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=VG= ciro

VG Clan Member (Administrator)
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Everything posted by =VG= ciro

  1. Here you go: http://www.armedassault.info/download.php?cat=utilities&id=123
  2. Mark a zone as captured: ["zone_ba_ria"] call vn_mf_fnc_zones_capture_zone;
  3. Insurgency SOAR Altis version now up for testing...
  4. Note for admins: Restarting the server from TCAdmin will reset the mission, user saves and reset objectives. When an admin is logged in and runs: #restart The whole mission will reset including taken objectives and ranks (maybe loadouts too). #reassign Will restart the mission from current objective, keeps loadouts and taken objectives and gained ranks. #restartServer Will restart the server the same as restart from TCAdmin.
  5. Snakes.... what most dont realise is that the snakes are a refresh mechanism for arma, think of them as refreshing the screen... sort of a screen saver if immersed.... you can turn them off here: https://community.bistudio.com/wiki/Arma_3:_Animals:_Override_Default_Animal_Behaviour_Via_Script bunny hops rule too!
  6. me too, mods un-needed.
  7. Version of Insurgency in mission list for testing...
  8. Errr my bad, didnt realize I did!
  9. 4th ARMA3 Server now fixed... turn it on when ready (PM sent) Have fun!
  10. This is good APEX for near free! Tanoa Insurgency now in testing: VETERANS-GAMING | Insurgency S.O.A.R. | TS3.VETERANS-GAMING.COM IP: 5.9.23.136 Port: 2502 Players: 0/32 more info here: https://veterans-gaming.com/forums/topic/9801-insurgency-soar-arma-3/ Ask an admin if its not running!
  11. Well no... you cannot apply actions and remove them correctly from simpleobjects: https://community.bistudio.com/wiki/addAction So i added it that way, simple fix is to remove the turret and gunner seat for now. I sort of thought that if you were moving the MHQ that it would be a valuable asset! keep it back and utilise the rearm repair for other vehicles it should now be removed I could not replicate this and get it to show "service" while moving, was the MHQ undeployed when you joined? or do you know if the MHQ was destroyed and respawned, not got time this week to check. so Friday soonest. IED's are from request but to settle nerves you can see them, some are duds! (will set param so Admin can see them!) Also added a drag and revive mechinism will update server with that file asap...
  12. Version updated : Fixed Service depot location and repair issue... Fixed IED's (now turned on). Ammended destroyed vehicle cleanup.
  13. Version updated (Mainly Service depot fixes): Fixed Service depot location and made more eloborate. Fixed Service depot removal / deployment duplication issue. Fixed Service depot repair. Added Cache status check at MHQ. Removed "Repair Vehicle" from MHQ. Tweaked MHQ timers.
  14. Cheers PITN and Zadra... Version updated: Fixed intro Video issue. Fixed repair depot location. Added Briefing notes. Ammended clean Up. Ammended MHQ timers. Ammended MHQ protection zone.
  15. Version updated, MHQ protection now in place.
  16. Changes log... No UAV except for UAV opperator (prevent UAV cheat of scanning AO for cache). Small fix to MHQ deployment, should deploy on elevated/sloped terrrain. Vehicle rearm only at MHQ, engineer no loger able to re-arm in field. To fix: S.O.A.R exfil's towards AO... Random Vehicle patrols empty after an hour or so ... Fix sound not found for parra drop... Fix notifications for MHQ deployment time... If anyone would like to contribute the files are un-binarised.
