chickenjason123
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Posts posted by chickenjason123
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Medic of something, thanks!
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Medic on 2 or 3 please.
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Sq1 medic please~
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Sq 2 medic please, thanks!
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I can fill in the logi slot or any other slot as a reserve.
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Could you put me in reserve/standby? I will jump in to fill any slot.
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Could you add an Engineer slot in Delta please? Or else I will be sitting in the standby slot to fill in anyone missing on the day of the event.
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Can I be the medic in the logi team? Thanks.
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Please just put me in some sort of medic or standby slot, thank you.
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Sorry I might not be able to make it in time, someone else can take my spot. I might try to join in late.
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Jav team please
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Would like to join in as Spicey Specialist in Sq3, thanks.
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I'm up for any slot. Just plop me in as reserve or something.
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Are there any active/reserve slots left? Would like to join in, thanks!
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Tried to attach the image into the post, but it kept failing. I guess this will do for now.
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1 hour ago, =Wolf= Jersans said:
I mean I'm not complaining if it works but COME ON!
Anyhoo.
I've been looking into that. So effectively you need a 'code' so any IT managers with spare codes? I have 3 hard-drives waiting for an install that works.
Something something My Analog Life Forums something something Toolkit
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21 hours ago, =VG= Double_13 said:
Well I was actually thinking of installing windows server on my new computer as my computer also runs server features at the same time.
Windows 10 also the main reason I did not get a new computer. Yes you have access to the new direct X versions and better support for top end video cards but still windows 10.
if edge/cortana/new shitty start menu/ appstore could all be removed then maybe I would update.
Well if you don't mind about legality, you can always get LTSB from the high seas...
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inb4 Six-Day War 2.0
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Yesterday, the server got locked out of a lost game on Route E-106 Std layout, where enemy has capped all the flags on the map and the game didn't end by itself, basically locking any non-admin players from the playing on the server. I had to run next manually to fix the lockout. Could someone either see what's wrong with the map condition or move the map further back on the map list?
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As in title, it seems that on the map Bamyan Std, once the A-10 takes off and leave the ground, the server soft-crashes. It has been reproduced several times on patch .14 - .17 with the same method. Is this bug specific to VG COOP or on all PR Coop servers?
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The problem of the whole removal of one-man assets and delayed spawn is that they are only suitable for the times where there are at least 20 players on the server including good players. If it is Euro/US Midnight/Morning then there are only 15-ish or even less ppl on the server + take the playerbase skill into consideration which varies a lot more compared to a few years ago (Patch <1.2) then it might drive people away from the server when they gets frustrated.
Is it possible to extend the Low-pop/High-pop Config in the control panel to Map files also? So admins can change the maps according to player count and skill level. If not I would suggest keeping a small amount to map as before to act as low pop map/seeding maps. Also I think we can replace the tanks in asset-oriented maps to a 2:4 ratio (One Man:Two man) e.g. leave 1 or 2 one man tanks in kashan/khami while all the other APC/Tanks are two man so even in low pop times admin can just set those map to keep the game enjoyable for the players.
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IMO on most of the map A2A Jet should spawn instantly while heavy A2G should have a delayed spawn e.g. A-10, Apaches or anything with ATGMs.
And I think we should keep some of the maps' asset one man (Just one or two) for low pop times or teams with really bad/uncooperative players.
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As title, the coop server is having bad lag spikes that lasts 20-30 seconds every few minutes, even on the first map after server crash. The lag brings down all flying assets as no one can control their chopper/jet.
Could anyone look into this? Maybe the new settings/control panels broke the server?
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7 hours ago, =VG= Double_13 said:
Never gonna happen, and with this I mean that the Devteam will do something for the coop community in terms of fixing stuff.
The main thing COOP needs is the OLD 1.7 spawning system, as where the bots also spawn on forward flags and not only in main as they do now.
Because this spawning is gone the maps became to easy and as result we have to change stuff as dig-able fobs
Also the new update causes that no longer custom mapfixes can be made. This as the server now check the server.zip file and wont launch if it has been altered. This limits us as server to make/fix maps to our need such as giving bots faster re-spawning assets and humans slower re-spawning assets to balance the maps.
If these 2 things would be fixed/possible the need of a commander will become much higher as the bots will be able to give more realistic resistance rather than making them 1 shot killing machines.
Are the devs really that pants on head retarded? They don't even play test the maps already every time they push out an update (bugged navmeshs, broken designs like the runways after the physics update, wrong armor values in vehicles etc.), and now they are hash-checking the map files for no reasons other than keeping the servers to their "standards" ?
[Arma Event] Operation Sandstorm
in Arma III
Posted
Reserve anything for me, thanks.