to see another decent fellow here. Yeah, voice communication can make or break an assault--and it improves the speed and readiness of coordinated patterns in a way that typing just can't beat. I forward Semler's recommendation--check out the Domination server when you get the opportunity, or better yet, once it's updated. In Insurgency, it's usually best for the squad leader to say outright whether he wants the squad 100% voice enabled or no. Might seem impolite, but it's a team play game, and communication plays a critical part.
  10. That's bullshit. Sounds like one big cowlamity. What a cowtastrophe. Cow could that have happened. What a load of bull. Sounds like those insurgents were on the moooooooooove. Being VG's new resident Beast and undercover minotaur, I figured I should get that out of our systems real quick. Anywho, as for the issue itself, that is very bizarre. But very appealing. I like cows. Were they shooting back? Acting like insurgent AI? Or were they simply cows? Vive La Bovine Revolucion! ...what a strange issue...
  11. NO WAY. SWEET. AMAZING. VERY GROOVY. SCARY. These thoughts--and more!--with single viewing of BAE's Adaptive Camouflage video--no purchase necessary.
  12. Semler LAN_WROTE ... Anything else I missed?? Ghillie suits for wook-- *Cough! Cough!* ...? :)
  13. Semler LAN_WROTE ... -Ghille Suits for Snipers And wookiee suits for Beasts, yeah? Heheheh!
  14. Was on the Insurgency server (for a change! Been on the Domination server mostly but it was empty). Player Luca was on Blue, started piloting the Chinook, attempted inexpertly a landing, and ended up crashing the darned thing into the main base, digitally annihilating most everyone there (about eight players or so). With MY NEW FOUND =VG= MEMBER EMPOWERMENT STATUS, I warned Luca that he had better learn how to fly a chopper before flying one. A few minutes later and he was on the OP FOR team, infiltrating the main base, getting onto a Mark 19, and blowing everything up in sight. I'm happy to say that I expertly commanded my squad to return to base, and took satisfaction in personally shooting Luca as he lay prone hiding in the M*A*S*H tent. I gave him a second warning that being a co-op server he should endeavor to not be in the opposing team, and kicked him. He re-joined a few minutes later, and was on the blue team last I checked. I did not ban him--yeah, shock and surprise, I know--but being so new a member with admin controls I wanted to verify I had that authority, before banning or anything permanent like that. I recognize that what he was doing was wrong, and that according to VG rules, he probably should have been dealt with in more strict a manner. In the meanwhile, you've got his name, his GameTracker page for reference, and I'll take the time to read up on server monitoring stuff before I rejoin the server, so I know how better to handle situations like this.
  15. Man, I'm a little behind on this whole ACE thing, but that all sounds darned fun--any talks on re-integrating ACE on one of the servers going on?
  16. Spears LAN_WROTE ... Have you ever played SWAT4 [...] SWAT 3 is better!!
  17. Cool, there's a moon phases mini-window thing at the bottom of the main page. That's neat! And it lets me know exactly when I'll turn into a werebear or werewookiee or whatever now! Sweet!
  18. BernardTheBeast

    ARMA 2 FREE

    Aaaaaarrrrrgggghhh, first I pay $50 for ARMA II a month before Operation Arrowhead came out, then Steam brought ARMA II's price down to $20, and now they're making it free. And I haven't even gotten five minutes into the campaign, especially now that I really only play OA...bleeeeergh. My personal irritation over being slapped across the back of the head with the wet towel of fate isn't enough for me to say a minimized version of ARMA II for free is a bad thing though. Pretty groovy idea actually, especially when the amount of content contained even in this broken down version of ARMA II is ten times greater than the average amount of content contained in a DLC package for mainstream games that you have to pay $10 for. In short; woo hoo, go Bohemia Interactive.
  19. BernardTheBeast

    Arma3

    Pssst! Isn't there already a ARMA 3 thread? Meh, whatever. Aaaaanywho. Physyx would be a nice touch, and like other games that use Physyx, such as Mirror's Edge and Batman: Arkham Asylum, I'm sure ARMA 3 will give users an option of enabling and disabling it, thus providing reasonable framerates to those whose computer can't handle it. Issue nullified, next topic... ...like the grass. As seen in those screenshots, there's some pretty high grass there, and though I'm sure those screenshots were taken at highest settings, how are they going to get away with LOD grass at low settings? Will a sniper running at lowest graphics quality have the unfair advantage of a clean battlefield? Or will the infantryman at lowest settings have a distinct advantage over their sniper opponents, whose ghillie suits are rendered ineffective, when their grassy cover is not rendered at all? Even at highest settings, how far does the grass extend in the game-world? Will you be able to see infantry from 400 meters, obscured by foliage and ground-based sprites as ARMA 2 has it? It's easy for me to spot those insurgents running through that corn field when I'm half a click away and the grass draw distance doesn't extend that far, but when I look through my scope and it's all suddenly loaded in front of me, finding that one fellow turns into a real challenge. One solution I've always thought would be clever, is to make players semi-transparent at distant ranges, so that they blend into their environment appropriately at extreme range. Will ARMA 3 have a new nature environment system that disguises units in this fashion? Or do they have something more resource-intensive up their sleeves? With my newly gotten video card, I'm one of those lucky bastards who doesn't harbor much complaint over improved graphics, but if there's one thing that I feel absolutely needs to be resolved in ARMA 3, it's the modeling of a new ghillie suit that isn't made out of green and brown Papier-m?ch?.
  20. The ghillie suit on the ARMA III page (top left image) looks like a ghillie suit and not a bunch of plastic spikes. This makes Beast happy. ...course, it's probably just game art and the final product will look completely different, but oh well. Actually, I'm going to look up what's needed for skinning in ARMA II and make a re-texture of that ghillie suit myself... Oh, uhm, game looks good. A slight graphical improvement on ARMA II, and reading the phrases "improved animations" made me a bit bubbly, but we'll see what the near future ends up bringing as more details unfold.
  21. It varies for me. If I'm playing ARMA II and there are idiots on board (not that it happens often), then I'll be furious over ineffectual teammates. If I'm playing Oblivion or Fallout (which I haven't done in months), I'll dread the dreaded crash to desktop (cause it happens often). ...haven't had to worry about awesome graphics destroying my computer so far though...(pets new and cleaned GTX 570).
  22. I have ARMA II, Arma II: Operation Arrowhead, British Armed Forces, and Private Military Company (thanks, Santa!). But right now I have all except ARMA II installed.
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