  17. Cool, can't believe you still have screen shots from it, awesome!
  18. (RAEL) Insurgency Arma 3 Codename: RAEL Insurgency Filename: VG_ins_SOAR3 VETERANS-GAMING | Insurgency S.O.A.R. | TS3.VETERANS-GAMING.COM IP:5.9.23.136:2502 Players:0/32 About: Insurgency S.O.A.R. Arma 3 is a remake of the pioneering ARMA 2 Insurgency mission that itself was a - Co-op based multi staged operation where allied forces are sent into theatre to seek out and discover Intel pertaining to enemy weapon caches with the objective of destroying said caches. With the assistance of a designated pilot and the ability for Squad leaders and team leaders to call air transport this dynamic - environment determined mission has been known to consume hours of RL! Please take care whilst playing this mission many devoices have occurred due to ARMA wife. Real ARMA Insurgency is back! Enjoy... Features: COOP 32 Player slots, with selectable mission parameters IED's placed by enemy, Random EI patrols Moveable MHQ Self determined load out Para-Drop to AO or OA S.O.A.R. Transport for TL and SL S.O.A.R. CAS for Designated Pilot Vehicle Rearm at MHQ In theatre vehicle repair Self determined view/graphics distance settings Join in Progress Support for RHS and CUP mods and Islands Support ACE & ACRE & TFAR Mission Requirements: None - Vanilla.... (RHS& CUP pre-allowed in script) RHS mod set: http://www.rhsmods.org/ CUP mod set: https://www.cup-arma3.org/
  19. Hey Sem is there a chance we could add this code snippet to the main site template? Its basicly the code to add a floating back to top button to any html/CMS based web page (This code snippet is acknowledged as a -Public Domain- free to use code... example and explaination) : <!-- InLine Script that adds style eliments (this is a black (background-color: #000000) square with white (color: #FFFFFF:) text).... Change this valve: border-radius: 50% to make a circle button, change font-size: 14px; to increase the text in the floating button, change width: 50px; height: 50px; for button size. // --> <style> .back-to-top { background-color: #000000; color: #FFFFFF; opacity: 0; transition: opacity .6s ease-in-out; z-index: 999; position: fixed; right: 20px; bottom: 20px; width: 50px; height: 50px; box-sizing: border-box; border-radius: 0%; } a.back-to-top { font-weight: 1000; letter-spacing: 2px; font-size: 14px; text-transform: uppercase; text-align: center; line-height: 1.6; padding-left: 2px; padding-top: 14px; } .back-to-top:hover, .back-to-top:focus, .back-to-top:visited { color: #FFFFFF; } .back-to-top.show { opacity: 1; } </style> <!-- Adds the back to top link to your website --> <a href="#" id="back-to-top" class="back-to-top" style="display: inline;">Top</a> <!-- Fades in the button when you scroll down --> <script> var link = document.getElementById("back-to-top"); var amountScrolled = 250; window.addEventListener('scroll', function(e) { if ( window.pageYOffset > amountScrolled ) { link.classList.add('show'); } else { link.className = 'back-to-top'; } }); <!-- Scrolls to Top --> link.addEventListener('click', function(e) { e.preventDefault(); var distance = 0 - window.pageYOffset; var increments = distance/(500/16); function animateScroll() { window.scrollBy(0, increments); if (window.pageYOffset <= document.body.offsetTop) { clearInterval(runAnimation); } }; // Loop the animation function var runAnimation = setInterval(animateScroll, 16); }); </script>
  20. This one: https://www.moddb.com/mods/stargate-la-relve https://www.moddb.com/mods/stargate-la-relve/downloads/sglr-v101
  21. ******NEW****** =VG= Real-Surgency 32! Now on our (lonely) Insurgency server, Headless, No Mods needed, Random Patrols, Virtual Arsenal, No Stamina... Real Insurgency is back Old Arma 2 Cache system... Intel drop's by HVT's in AO... Deployable MHQ Weather, ViewDistance and Terrain parameters configurable. Welcome to~: VG_Ins_SOAR3.Malden
  22. ["end1",true] remoteExecCall ['BIS_fnc_endMission',0]; or ["End1"] call BIS_fnc_endMission;
  23. Hi Blud check this guide: https://www.howtogeek.com/340554/how-to-stream-your-pc-gameplay-with-nvidia-geforce-experience/ Should be Settings > Keyboard Shortcuts
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