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Operation Slayer |Day175|


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Operation Slayer |Day175|

Arma 3 Event

28th November 2020

2000 HRS -GMT

Max  Players (19)

Small Operation - at max 2 Hours Long

 

Server name: VETERANS-GAMING | DEV | TS3.VETERANS-GAMING.COM

Address: 5.9.23.136:2302

Required game version: 2.0.0

 

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BRIEF 

After the success of the covert mission, NATO command decided to bring more troops and reclaim Chernarus from the hands of the R.E.D (Russian elite division). The first stage of the invasion was a success, but soon a stalemate set. Radovan "Slayer" Kiril, the head of the R.E.D, is now the key to ending the war on Chernarus.  

 The newly formed CDF (Chernarus defence forces) joined NATO troops and soon command will decide to start an attack on the last defenses of the R.E.D .

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Objectives : 

The 2 squads will split and and cover these objectives: 

- The main objective is to capture all marked key zones and if "Slayer`s" location is compromised, kill him. Campaign will be over if "Slayer" is found and killed!

- Secure as much intel as possible on the Head of R.E.D . (Recon tasks, Securing documents and hacking devices). 

- Killing  HVT.

- Demo targets such as AA emplacements, train, helicopters, radar stations, vehicles...

- Defend against QRFs.

- Some other may show!

(RECON TASKS ARE RANDOM, they are not like in the img bellow)

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Assets 

1 --> Bell UH-1Y Venom (on carrier);

1--> A10 thunderbolt 2 (on carrier);

1 --> M3 Bradley;

2 --> HMMWV with 50. ;

2 --> ATVs; 

2 --> respawn trucks (1 respawns, the other one will not make sure you take care of them);

1--> abrams tank (after capturing a city, doesn`t respawn, can be manned only by Apc squad or commander+1) 

5--> artillery calls (5 rounds each, after capturing a city, to use place marker called "arty 1,2,3,4 or 5 R

(R= rounds) He/Smoke");

infinite--> healing (can be called after a firefight if people are badly wounded/ missing FAKs)

2 special vehicles--> if the PorniCorn is found (search area will be marked)!  5fbd0a8da07fa_unicorn-Copy.jpg.ca5b7a1752c80309176ab38fb6007055.jpg

Rules : 

1. Infantry is not allowed to Rambo. This is a coop mission, not PR! 

2. Follow the commands given by HQ!

3. DO NOT KILL CIVILIANS! Mission will be a failure if you kill even a single civilian!

4. You only have 2 h to capture some cities/ search for "Slayer". If you can`t manage to capture all, the next event will continue from where you left.

5. Minimize collateral damage. CAS make sure you destroy just vehicles, not houses!

6. Commander is allowed to lead a squad when he deems necessary!

The mission contains sensitive stuff, that some may find disturbing!

Mods https://steamcommunity.com/sharedfiles/filedetails/?id=2115753805

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Squad Selection 

General: =VG= .Blizzard.

Commander (required):

=VG= Sausag3

 

Alpha NATO (required):

Leader: =VG= l3RY4N

AR: =VG= Deathdealer

Marksman(M107): Roger_T

LAT: System

Medic: X0R or System

Grenadier:

IFV/APC(required):

Commander:  =VG= m823us

Crew:  =VG= asquirrel456

Crew: 

 

CAS/Trans(required):

Leader: =VG= keed

Pilot: =VG= Orracis

Bravo CDF:

Leader: 

Engineer:

LAT:

HAT:

Ammo Rifleman:

AR:

 

Tutorials to some mods 

ACE

TFAR

Just Build - read description

 

Good Luck and Good Hunt!

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Operation Slayer |Day175| Arma 3 Event 28th November 2020 2000 HRS -GMT Max  Players (19) Small Operation - at max 2 Hours Long   Server name: VETERANS-GAMING | DEV

Last update! My codename will be Kingpin, The commander can go with any name he wants.  Channels for long range radio: C1- 69 - All squads+ Commander+ Zeus C2- 68 - APC (if needed to sp

Those are not just M2 Brownings... Well let`s say that they are OP AF... maybe too OP!   (this is the special vehicle). 2 Of these will spawn if you find the PorniCorn :)))   

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For those that want to learn how to use ACE and TFAR join TS ARMA dev channel tomorrow from 1200 GMT to 1700. Or be present 1h before the event! And I will help you sort things out! Try not to be late if you don`t know how ACE or TFAR work.  

The mission allows players to join mid-game!

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Last update! My codename will be Kingpin, The commander can go with any name he wants. 

Channels for long range radio:

C1- 69 - All squads+ Commander+ Zeus

C2- 68 - APC (if needed to speak in private)

C3- 70 - CAS (if needed to speak in private)

Short range is up to the squad leader to decide which frequency to use. 

Some last tips: 

Ace interaction button is Windows key. Lctrl+ Windows key is self interaction (when you want to build stuf you use this or when you want to patch yourself).

Long Range Radio(LRR) - to access it use Lalt+ P and to talk, default should be SHIFT + CAPS LOCK.

Short Range Radio(SRR)- to access it use Lctrl+ P and to talk, default should be CAPS LOCK.

Talking local is your teamspeak push to talk/ voice detection/ whatever.

Lctrl+ \ shows the view distance configs!

 

ACE ARSENAL WILL BE USED. TO USE ARSENAL APROACH THE CRATE AND USE ACE INTERACTION KEY

 

Password is balls

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